SDL: add multiplayer options (#3072)

* SDL: Add multiplayer options

* SDL: Make the exit conditions LOG_ERROR

* fixup! SDL: Make the exit conditions LOG_ERROR
This commit is contained in:
B3n30 2017-12-03 10:29:48 +01:00 committed by Weiyi Wang
parent fcf0d104c9
commit 0acc3ed62f

View File

@ -4,6 +4,7 @@
#include <iostream>
#include <memory>
#include <regex>
#include <string>
#include <thread>
@ -39,12 +40,14 @@
#include "core/hle/service/am/am.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "network/network.h"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"
std::cout << "Usage: " << argv0 << " [options] <filename>\n"
"-g, --gdbport=NUMBER Enable gdb stub on port NUMBER\n"
"-i, --install=FILE Installs a specified CIA file\n"
"-m, --multiplayer=nick:password@address:port"
" Nickname, password, address and port for multiplayer\n"
"-h, --help Display this help and exit\n"
"-v, --version Output version information and exit\n";
}
@ -53,6 +56,53 @@ static void PrintVersion() {
std::cout << "Citra " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
static void OnStateChanged(const Network::RoomMember::State& state) {
switch (state) {
case Network::RoomMember::State::Idle:
LOG_DEBUG(Network, "Network is idle");
break;
case Network::RoomMember::State::Joining:
LOG_DEBUG(Network, "Connection sequence to room started");
break;
case Network::RoomMember::State::Joined:
LOG_DEBUG(Network, "Successfully joined to the room");
break;
case Network::RoomMember::State::LostConnection:
LOG_DEBUG(Network, "Lost connection to the room");
break;
case Network::RoomMember::State::CouldNotConnect:
LOG_ERROR(Network, "State: CouldNotConnect");
exit(1);
break;
case Network::RoomMember::State::NameCollision:
LOG_ERROR(
Network,
"You tried to use the same nickname then another user that is connected to the Room");
exit(1);
break;
case Network::RoomMember::State::MacCollision:
LOG_ERROR(Network, "You tried to use the same MAC-Address then another user that is "
"connected to the Room");
exit(1);
break;
case Network::RoomMember::State::WrongPassword:
LOG_ERROR(Network, "Room replied with: Wrong password");
exit(1);
break;
case Network::RoomMember::State::WrongVersion:
LOG_ERROR(Network,
"You are using a different version then the room you are trying to connect to");
exit(1);
break;
default:
break;
}
}
static void OnMessageReceived(const Network::ChatEntry& msg) {
std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl;
}
/// Application entry point
int main(int argc, char** argv) {
Config config;
@ -71,16 +121,20 @@ int main(int argc, char** argv) {
#endif
std::string filepath;
bool use_multiplayer = false;
std::string nickname{};
std::string password{};
std::string address{};
u16 port = Network::DefaultRoomPort;
static struct option long_options[] = {
{"gdbport", required_argument, 0, 'g'},
{"install", required_argument, 0, 'i'},
{"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'},
{0, 0, 0, 0},
{"gdbport", required_argument, 0, 'g'}, {"install", required_argument, 0, 'i'},
{"multiplayer", required_argument, 0, 'm'}, {"help", no_argument, 0, 'h'},
{"version", no_argument, 0, 'v'}, {0, 0, 0, 0},
};
while (optind < argc) {
char arg = getopt_long(argc, argv, "g:i:hv", long_options, &option_index);
char arg = getopt_long(argc, argv, "g:i:m:hv", long_options, &option_index);
if (arg != -1) {
switch (arg) {
case 'g':
@ -103,6 +157,41 @@ int main(int argc, char** argv) {
errno = EINVAL;
if (errno != 0)
exit(1);
}
case 'm': {
use_multiplayer = true;
std::string str_arg(optarg);
// regex to check if the format is nickname:password@ip:port
// with optional :password
std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$");
if (!std::regex_match(str_arg, re)) {
std::cout << "Wrong format for option --multiplayer\n";
PrintHelp(argv[0]);
return 0;
}
std::smatch match;
std::regex_search(str_arg, match, re);
ASSERT(match.size() == 5);
nickname = match[1];
password = match[2];
address = match[3];
if (!match[4].str().empty())
port = std::stoi(match[4]);
std::regex nickname_re("^[a-zA-Z0-9._- ]+$");
if (!std::regex_match(nickname, nickname_re)) {
std::cout
<< "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n";
return 0;
}
if (address.empty()) {
std::cout << "Address to room must not be empty.\n";
return 0;
}
if (port > 65535) {
std::cout << "Port must be between 0 and 65535.\n";
return 0;
}
break;
}
case 'h':
@ -183,6 +272,19 @@ int main(int argc, char** argv) {
Core::Telemetry().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
if (use_multiplayer) {
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnChatMessageRecieved(OnMessageReceived);
member->BindOnStateChanged(OnStateChanged);
LOG_DEBUG(Network, "Start connection to %s:%u with nickname %s", address.c_str(), port,
nickname.c_str());
member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredMac, password);
} else {
LOG_ERROR(Network, "Could not access RoomMember");
return 0;
}
}
while (emu_window->IsOpen()) {
system.RunLoop();
}