build: Add flags to toggle specific renderer backends. (#7375)
This commit is contained in:
parent
77fce3cf82
commit
82294425e3
@ -80,6 +80,10 @@ option(ENABLE_OPENAL "Enables the OpenAL audio backend" ON)
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CMAKE_DEPENDENT_OPTION(ENABLE_LIBUSB "Enable libusb for GameCube Adapter support" ON "NOT IOS" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_SOFTWARE_RENDERER "Enables the software renderer" ON "NOT ANDROID" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_OPENGL "Enables the OpenGL renderer" ON "NOT APPLE" OFF)
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option(ENABLE_VULKAN "Enables the Vulkan renderer" ON)
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option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
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CMAKE_DEPENDENT_OPTION(CITRA_ENABLE_BUNDLE_TARGET "Enable the distribution bundling target." ON "NOT ANDROID AND NOT IOS" OFF)
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@ -255,20 +259,22 @@ find_package(tsl-robin-map QUIET)
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# ======================================
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if (APPLE)
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if (NOT IOS)
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# Umbrella framework for everything GUI-related
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find_library(COCOA_LIBRARY Cocoa REQUIRED)
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endif()
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find_library(AVFOUNDATION_LIBRARY AVFoundation REQUIRED)
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find_library(IOSURFACE_LIBRARY IOSurface REQUIRED)
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set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY} ${MOLTENVK_LIBRARY})
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if (ENABLE_VULKAN)
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if (NOT USE_SYSTEM_MOLTENVK)
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download_moltenvk()
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endif()
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find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
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message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
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if (NOT IOS)
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# Umbrella framework for everything GUI-related
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find_library(COCOA_LIBRARY Cocoa REQUIRED)
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set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} ${MOLTENVK_LIBRARY})
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endif()
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find_library(AVFOUNDATION_LIBRARY AVFoundation REQUIRED)
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find_library(IOSURFACE_LIBRARY IOSurface REQUIRED)
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set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${AVFOUNDATION_LIBRARY} ${IOSURFACE_LIBRARY} ${MOLTENVK_LIBRARY})
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elseif (WIN32)
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set(PLATFORM_LIBRARIES winmm ws2_32)
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if (MINGW)
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58
externals/CMakeLists.txt
vendored
58
externals/CMakeLists.txt
vendored
@ -120,29 +120,6 @@ if (MSVC)
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add_subdirectory(getopt)
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endif()
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# Glad
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add_subdirectory(glad)
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# glslang
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if(USE_SYSTEM_GLSLANG)
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find_package(glslang REQUIRED)
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add_library(glslang INTERFACE)
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add_library(SPIRV INTERFACE)
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target_link_libraries(glslang INTERFACE glslang::glslang)
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target_link_libraries(SPIRV INTERFACE glslang::SPIRV)
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# System include path is different from submodule include path
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get_target_property(GLSLANG_PREFIX glslang::SPIRV INTERFACE_INCLUDE_DIRECTORIES)
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target_include_directories(SPIRV SYSTEM INTERFACE "${GLSLANG_PREFIX}/glslang")
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else()
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set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "")
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "")
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set(ENABLE_SPVREMAPPER OFF CACHE BOOL "")
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set(ENABLE_CTEST OFF CACHE BOOL "")
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set(ENABLE_HLSL OFF CACHE BOOL "")
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set(BUILD_EXTERNAL OFF CACHE BOOL "")
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add_subdirectory(glslang)
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endif()
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# inih
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if(USE_SYSTEM_INIH)
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find_package(inih REQUIRED COMPONENTS inih inir)
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@ -197,9 +174,6 @@ if(NOT USE_SYSTEM_SOUNDTOUCH)
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target_compile_definitions(SoundTouch PUBLIC SOUNDTOUCH_INTEGER_SAMPLES)
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endif()
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# sirit
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add_subdirectory(sirit EXCLUDE_FROM_ALL)
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# Teakra
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add_subdirectory(teakra EXCLUDE_FROM_ALL)
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@ -371,6 +345,37 @@ if (ENABLE_OPENAL)
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endif()
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endif()
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# OpenGL dependencies
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if (ENABLE_OPENGL)
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# Glad
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add_subdirectory(glad)
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endif()
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# Vulkan dependencies
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if (ENABLE_VULKAN)
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# glslang
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if(USE_SYSTEM_GLSLANG)
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find_package(glslang REQUIRED)
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add_library(glslang INTERFACE)
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add_library(SPIRV INTERFACE)
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target_link_libraries(glslang INTERFACE glslang::glslang)
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target_link_libraries(SPIRV INTERFACE glslang::SPIRV)
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# System include path is different from submodule include path
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get_target_property(GLSLANG_PREFIX glslang::SPIRV INTERFACE_INCLUDE_DIRECTORIES)
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target_include_directories(SPIRV SYSTEM INTERFACE "${GLSLANG_PREFIX}/glslang")
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else()
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set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "")
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "")
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set(ENABLE_SPVREMAPPER OFF CACHE BOOL "")
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set(ENABLE_CTEST OFF CACHE BOOL "")
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set(ENABLE_HLSL OFF CACHE BOOL "")
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set(BUILD_EXTERNAL OFF CACHE BOOL "")
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add_subdirectory(glslang)
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endif()
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# sirit
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add_subdirectory(sirit EXCLUDE_FROM_ALL)
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# VMA
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if(USE_SYSTEM_VMA)
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add_library(vma INTERFACE)
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@ -400,3 +405,4 @@ endif()
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if (ANDROID AND "arm64" IN_LIST ARCHITECTURE)
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add_subdirectory(libadrenotools)
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endif()
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endif()
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@ -159,8 +159,14 @@ else()
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endif()
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endif()
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if (NOT APPLE)
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add_compile_definitions(HAS_OPENGL)
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if(ENABLE_SOFTWARE_RENDERER)
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add_compile_definitions(ENABLE_SOFTWARE_RENDERER)
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endif()
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if(ENABLE_OPENGL)
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add_compile_definitions(ENABLE_OPENGL)
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endif()
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if(ENABLE_VULKAN)
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add_compile_definitions(ENABLE_VULKAN)
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endif()
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add_subdirectory(common)
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@ -19,10 +19,6 @@ add_library(citra-android SHARED
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default_ini.h
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emu_window/emu_window.cpp
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emu_window/emu_window.h
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emu_window/emu_window_gl.cpp
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emu_window/emu_window_gl.h
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emu_window/emu_window_vk.cpp
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emu_window/emu_window_vk.h
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game_info.cpp
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game_settings.cpp
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game_settings.h
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@ -35,10 +31,23 @@ add_library(citra-android SHARED
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)
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target_link_libraries(citra-android PRIVATE audio_core citra_common citra_core input_common network)
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target_link_libraries(citra-android PRIVATE android camera2ndk EGL glad inih jnigraphics log mediandk yuv)
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target_link_libraries(citra-android PRIVATE android camera2ndk inih jnigraphics log mediandk yuv)
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if (ENABLE_OPENGL)
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target_sources(citra-android PRIVATE
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emu_window/emu_window_gl.cpp
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emu_window/emu_window_gl.h
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)
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target_link_libraries(citra-android PRIVATE EGL glad)
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endif()
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if (ENABLE_VULKAN)
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target_sources(citra-android PRIVATE
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emu_window/emu_window_vk.cpp
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emu_window/emu_window_vk.h
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)
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if ("arm64" IN_LIST ARCHITECTURE)
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target_link_libraries(citra-android PRIVATE adrenotools)
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endif()
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endif()
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set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} citra-android)
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@ -45,8 +45,12 @@
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#include "jni/camera/ndk_camera.h"
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#include "jni/camera/still_image_camera.h"
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#include "jni/config.h"
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#ifdef ENABLE_OPENGL
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#include "jni/emu_window/emu_window_gl.h"
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#endif
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#ifdef ENABLE_VULKAN
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#include "jni/emu_window/emu_window_vk.h"
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#endif
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#include "jni/game_settings.h"
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#include "jni/id_cache.h"
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#include "jni/input_manager.h"
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@ -55,7 +59,7 @@
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#if CITRA_ARCH(arm64)
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#if defined(ENABLE_VULKAN) && CITRA_ARCH(arm64)
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#include <adrenotools/driver.h>
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#endif
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@ -142,15 +146,29 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
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const auto graphics_api = Settings::values.graphics_api.GetValue();
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switch (graphics_api) {
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#ifdef ENABLE_OPENGL
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case Settings::GraphicsAPI::OpenGL:
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window = std::make_unique<EmuWindow_Android_OpenGL>(system, s_surf);
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break;
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#endif
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#ifdef ENABLE_VULKAN
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case Settings::GraphicsAPI::Vulkan:
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window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
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break;
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#endif
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default:
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LOG_CRITICAL(Frontend, "Unknown graphics API {}, using Vulkan", graphics_api);
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LOG_CRITICAL(Frontend,
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"Unknown or unsupported graphics API {}, falling back to available default",
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graphics_api);
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#ifdef ENABLE_OPENGL
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window = std::make_unique<EmuWindow_Android_OpenGL>(system, s_surf);
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#elif ENABLE_VULKAN
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window = std::make_unique<EmuWindow_Android_Vulkan>(s_surf, vulkan_library);
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#else
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// TODO: Add a null renderer backend for this, perhaps.
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#error "At least one renderer must be enabled."
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#endif
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break;
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}
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// Forces a config reload on game boot, if the user changed settings in the UI
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@ -239,7 +257,7 @@ static Core::System::ResultStatus RunCitra(const std::string& filepath) {
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void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
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const std::string& custom_driver_name,
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const std::string& file_redirect_dir) {
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#if CITRA_ARCH(arm64)
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#if defined(ENABLE_VULKAN) && CITRA_ARCH(arm64)
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void* handle{};
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const char* file_redirect_dir_{};
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int featureFlags{};
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@ -8,25 +8,42 @@ add_executable(citra
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default_ini.h
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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emu_window/emu_window_sdl2_sw.cpp
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emu_window/emu_window_sdl2_sw.h
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emu_window/emu_window_sdl2_vk.cpp
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emu_window/emu_window_sdl2_vk.h
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precompiled_headers.h
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resource.h
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)
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if (ENABLE_SOFTWARE_RENDERER)
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target_sources(citra PRIVATE
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emu_window/emu_window_sdl2_sw.cpp
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emu_window/emu_window_sdl2_sw.h
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)
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endif()
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if (ENABLE_OPENGL)
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target_sources(citra PRIVATE
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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)
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endif()
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if (ENABLE_VULKAN)
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target_sources(citra PRIVATE
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emu_window/emu_window_sdl2_vk.cpp
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emu_window/emu_window_sdl2_vk.h
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)
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endif()
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create_target_directory_groups(citra)
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target_link_libraries(citra PRIVATE citra_common citra_core input_common network)
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target_link_libraries(citra PRIVATE inih glad)
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target_link_libraries(citra PRIVATE inih)
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if (MSVC)
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target_link_libraries(citra PRIVATE getopt)
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endif()
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target_link_libraries(citra PRIVATE ${PLATFORM_LIBRARIES} SDL2::SDL2 Threads::Threads)
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if (ENABLE_OPENGL)
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target_link_libraries(citra PRIVATE glad)
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endif()
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if(UNIX AND NOT APPLE)
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install(TARGETS citra RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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endif()
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@ -13,9 +13,15 @@
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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#ifdef ENABLE_OPENGL
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#include "citra/emu_window/emu_window_sdl2_gl.h"
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#endif
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#ifdef ENABLE_SOFTWARE_RENDERER
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#include "citra/emu_window/emu_window_sdl2_sw.h"
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#endif
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#ifdef ENABLE_VULKAN
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#include "citra/emu_window/emu_window_sdl2_vk.h"
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#endif
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#include "common/common_paths.h"
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#include "common/detached_tasks.h"
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#include "common/file_util.h"
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@ -354,16 +360,36 @@ int main(int argc, char** argv) {
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const auto create_emu_window = [&](bool fullscreen,
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bool is_secondary) -> std::unique_ptr<EmuWindow_SDL2> {
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switch (Settings::values.graphics_api.GetValue()) {
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const auto graphics_api = Settings::values.graphics_api.GetValue();
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switch (graphics_api) {
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#ifdef ENABLE_OPENGL
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case Settings::GraphicsAPI::OpenGL:
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return std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, is_secondary);
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#endif
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#ifdef ENABLE_VULKAN
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case Settings::GraphicsAPI::Vulkan:
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return std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, is_secondary);
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#endif
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#ifdef ENABLE_SOFTWARE_RENDERER
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case Settings::GraphicsAPI::Software:
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return std::make_unique<EmuWindow_SDL2_SW>(system, fullscreen, is_secondary);
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}
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LOG_ERROR(Frontend, "Invalid Graphics API, using OpenGL");
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#endif
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default:
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LOG_CRITICAL(
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Frontend,
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"Unknown or unsupported graphics API {}, falling back to available default",
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graphics_api);
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#ifdef ENABLE_OPENGL
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return std::make_unique<EmuWindow_SDL2_GL>(system, fullscreen, is_secondary);
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#elif ENABLE_VULKAN
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return std::make_unique<EmuWindow_SDL2_VK>(system, fullscreen, is_secondary);
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#elif ENABLE_SOFTWARE_RENDERER
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return std::make_unique<EmuWindow_SDL2_SW>(system, fullscreen, is_secondary);
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#else
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// TODO: Add a null renderer backend for this, perhaps.
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#error "At least one renderer must be enabled."
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#endif
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}
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};
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const auto emu_window{create_emu_window(fullscreen, false)};
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@ -185,9 +185,14 @@ add_executable(citra-qt
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util/spinbox.h
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util/util.cpp
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util/util.h
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)
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if (ENABLE_VULKAN)
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target_sources(citra-qt PRIVATE
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util/vk_device_info.cpp
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util/vk_device_info.h
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)
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endif()
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file(GLOB COMPAT_LIST
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${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
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@ -300,8 +305,16 @@ endif()
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create_target_directory_groups(citra-qt)
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target_link_libraries(citra-qt PRIVATE audio_core citra_common citra_core input_common network video_core)
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target_link_libraries(citra-qt PRIVATE Boost::boost glad nihstro-headers Qt6::Widgets Qt6::Multimedia Qt6::Concurrent)
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target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads vulkan-headers)
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target_link_libraries(citra-qt PRIVATE Boost::boost nihstro-headers Qt6::Widgets Qt6::Multimedia Qt6::Concurrent)
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target_link_libraries(citra-qt PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
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if (ENABLE_OPENGL)
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target_link_libraries(citra-qt PRIVATE glad)
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endif()
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if (ENABLE_VULKAN)
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target_link_libraries(citra-qt PRIVATE vulkan-headers)
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endif()
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if (NOT WIN32)
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target_include_directories(citra-qt PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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@ -26,7 +26,7 @@
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#include "video_core/renderer_base.h"
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#include "video_core/renderer_software/renderer_software.h"
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#ifdef HAS_OPENGL
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#ifdef ENABLE_OPENGL
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#include <glad/glad.h>
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#include <QOffscreenSurface>
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@ -137,7 +137,7 @@ void EmuThread::run() {
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#endif
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}
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#ifdef HAS_OPENGL
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#ifdef ENABLE_OPENGL
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static std::unique_ptr<QOpenGLContext> CreateQOpenGLContext(bool gles) {
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QSurfaceFormat format;
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if (gles) {
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@ -258,7 +258,7 @@ public:
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virtual ~RenderWidget() = default;
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};
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#ifdef HAS_OPENGL
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#ifdef ENABLE_OPENGL
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class OpenGLRenderWidget : public RenderWidget {
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public:
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explicit OpenGLRenderWidget(GRenderWindow* parent, Core::System& system_, bool is_secondary)
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@ -305,6 +305,7 @@ private:
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};
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#endif
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#ifdef ENABLE_VULKAN
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class VulkanRenderWidget : public RenderWidget {
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public:
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explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
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@ -324,7 +325,9 @@ public:
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return nullptr;
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}
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};
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#endif
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#ifdef ENABLE_SOFTWARE_RENDERER
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struct SoftwareRenderWidget : public RenderWidget {
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explicit SoftwareRenderWidget(GRenderWindow* parent, Core::System& system_)
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: RenderWidget(parent), system(system_) {}
|
||||
@ -377,6 +380,7 @@ struct SoftwareRenderWidget : public RenderWidget {
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
#endif
|
||||
|
||||
static Frontend::WindowSystemType GetWindowSystemType() {
|
||||
// Determine WSI type based on Qt platform.
|
||||
@ -636,17 +640,40 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
|
||||
const auto graphics_api = Settings::values.graphics_api.GetValue();
|
||||
switch (graphics_api) {
|
||||
#ifdef ENABLE_SOFTWARE_RENDERER
|
||||
case Settings::GraphicsAPI::Software:
|
||||
InitializeSoftware();
|
||||
break;
|
||||
#endif
|
||||
#ifdef ENABLE_OPENGL
|
||||
case Settings::GraphicsAPI::OpenGL:
|
||||
if (!InitializeOpenGL() || !LoadOpenGL()) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
#ifdef ENABLE_VULKAN
|
||||
case Settings::GraphicsAPI::Vulkan:
|
||||
InitializeVulkan();
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
LOG_CRITICAL(Frontend,
|
||||
"Unknown or unsupported graphics API {}, falling back to available default",
|
||||
graphics_api);
|
||||
#ifdef ENABLE_OPENGL
|
||||
if (!InitializeOpenGL() || !LoadOpenGL()) {
|
||||
return false;
|
||||
}
|
||||
#elif ENABLE_VULKAN
|
||||
InitializeVulkan();
|
||||
#elif ENABLE_SOFTWARE_RENDERER
|
||||
InitializeSoftware();
|
||||
#else
|
||||
// TODO: Add a null renderer backend for this, perhaps.
|
||||
#error "At least one renderer must be enabled."
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
// Update the Window System information with the new render target
|
||||
@ -700,8 +727,8 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
|
||||
setMinimumSize(minimal_size.first, minimal_size.second);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
bool GRenderWindow::InitializeOpenGL() {
|
||||
#ifdef HAS_OPENGL
|
||||
if (!QOpenGLContext::supportsThreadedOpenGL()) {
|
||||
QMessageBox::warning(this, tr("OpenGL not available!"),
|
||||
tr("OpenGL shared contexts are not supported."));
|
||||
@ -726,33 +753,13 @@ bool GRenderWindow::InitializeOpenGL() {
|
||||
child_widget->windowHandle()->setFormat(format);
|
||||
|
||||
return true;
|
||||
#else
|
||||
QMessageBox::warning(this, tr("OpenGL not available!"),
|
||||
tr("Citra has not been compiled with OpenGL support."));
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::InitializeVulkan() {
|
||||
auto child = new VulkanRenderWidget(this);
|
||||
child_widget = child;
|
||||
child_widget->windowHandle()->create();
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
}
|
||||
|
||||
void GRenderWindow::InitializeSoftware() {
|
||||
child_widget = new SoftwareRenderWidget(this, system);
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
}
|
||||
|
||||
#ifdef HAS_OPENGL
|
||||
static void* GetProcAddressGL(const char* name) {
|
||||
return reinterpret_cast<void*>(QOpenGLContext::currentContext()->getProcAddress(name));
|
||||
}
|
||||
#endif
|
||||
|
||||
bool GRenderWindow::LoadOpenGL() {
|
||||
#ifdef HAS_OPENGL
|
||||
auto context = CreateSharedContext();
|
||||
auto scope = context->Acquire();
|
||||
const auto gles = context->IsGLES();
|
||||
@ -785,12 +792,24 @@ bool GRenderWindow::LoadOpenGL() {
|
||||
}
|
||||
|
||||
return true;
|
||||
#else
|
||||
QMessageBox::warning(this, tr("OpenGL not available!"),
|
||||
tr("Citra has not been compiled with OpenGL support."));
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_VULKAN
|
||||
void GRenderWindow::InitializeVulkan() {
|
||||
auto child = new VulkanRenderWidget(this);
|
||||
child_widget = child;
|
||||
child_widget->windowHandle()->create();
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_SOFTWARE_RENDERER
|
||||
void GRenderWindow::InitializeSoftware() {
|
||||
child_widget = new SoftwareRenderWidget(this, system);
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
}
|
||||
#endif
|
||||
|
||||
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
this->emu_thread = emu_thread;
|
||||
@ -805,7 +824,7 @@ void GRenderWindow::showEvent(QShowEvent* event) {
|
||||
}
|
||||
|
||||
std::unique_ptr<Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
#ifdef HAS_OPENGL
|
||||
#ifdef ENABLE_OPENGL
|
||||
const auto graphics_api = Settings::values.graphics_api.GetValue();
|
||||
if (graphics_api == Settings::GraphicsAPI::OpenGL) {
|
||||
auto gl_context = static_cast<OpenGLSharedContext*>(main_context.get());
|
||||
|
@ -186,10 +186,16 @@ private:
|
||||
|
||||
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
bool InitializeOpenGL();
|
||||
void InitializeVulkan();
|
||||
void InitializeSoftware();
|
||||
bool LoadOpenGL();
|
||||
#endif
|
||||
#ifdef ENABLE_VULKAN
|
||||
void InitializeVulkan();
|
||||
#endif
|
||||
#ifdef ENABLE_SOFTWARE_RENDERER
|
||||
void InitializeSoftware();
|
||||
#endif
|
||||
|
||||
QWidget* child_widget = nullptr;
|
||||
|
||||
|
@ -13,7 +13,9 @@
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/settings.h"
|
||||
#include "ui_configure_debug.h"
|
||||
#ifdef ENABLE_VULKAN
|
||||
#include "video_core/renderer_vulkan/vk_instance.h"
|
||||
#endif
|
||||
|
||||
// The QSlider doesn't have an easy way to set a custom step amount,
|
||||
// so we can just convert from the sliders range (0 - 79) to the expected
|
||||
@ -36,6 +38,7 @@ ConfigureDebug::ConfigureDebug(bool is_powered_on_, QWidget* parent)
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
|
||||
});
|
||||
|
||||
#ifdef ENABLE_VULKAN
|
||||
connect(ui->toggle_renderer_debug, &QCheckBox::clicked, this, [this](bool checked) {
|
||||
if (checked && Settings::values.graphics_api.GetValue() == Settings::GraphicsAPI::Vulkan) {
|
||||
try {
|
||||
@ -65,6 +68,7 @@ ConfigureDebug::ConfigureDebug(bool is_powered_on_, QWidget* parent)
|
||||
}
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
ui->toggle_cpu_jit->setEnabled(!is_powered_on);
|
||||
ui->toggle_renderer_debug->setEnabled(!is_powered_on);
|
||||
|
@ -7,7 +7,9 @@
|
||||
#include "citra_qt/configuration/configure_enhancements.h"
|
||||
#include "common/settings.h"
|
||||
#include "ui_configure_enhancements.h"
|
||||
#ifdef ENABLE_OPENGL
|
||||
#include "video_core/renderer_opengl/post_processing_opengl.h"
|
||||
#endif
|
||||
|
||||
ConfigureEnhancements::ConfigureEnhancements(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureEnhancements>()) {
|
||||
@ -117,12 +119,14 @@ void ConfigureEnhancements::updateShaders(Settings::StereoRenderOption stereo_op
|
||||
|
||||
ui->shader_combobox->setCurrentIndex(0);
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
for (const auto& shader : OpenGL::GetPostProcessingShaderList(
|
||||
stereo_option == Settings::StereoRenderOption::Anaglyph)) {
|
||||
ui->shader_combobox->addItem(QString::fromStdString(shader));
|
||||
if (current_shader == shader)
|
||||
ui->shader_combobox->setCurrentIndex(ui->shader_combobox->count() - 1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void ConfigureEnhancements::RetranslateUI() {
|
||||
|
@ -3,11 +3,14 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QColorDialog>
|
||||
#include <QStandardItemModel>
|
||||
#include "citra_qt/configuration/configuration_shared.h"
|
||||
#include "citra_qt/configuration/configure_graphics.h"
|
||||
#include "common/settings.h"
|
||||
#include "ui_configure_graphics.h"
|
||||
#ifdef ENABLE_VULKAN
|
||||
#include "video_core/renderer_vulkan/vk_instance.h"
|
||||
#endif
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices, bool is_powered_on,
|
||||
QWidget* parent)
|
||||
@ -27,12 +30,32 @@ ConfigureGraphics::ConfigureGraphics(std::span<const QString> physical_devices,
|
||||
// Set the index to -1 to ensure the below lambda is called with setCurrentIndex
|
||||
ui->graphics_api_combo->setCurrentIndex(-1);
|
||||
|
||||
auto graphics_api_combo_model =
|
||||
qobject_cast<QStandardItemModel*>(ui->graphics_api_combo->model());
|
||||
#ifndef ENABLE_SOFTWARE_RENDERER
|
||||
const auto software_item =
|
||||
graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::Software));
|
||||
software_item->setFlags(software_item->flags() & ~Qt::ItemIsEnabled);
|
||||
#endif
|
||||
#ifndef ENABLE_OPENGL
|
||||
const auto opengl_item =
|
||||
graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::OpenGL));
|
||||
opengl_item->setFlags(opengl_item->flags() & ~Qt::ItemIsEnabled);
|
||||
#endif
|
||||
#ifndef ENABLE_VULKAN
|
||||
const auto vulkan_item =
|
||||
graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::Vulkan));
|
||||
vulkan_item->setFlags(vulkan_item->flags() & ~Qt::ItemIsEnabled);
|
||||
#else
|
||||
if (physical_devices.empty()) {
|
||||
const u32 index = static_cast<u32>(Settings::GraphicsAPI::Vulkan);
|
||||
ui->graphics_api_combo->removeItem(index);
|
||||
const auto vulkan_item =
|
||||
graphics_api_combo_model->item(static_cast<u32>(Settings::GraphicsAPI::Vulkan));
|
||||
vulkan_item->setFlags(vulkan_item->flags() & ~Qt::ItemIsEnabled);
|
||||
|
||||
ui->physical_device_combo->setVisible(false);
|
||||
ui->spirv_shader_gen->setVisible(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
connect(ui->graphics_api_combo, qOverload<int>(&QComboBox::currentIndexChanged), this,
|
||||
[this](int index) {
|
||||
|
@ -519,6 +519,7 @@ void GameList::UpdateColumnVisibility() {
|
||||
tree_view->setColumnHidden(COLUMN_SIZE, !UISettings::values.show_size_column);
|
||||
}
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
void ForEachOpenGLCacheFile(u64 program_id, auto func) {
|
||||
for (const std::string_view cache_type : {"separable", "conventional"}) {
|
||||
const std::string path = fmt::format("{}opengl/precompiled/{}/{:016X}.bin",
|
||||
@ -528,6 +529,7 @@ void ForEachOpenGLCacheFile(u64 program_id, auto func) {
|
||||
func(file);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QString& name,
|
||||
u64 program_id, u64 extdata_id, Service::FS::MediaType media_type) {
|
||||
@ -545,8 +547,10 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr
|
||||
QMenu* shader_menu = context_menu.addMenu(tr("Disk Shader Cache"));
|
||||
QAction* open_shader_cache_location = shader_menu->addAction(tr("Open Shader Cache Location"));
|
||||
shader_menu->addSeparator();
|
||||
#ifdef ENABLE_OPENGL
|
||||
QAction* delete_opengl_disk_shader_cache =
|
||||
shader_menu->addAction(tr("Delete OpenGL Shader Cache"));
|
||||
#endif
|
||||
|
||||
QMenu* uninstall_menu = context_menu.addMenu(tr("Uninstall"));
|
||||
QAction* uninstall_all = uninstall_menu->addAction(tr("Everything"));
|
||||
@ -564,9 +568,11 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr
|
||||
const bool is_application = program_id_high == 0x00040000 || program_id_high == 0x00040002 ||
|
||||
program_id_high == 0x00040010;
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
bool opengl_cache_exists = false;
|
||||
ForEachOpenGLCacheFile(
|
||||
program_id, [&opengl_cache_exists](QFile& file) { opengl_cache_exists |= file.exists(); });
|
||||
#endif
|
||||
|
||||
std::string sdmc_dir = FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir);
|
||||
open_save_location->setEnabled(
|
||||
@ -603,7 +609,9 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr
|
||||
open_mods_location->setEnabled(is_application);
|
||||
dump_romfs->setEnabled(is_application);
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
delete_opengl_disk_shader_cache->setEnabled(opengl_cache_exists);
|
||||
#endif
|
||||
|
||||
uninstall_all->setEnabled(is_installed || has_update || has_dlc);
|
||||
uninstall_game->setEnabled(is_installed);
|
||||
@ -669,9 +677,11 @@ void GameList::AddGamePopup(QMenu& context_menu, const QString& path, const QStr
|
||||
emit OpenFolderRequested(program_id, GameListOpenTarget::SHADER_CACHE);
|
||||
}
|
||||
});
|
||||
#ifdef ENABLE_OPENGL
|
||||
connect(delete_opengl_disk_shader_cache, &QAction::triggered, this, [program_id] {
|
||||
ForEachOpenGLCacheFile(program_id, [](QFile& file) { file.remove(); });
|
||||
});
|
||||
#endif
|
||||
connect(uninstall_all, &QAction::triggered, this, [=, this] {
|
||||
QMessageBox::StandardButton answer = QMessageBox::question(
|
||||
this, tr("Citra"),
|
||||
|
@ -270,6 +270,7 @@ GMainWindow::GMainWindow(Core::System& system_)
|
||||
connect(&mouse_hide_timer, &QTimer::timeout, this, &GMainWindow::HideMouseCursor);
|
||||
connect(ui->menubar, &QMenuBar::hovered, this, &GMainWindow::OnMouseActivity);
|
||||
|
||||
#ifdef ENABLE_VULKAN
|
||||
physical_devices = GetVulkanPhysicalDevices();
|
||||
if (physical_devices.empty()) {
|
||||
QMessageBox::warning(this, tr("No Suitable Vulkan Devices Detected"),
|
||||
@ -277,6 +278,7 @@ GMainWindow::GMainWindow(Core::System& system_)
|
||||
"Your GPU may not support Vulkan 1.1, or you do not "
|
||||
"have the latest graphics driver."));
|
||||
}
|
||||
#endif
|
||||
|
||||
#if ENABLE_QT_UPDATER
|
||||
if (UISettings::values.check_for_update_on_start) {
|
||||
@ -2689,6 +2691,22 @@ void GMainWindow::UpdateAPIIndicator(bool update) {
|
||||
u32 api_index = static_cast<u32>(Settings::values.graphics_api.GetValue());
|
||||
if (update) {
|
||||
api_index = (api_index + 1) % graphics_apis.size();
|
||||
// Skip past any disabled renderers.
|
||||
#ifndef ENABLE_SOFTWARE_RENDERER
|
||||
if (api_index == static_cast<u32>(Settings::GraphicsAPI::Software)) {
|
||||
api_index = (api_index + 1) % graphics_apis.size();
|
||||
}
|
||||
#endif
|
||||
#ifndef ENABLE_OPENGL
|
||||
if (api_index == static_cast<u32>(Settings::GraphicsAPI::OpenGL)) {
|
||||
api_index = (api_index + 1) % graphics_apis.size();
|
||||
}
|
||||
#endif
|
||||
#ifndef ENABLE_VULKAN
|
||||
if (api_index == static_cast<u32>(Settings::GraphicsAPI::Vulkan)) {
|
||||
api_index = (api_index + 1) % graphics_apis.size();
|
||||
}
|
||||
#endif
|
||||
Settings::values.graphics_api = static_cast<Settings::GraphicsAPI>(api_index);
|
||||
}
|
||||
|
||||
@ -3164,8 +3182,11 @@ int main(int argc, char* argv[]) {
|
||||
chdir(bin_path.c_str());
|
||||
#endif
|
||||
|
||||
#ifdef ENABLE_OPENGL
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
|
||||
#endif
|
||||
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
||||
|
@ -450,12 +450,18 @@ struct Values {
|
||||
|
||||
// Renderer
|
||||
SwitchableSetting<GraphicsAPI, true> graphics_api {
|
||||
#ifdef HAS_OPENGL
|
||||
#if defined(ENABLE_OPENGL)
|
||||
GraphicsAPI::OpenGL,
|
||||
#else
|
||||
#elif defined(ENABLE_VULKAN)
|
||||
GraphicsAPI::Vulkan,
|
||||
#elif defined(ENABLE_SOFTWARE_RENDERER)
|
||||
GraphicsAPI::Software,
|
||||
#else
|
||||
// TODO: Add a null renderer backend for this, perhaps.
|
||||
#error "At least one renderer must be enabled."
|
||||
#endif
|
||||
GraphicsAPI::Software, GraphicsAPI::Vulkan, "graphics_api"};
|
||||
GraphicsAPI::Software, GraphicsAPI::Vulkan, "graphics_api"
|
||||
};
|
||||
SwitchableSetting<u32> physical_device{0, "physical_device"};
|
||||
Setting<bool> use_gles{false, "use_gles"};
|
||||
Setting<bool> renderer_debug{false, "renderer_debug"};
|
||||
|
@ -60,6 +60,62 @@ add_library(video_core STATIC
|
||||
rasterizer_cache/texture_cube.h
|
||||
rasterizer_cache/utils.cpp
|
||||
rasterizer_cache/utils.h
|
||||
# Needed as a fallback regardless of enabled renderers.
|
||||
renderer_software/sw_blitter.cpp
|
||||
renderer_software/sw_blitter.h
|
||||
shader/debug_data.h
|
||||
shader/generator/glsl_fs_shader_gen.cpp
|
||||
shader/generator/glsl_fs_shader_gen.h
|
||||
shader/generator/glsl_shader_decompiler.cpp
|
||||
shader/generator/glsl_shader_decompiler.h
|
||||
shader/generator/glsl_shader_gen.cpp
|
||||
shader/generator/glsl_shader_gen.h
|
||||
shader/generator/pica_fs_config.cpp
|
||||
shader/generator/pica_fs_config.h
|
||||
shader/generator/profile.h
|
||||
shader/generator/shader_gen.cpp
|
||||
shader/generator/shader_gen.h
|
||||
shader/generator/shader_uniforms.cpp
|
||||
shader/generator/shader_uniforms.h
|
||||
shader/shader.cpp
|
||||
shader/shader.h
|
||||
shader/shader_interpreter.cpp
|
||||
shader/shader_interpreter.h
|
||||
shader/shader_jit.cpp
|
||||
shader/shader_jit.h
|
||||
shader/shader_jit_a64_compiler.cpp
|
||||
shader/shader_jit_a64_compiler.h
|
||||
shader/shader_jit_x64_compiler.cpp
|
||||
shader/shader_jit_x64_compiler.h
|
||||
texture/etc1.cpp
|
||||
texture/etc1.h
|
||||
texture/texture_decode.cpp
|
||||
texture/texture_decode.h
|
||||
utils.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
)
|
||||
|
||||
if (ENABLE_SOFTWARE_RENDERER)
|
||||
target_sources(video_core PRIVATE
|
||||
renderer_software/renderer_software.cpp
|
||||
renderer_software/renderer_software.h
|
||||
renderer_software/sw_clipper.cpp
|
||||
renderer_software/sw_clipper.h
|
||||
renderer_software/sw_framebuffer.cpp
|
||||
renderer_software/sw_framebuffer.h
|
||||
renderer_software/sw_lighting.cpp
|
||||
renderer_software/sw_lighting.h
|
||||
renderer_software/sw_proctex.cpp
|
||||
renderer_software/sw_proctex.h
|
||||
renderer_software/sw_rasterizer.cpp
|
||||
renderer_software/sw_rasterizer.h
|
||||
renderer_software/sw_texturing.cpp
|
||||
renderer_software/sw_texturing.h
|
||||
)
|
||||
endif()
|
||||
if (ENABLE_OPENGL)
|
||||
target_sources(video_core PRIVATE
|
||||
renderer_opengl/frame_dumper_opengl.cpp
|
||||
renderer_opengl/frame_dumper_opengl.h
|
||||
renderer_opengl/gl_blit_helper.cpp
|
||||
@ -92,22 +148,11 @@ add_library(video_core STATIC
|
||||
renderer_opengl/post_processing_opengl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_software/renderer_software.cpp
|
||||
renderer_software/renderer_software.h
|
||||
renderer_software/sw_blitter.cpp
|
||||
renderer_software/sw_blitter.h
|
||||
renderer_software/sw_clipper.cpp
|
||||
renderer_software/sw_clipper.h
|
||||
renderer_software/sw_framebuffer.cpp
|
||||
renderer_software/sw_framebuffer.h
|
||||
renderer_software/sw_lighting.cpp
|
||||
renderer_software/sw_lighting.h
|
||||
renderer_software/sw_proctex.cpp
|
||||
renderer_software/sw_proctex.h
|
||||
renderer_software/sw_rasterizer.cpp
|
||||
renderer_software/sw_rasterizer.h
|
||||
renderer_software/sw_texturing.cpp
|
||||
renderer_software/sw_texturing.h
|
||||
)
|
||||
target_link_libraries(video_core PRIVATE glad)
|
||||
endif()
|
||||
if (ENABLE_VULKAN)
|
||||
target_sources(video_core PRIVATE
|
||||
renderer_vulkan/pica_to_vk.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
@ -148,40 +193,11 @@ add_library(video_core STATIC
|
||||
renderer_vulkan/vk_swapchain.h
|
||||
renderer_vulkan/vk_texture_runtime.cpp
|
||||
renderer_vulkan/vk_texture_runtime.h
|
||||
shader/debug_data.h
|
||||
shader/generator/glsl_fs_shader_gen.cpp
|
||||
shader/generator/glsl_fs_shader_gen.h
|
||||
shader/generator/glsl_shader_decompiler.cpp
|
||||
shader/generator/glsl_shader_decompiler.h
|
||||
shader/generator/glsl_shader_gen.cpp
|
||||
shader/generator/glsl_shader_gen.h
|
||||
shader/generator/pica_fs_config.cpp
|
||||
shader/generator/pica_fs_config.h
|
||||
shader/generator/profile.h
|
||||
shader/generator/shader_gen.cpp
|
||||
shader/generator/shader_gen.h
|
||||
shader/generator/shader_uniforms.cpp
|
||||
shader/generator/shader_uniforms.h
|
||||
shader/generator/spv_fs_shader_gen.cpp
|
||||
shader/generator/spv_fs_shader_gen.h
|
||||
shader/shader.cpp
|
||||
shader/shader.h
|
||||
shader/shader_interpreter.cpp
|
||||
shader/shader_interpreter.h
|
||||
shader/shader_jit.cpp
|
||||
shader/shader_jit.h
|
||||
shader/shader_jit_a64_compiler.cpp
|
||||
shader/shader_jit_a64_compiler.h
|
||||
shader/shader_jit_x64_compiler.cpp
|
||||
shader/shader_jit_x64_compiler.h
|
||||
texture/etc1.cpp
|
||||
texture/etc1.h
|
||||
texture/texture_decode.cpp
|
||||
texture/texture_decode.h
|
||||
utils.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
)
|
||||
target_link_libraries(video_core PRIVATE vulkan-headers vma sirit SPIRV glslang)
|
||||
endif()
|
||||
|
||||
add_dependencies(video_core host_shaders)
|
||||
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
|
||||
@ -190,7 +206,6 @@ create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC citra_common citra_core)
|
||||
target_link_libraries(video_core PRIVATE Boost::serialization dds-ktx json-headers nihstro-headers tsl::robin_map)
|
||||
target_link_libraries(video_core PRIVATE vulkan-headers vma glad sirit SPIRV glslang)
|
||||
|
||||
if ("x86_64" IN_LIST ARCHITECTURE)
|
||||
target_link_libraries(video_core PUBLIC xbyak)
|
||||
|
@ -5,9 +5,15 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/gpu.h"
|
||||
#ifdef ENABLE_OPENGL
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#endif
|
||||
#ifdef ENABLE_SOFTWARE_RENDERER
|
||||
#include "video_core/renderer_software/renderer_software.h"
|
||||
#endif
|
||||
#ifdef ENABLE_VULKAN
|
||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||
#endif
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace VideoCore {
|
||||
@ -17,15 +23,32 @@ std::unique_ptr<RendererBase> CreateRenderer(Frontend::EmuWindow& emu_window,
|
||||
Pica::PicaCore& pica, Core::System& system) {
|
||||
const Settings::GraphicsAPI graphics_api = Settings::values.graphics_api.GetValue();
|
||||
switch (graphics_api) {
|
||||
#ifdef ENABLE_SOFTWARE_RENDERER
|
||||
case Settings::GraphicsAPI::Software:
|
||||
return std::make_unique<SwRenderer::RendererSoftware>(system, pica, emu_window);
|
||||
#endif
|
||||
#ifdef ENABLE_VULKAN
|
||||
case Settings::GraphicsAPI::Vulkan:
|
||||
return std::make_unique<Vulkan::RendererVulkan>(system, pica, emu_window, secondary_window);
|
||||
#endif
|
||||
#ifdef ENABLE_OPENGL
|
||||
case Settings::GraphicsAPI::OpenGL:
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(system, pica, emu_window, secondary_window);
|
||||
#endif
|
||||
default:
|
||||
LOG_CRITICAL(Render, "Unknown graphics API {}, using OpenGL", graphics_api);
|
||||
LOG_CRITICAL(Render,
|
||||
"Unknown or unsupported graphics API {}, falling back to available default",
|
||||
graphics_api);
|
||||
#ifdef ENABLE_OPENGL
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(system, pica, emu_window, secondary_window);
|
||||
#elif ENABLE_VULKAN
|
||||
return std::make_unique<Vulkan::RendererVulkan>(system, pica, emu_window, secondary_window);
|
||||
#elif ENABLE_SOFTWARE_RENDERER
|
||||
return std::make_unique<SwRenderer::RendererSoftware>(system, pica, emu_window);
|
||||
#else
|
||||
// TODO: Add a null renderer backend for this, perhaps.
|
||||
#error "At least one renderer must be enabled."
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user