renderer_vulkan: Import host memory for screenshots (#7132)
This commit is contained in:
parent
23ca10472a
commit
831c9c4a38
@ -8,12 +8,11 @@
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#include <sysinfoapi.h>
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#else
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#include <sys/types.h>
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#include <unistd.h>
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#if defined(__APPLE__) || defined(__FreeBSD__)
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#include <sys/sysctl.h>
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#elif defined(__linux__)
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#include <sys/sysinfo.h>
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#else
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#include <unistd.h>
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#endif
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#endif
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@ -64,4 +63,14 @@ const MemoryInfo GetMemInfo() {
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return mem_info;
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}
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u64 GetPageSize() {
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#ifdef _WIN32
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SYSTEM_INFO info;
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::GetSystemInfo(&info);
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return static_cast<u64>(info.dwPageSize);
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#else
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return static_cast<u64>(sysconf(_SC_PAGESIZE));
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#endif
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}
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} // namespace Common
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@ -19,4 +19,10 @@ struct MemoryInfo {
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*/
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[[nodiscard]] const MemoryInfo GetMemInfo();
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/**
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* Gets the page size of the host system
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* @return Page size in bytes of the host system
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*/
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u64 GetPageSize();
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} // namespace Common
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@ -109,6 +109,8 @@ add_library(video_core STATIC
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renderer_vulkan/vk_graphics_pipeline.h
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renderer_vulkan/vk_master_semaphore.cpp
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renderer_vulkan/vk_master_semaphore.h
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renderer_vulkan/vk_memory_util.cpp
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renderer_vulkan/vk_memory_util.h
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renderer_vulkan/vk_rasterizer.cpp
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renderer_vulkan/vk_rasterizer.h
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renderer_vulkan/vk_rasterizer_cache.cpp
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@ -4,6 +4,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/memory_detect.h"
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#include "common/microprofile.h"
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#include "common/settings.h"
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#include "common/texture.h"
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@ -13,6 +14,7 @@
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#include "core/hw/hw.h"
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#include "core/hw/lcd.h"
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#include "video_core/renderer_vulkan/renderer_vulkan.h"
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#include "video_core/renderer_vulkan/vk_memory_util.h"
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#include "video_core/renderer_vulkan/vk_shader_util.h"
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#include "video_core/host_shaders/vulkan_present_anaglyph_frag_spv.h"
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@ -865,6 +867,16 @@ void RendererVulkan::RenderScreenshot() {
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return;
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}
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if (!TryRenderScreenshotWithHostMemory()) {
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RenderScreenshotWithStagingCopy();
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}
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settings.screenshot_complete_callback(false);
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}
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void RendererVulkan::RenderScreenshotWithStagingCopy() {
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const vk::Device device = instance.GetDevice();
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const Layout::FramebufferLayout layout{settings.screenshot_framebuffer_layout};
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const u32 width = layout.width;
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const u32 height = layout.height;
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@ -895,6 +907,7 @@ void RendererVulkan::RenderScreenshot() {
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LOG_CRITICAL(Render_Vulkan, "Failed allocating texture with error {}", result);
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UNREACHABLE();
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}
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vk::Buffer staging_buffer{unsafe_buffer};
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Frame frame{};
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@ -969,18 +982,169 @@ void RendererVulkan::RenderScreenshot() {
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// Ensure the copy is fully completed before saving the screenshot
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scheduler.Finish();
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const vk::Device device = instance.GetDevice();
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// Copy backing image data to the QImage screenshot buffer
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std::memcpy(settings.screenshot_bits, alloc_info.pMappedData, staging_buffer_info.size);
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// Destroy allocated resources
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vmaDestroyBuffer(instance.GetAllocator(), unsafe_buffer, allocation);
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vmaDestroyBuffer(instance.GetAllocator(), staging_buffer, allocation);
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vmaDestroyImage(instance.GetAllocator(), frame.image, frame.allocation);
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device.destroyFramebuffer(frame.framebuffer);
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device.destroyImageView(frame.image_view);
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}
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settings.screenshot_complete_callback(false);
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bool RendererVulkan::TryRenderScreenshotWithHostMemory() {
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// If the host-memory import alignment matches the allocation granularity of the platform, then
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// the entire span of memory can be trivially imported
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const bool trivial_import =
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instance.IsExternalMemoryHostSupported() &&
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instance.GetMinImportedHostPointerAlignment() == Common::GetPageSize();
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if (!trivial_import) {
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return false;
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}
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const vk::Device device = instance.GetDevice();
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const Layout::FramebufferLayout layout{settings.screenshot_framebuffer_layout};
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const u32 width = layout.width;
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const u32 height = layout.height;
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// For a span of memory [x, x + s], import [AlignDown(x, alignment), AlignUp(x + s, alignment)]
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// and maintain an offset to the start of the data
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const u64 import_alignment = instance.GetMinImportedHostPointerAlignment();
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const uintptr_t address = reinterpret_cast<uintptr_t>(settings.screenshot_bits);
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void* aligned_pointer = reinterpret_cast<void*>(Common::AlignDown(address, import_alignment));
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const u64 offset = address % import_alignment;
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const u64 aligned_size = Common::AlignUp(offset + width * height * 4ull, import_alignment);
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// Buffer<->Image mapping for the imported imported buffer
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const vk::BufferImageCopy buffer_image_copy = {
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.bufferOffset = offset,
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.bufferRowLength = 0,
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.bufferImageHeight = 0,
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.imageSubresource =
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{
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.aspectMask = vk::ImageAspectFlagBits::eColor,
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.mipLevel = 0,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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.imageOffset = {0, 0, 0},
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.imageExtent = {width, height, 1},
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};
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const vk::MemoryHostPointerPropertiesEXT import_properties =
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device.getMemoryHostPointerPropertiesEXT(
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vk::ExternalMemoryHandleTypeFlagBits::eHostAllocationEXT, aligned_pointer);
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if (!import_properties.memoryTypeBits) {
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// Could not import memory
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return false;
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}
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const std::optional<u32> memory_type_index = FindMemoryType(
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instance.GetPhysicalDevice().getMemoryProperties(),
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vk::MemoryPropertyFlagBits::eHostVisible | vk::MemoryPropertyFlagBits::eHostCoherent,
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import_properties.memoryTypeBits);
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if (!memory_type_index.has_value()) {
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// Could not find memory type index
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return false;
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}
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const vk::StructureChain<vk::MemoryAllocateInfo, vk::ImportMemoryHostPointerInfoEXT>
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allocation_chain = {
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vk::MemoryAllocateInfo{
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.allocationSize = aligned_size,
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.memoryTypeIndex = memory_type_index.value(),
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},
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vk::ImportMemoryHostPointerInfoEXT{
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.handleType = vk::ExternalMemoryHandleTypeFlagBits::eHostAllocationEXT,
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.pHostPointer = aligned_pointer,
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},
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};
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// Import host memory
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const vk::UniqueDeviceMemory imported_memory =
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device.allocateMemoryUnique(allocation_chain.get());
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const vk::StructureChain<vk::BufferCreateInfo, vk::ExternalMemoryBufferCreateInfo> buffer_info =
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{
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vk::BufferCreateInfo{
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.size = aligned_size,
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.usage = vk::BufferUsageFlagBits::eTransferDst,
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.sharingMode = vk::SharingMode::eExclusive,
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},
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vk::ExternalMemoryBufferCreateInfo{
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.handleTypes = vk::ExternalMemoryHandleTypeFlagBits::eHostAllocationEXT,
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},
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};
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// Bind imported memory to buffer
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const vk::UniqueBuffer imported_buffer = device.createBufferUnique(buffer_info.get());
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device.bindBufferMemory(imported_buffer.get(), imported_memory.get(), 0);
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Frame frame{};
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main_window.RecreateFrame(&frame, width, height);
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DrawScreens(&frame, layout, false);
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scheduler.Record([buffer_image_copy, source_image = frame.image,
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imported_buffer = imported_buffer.get()](vk::CommandBuffer cmdbuf) {
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const vk::ImageMemoryBarrier read_barrier = {
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.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
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.dstAccessMask = vk::AccessFlagBits::eTransferRead,
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.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
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.newLayout = vk::ImageLayout::eTransferSrcOptimal,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = source_image,
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.subresourceRange{
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.aspectMask = vk::ImageAspectFlagBits::eColor,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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const vk::ImageMemoryBarrier write_barrier = {
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.srcAccessMask = vk::AccessFlagBits::eTransferRead,
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.dstAccessMask = vk::AccessFlagBits::eMemoryWrite,
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.oldLayout = vk::ImageLayout::eTransferSrcOptimal,
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.newLayout = vk::ImageLayout::eTransferSrcOptimal,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = source_image,
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.subresourceRange{
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.aspectMask = vk::ImageAspectFlagBits::eColor,
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.baseMipLevel = 0,
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.levelCount = VK_REMAINING_MIP_LEVELS,
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.baseArrayLayer = 0,
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.layerCount = VK_REMAINING_ARRAY_LAYERS,
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},
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};
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static constexpr vk::MemoryBarrier memory_write_barrier = {
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.srcAccessMask = vk::AccessFlagBits::eMemoryWrite,
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.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
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};
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cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
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vk::PipelineStageFlagBits::eTransfer,
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vk::DependencyFlagBits::eByRegion, {}, {}, read_barrier);
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cmdbuf.copyImageToBuffer(source_image, vk::ImageLayout::eTransferSrcOptimal,
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imported_buffer, buffer_image_copy);
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cmdbuf.pipelineBarrier(
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vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eAllCommands,
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vk::DependencyFlagBits::eByRegion, memory_write_barrier, {}, write_barrier);
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});
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// Ensure the copy is fully completed before saving the screenshot
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scheduler.Finish();
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// Image data has been copied directly to host memory
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device.destroyFramebuffer(frame.framebuffer);
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device.destroyImageView(frame.image_view);
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return true;
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}
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} // namespace Vulkan
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@ -90,6 +90,8 @@ private:
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void ConfigureRenderPipeline();
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void PrepareRendertarget();
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void RenderScreenshot();
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void RenderScreenshotWithStagingCopy();
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bool TryRenderScreenshotWithHostMemory();
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void PrepareDraw(Frame* frame, const Layout::FramebufferLayout& layout);
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void RenderToWindow(PresentWindow& window, const Layout::FramebufferLayout& layout,
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bool flipped);
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@ -407,7 +407,8 @@ bool Instance::CreateDevice() {
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vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR>();
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const vk::StructureChain properties_chain =
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physical_device.getProperties2<vk::PhysicalDeviceProperties2,
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vk::PhysicalDevicePortabilitySubsetPropertiesKHR>();
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vk::PhysicalDevicePortabilitySubsetPropertiesKHR,
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vk::PhysicalDeviceExternalMemoryHostPropertiesEXT>();
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features = feature_chain.get().features;
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if (available_extensions.empty()) {
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@ -415,7 +416,7 @@ bool Instance::CreateDevice() {
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return false;
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}
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boost::container::static_vector<const char*, 12> enabled_extensions;
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boost::container::static_vector<const char*, 13> enabled_extensions;
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const auto add_extension = [&](std::string_view extension, bool blacklist = false,
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std::string_view reason = "") -> bool {
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const auto result =
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@ -445,6 +446,7 @@ bool Instance::CreateDevice() {
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add_extension(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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image_format_list = add_extension(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME);
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shader_stencil_export = add_extension(VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME);
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external_memory_host = add_extension(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME);
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tooling_info = add_extension(VK_EXT_TOOLING_INFO_EXTENSION_NAME);
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const bool has_timeline_semaphores =
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add_extension(VK_KHR_TIMELINE_SEMAPHORE_EXTENSION_NAME, is_qualcomm || is_turnip,
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@ -589,6 +591,11 @@ bool Instance::CreateDevice() {
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device_chain.unlink<vk::PhysicalDevicePipelineCreationCacheControlFeaturesEXT>();
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}
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if (external_memory_host) {
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PROP_GET(vk::PhysicalDeviceExternalMemoryHostPropertiesEXT, minImportedHostPointerAlignment,
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min_imported_host_pointer_alignment);
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}
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if (has_fragment_shader_barycentric) {
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FEAT_SET(vk::PhysicalDeviceFragmentShaderBarycentricFeaturesKHR, fragmentShaderBarycentric,
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fragment_shader_barycentric)
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@ -168,6 +168,11 @@ public:
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return shader_stencil_export;
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}
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/// Returns true when VK_EXT_external_memory_host is supported
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bool IsExternalMemoryHostSupported() const {
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return external_memory_host;
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}
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/// Returns true when VK_KHR_fragment_shader_barycentric is supported
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bool IsFragmentShaderBarycentricSupported() const {
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return fragment_shader_barycentric;
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@ -248,6 +253,11 @@ public:
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return min_vertex_stride_alignment;
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}
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/// Returns the minimum imported host pointer alignment
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u64 GetMinImportedHostPointerAlignment() const {
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return min_imported_host_pointer_alignment;
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}
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/// Returns true if commands should be flushed at the end of each major renderpass
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bool ShouldFlush() const {
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return driver_id == vk::DriverIdKHR::eArmProprietary ||
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@ -314,6 +324,8 @@ private:
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bool pipeline_creation_cache_control{};
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bool fragment_shader_barycentric{};
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bool shader_stencil_export{};
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bool external_memory_host{};
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u64 min_imported_host_pointer_alignment{};
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bool tooling_info{};
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bool debug_utils_supported{};
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bool has_nsight_graphics{};
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23
src/video_core/renderer_vulkan/vk_memory_util.cpp
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23
src/video_core/renderer_vulkan/vk_memory_util.cpp
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@ -0,0 +1,23 @@
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/renderer_vulkan/vk_memory_util.h"
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namespace Vulkan {
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std::optional<u32> FindMemoryType(const vk::PhysicalDeviceMemoryProperties& properties,
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vk::MemoryPropertyFlags wanted, std::bitset<32> memory_type_mask,
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vk::MemoryPropertyFlags excluded) {
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for (u32 i = 0; i < properties.memoryTypeCount; ++i) {
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if (!memory_type_mask.test(i)) {
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continue;
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}
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const auto flags = properties.memoryTypes[i].propertyFlags;
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if (((flags & wanted) == wanted) && (!(flags & excluded))) {
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return i;
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}
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}
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return std::nullopt;
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}
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} // namespace Vulkan
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src/video_core/renderer_vulkan/vk_memory_util.h
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20
src/video_core/renderer_vulkan/vk_memory_util.h
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@ -0,0 +1,20 @@
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// Copyright 2023 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <bitset>
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#include <optional>
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#include "video_core/renderer_vulkan/vk_common.h"
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namespace Vulkan {
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/// Find a memory type with the passed requirements
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std::optional<u32> FindMemoryType(
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const vk::PhysicalDeviceMemoryProperties& properties, vk::MemoryPropertyFlags wanted,
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std::bitset<32> memory_type_mask = 0xFFFFFFFF,
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vk::MemoryPropertyFlags excluded = vk::MemoryPropertyFlagBits::eProtected);
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} // namespace Vulkan
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "video_core/renderer_vulkan/vk_instance.h"
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#include "video_core/renderer_vulkan/vk_memory_util.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_stream_buffer.h"
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@ -43,19 +44,6 @@ vk::MemoryPropertyFlags MakePropertyFlags(BufferType type) {
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}
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}
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/// Find a memory type with the passed requirements
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std::optional<u32> FindMemoryType(
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const vk::PhysicalDeviceMemoryProperties& properties, vk::MemoryPropertyFlags wanted,
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vk::MemoryPropertyFlags excluded = vk::MemoryPropertyFlagBits::eProtected) {
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for (u32 i = 0; i < properties.memoryTypeCount; ++i) {
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const auto flags = properties.memoryTypes[i].propertyFlags;
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if (((flags & wanted) == wanted) && (!(flags & excluded))) {
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return i;
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}
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}
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return std::nullopt;
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}
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/// Get the preferred host visible memory type.
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u32 GetMemoryType(const vk::PhysicalDeviceMemoryProperties& properties, BufferType type) {
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vk::MemoryPropertyFlags flags = MakePropertyFlags(type);
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