qt: Add support for opening files directly on macOS. (#7304)
* Associate 3ds files with Citra in Info.plist * qt: Add support for opening files directly on macOS. --------- Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
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dist/apple/Info.plist.in
vendored
32
dist/apple/Info.plist.in
vendored
@ -26,6 +26,38 @@
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<!-- Fixed -->
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>3ds</string>
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<string>3dsx</string>
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<string>cci</string>
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<string>cxi</string>
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<string>cia</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Nintendo 3DS File</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Default</string>
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</dict>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>elf</string>
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<string>axf</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Unix Executable and Linkable Format</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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<key>LSHandlerRank</key>
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<string>Alternate</string>
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</dict>
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</array>
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<key>NSCameraUsageDescription</key>
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<string>This app requires camera access to emulate the 3DS's cameras.</string>
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<key>NSMicrophoneUsageDescription</key>
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@ -229,6 +229,7 @@ GMainWindow::GMainWindow(Core::System& system_)
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SetDefaultUIGeometry();
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RestoreUIState();
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ConnectAppEvents();
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ConnectMenuEvents();
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ConnectWidgetEvents();
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@ -761,6 +762,21 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
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}
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}
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bool GApplicationEventFilter::eventFilter(QObject* object, QEvent* event) {
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if (event->type() == QEvent::FileOpen) {
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emit FileOpen(static_cast<QFileOpenEvent*>(event));
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return true;
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}
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return false;
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}
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void GMainWindow::ConnectAppEvents() {
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const auto filter = new GApplicationEventFilter();
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QGuiApplication::instance()->installEventFilter(filter);
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connect(filter, &GApplicationEventFilter::FileOpen, this, &GMainWindow::OnFileOpen);
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}
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void GMainWindow::ConnectWidgetEvents() {
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connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
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connect(game_list, &GameList::OpenDirectory, this, &GMainWindow::OnGameListOpenDirectory);
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@ -2752,6 +2768,10 @@ bool GMainWindow::DropAction(QDropEvent* event) {
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return true;
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}
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void GMainWindow::OnFileOpen(const QFileOpenEvent* event) {
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BootGame(event->file());
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}
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void GMainWindow::dropEvent(QDropEvent* event) {
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DropAction(event);
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}
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@ -41,6 +41,7 @@ class LoadingScreen;
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class MicroProfileDialog;
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class MultiplayerState;
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class ProfilerWidget;
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class QFileOpenEvent;
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template <typename>
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class QFutureWatcher;
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class QLabel;
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@ -96,6 +97,8 @@ public:
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bool DropAction(QDropEvent* event);
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void AcceptDropEvent(QDropEvent* event);
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void OnFileOpen(const QFileOpenEvent* event);
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void UninstallTitles(
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const std::vector<std::tuple<Service::FS::MediaType, u64, QString>>& titles);
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@ -137,6 +140,7 @@ private:
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void SyncMenuUISettings();
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void RestoreUIState();
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void ConnectAppEvents();
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void ConnectWidgetEvents();
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void ConnectMenuEvents();
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void UpdateMenuState();
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@ -382,5 +386,15 @@ protected:
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void mouseReleaseEvent(QMouseEvent* event) override;
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};
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class GApplicationEventFilter : public QObject {
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Q_OBJECT
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signals:
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void FileOpen(const QFileOpenEvent* event);
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protected:
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bool eventFilter(QObject* object, QEvent* event) override;
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};
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Q_DECLARE_METATYPE(std::size_t);
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Q_DECLARE_METATYPE(Service::AM::InstallStatus);
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