Implement plugin loader Mode3 mem strategy (#7)
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f5316532e6
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c710c0009f
@ -263,6 +263,18 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
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return ResultStatus::ErrorGetLoader;
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return ResultStatus::ErrorGetLoader;
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}
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}
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if (restore_plugin_context.has_value() && restore_plugin_context->is_enabled &&
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restore_plugin_context->use_user_load_parameters) {
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u64_le program_id = 0;
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app_loader->ReadProgramId(program_id);
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if (restore_plugin_context->user_load_parameters.low_title_Id ==
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static_cast<u32_le>(program_id) &&
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restore_plugin_context->user_load_parameters.plugin_memory_strategy ==
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Service::PLGLDR::PLG_LDR::PluginMemoryStrategy::PLG_STRATEGY_MODE3) {
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app_loader->SetKernelMemoryModeOverride(Kernel::MemoryMode::Dev2);
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}
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}
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auto memory_mode = app_loader->LoadKernelMemoryMode();
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auto memory_mode = app_loader->LoadKernelMemoryMode();
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if (memory_mode.second != Loader::ResultStatus::Success) {
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if (memory_mode.second != Loader::ResultStatus::Success) {
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LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
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LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
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@ -574,7 +574,7 @@ Result AppletManager::PrepareToStartLibraryApplet(AppletId applet_id) {
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if (Settings::values.lle_applets) {
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if (Settings::values.lle_applets) {
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auto cfg = Service::CFG::GetModule(system);
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auto cfg = Service::CFG::GetModule(system);
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auto process = NS::LaunchTitle(FS::MediaType::NAND,
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auto process = NS::LaunchTitle(system, FS::MediaType::NAND,
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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if (process) {
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if (process) {
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return ResultSuccess;
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return ResultSuccess;
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@ -603,7 +603,7 @@ Result AppletManager::PreloadLibraryApplet(AppletId applet_id) {
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if (Settings::values.lle_applets) {
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if (Settings::values.lle_applets) {
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auto cfg = Service::CFG::GetModule(system);
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auto cfg = Service::CFG::GetModule(system);
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auto process = NS::LaunchTitle(FS::MediaType::NAND,
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auto process = NS::LaunchTitle(system, FS::MediaType::NAND,
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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if (process) {
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if (process) {
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return ResultSuccess;
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return ResultSuccess;
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@ -815,7 +815,7 @@ Result AppletManager::StartSystemApplet(AppletId applet_id, std::shared_ptr<Kern
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applet_id == AppletId::HomeMenu ? AppletSlot::HomeMenu : AppletSlot::SystemApplet;
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applet_id == AppletId::HomeMenu ? AppletSlot::HomeMenu : AppletSlot::SystemApplet;
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if (!GetAppletSlot(slot_id)->registered) {
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if (!GetAppletSlot(slot_id)->registered) {
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auto cfg = Service::CFG::GetModule(system);
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auto cfg = Service::CFG::GetModule(system);
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auto process = NS::LaunchTitle(FS::MediaType::NAND,
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auto process = NS::LaunchTitle(system, FS::MediaType::NAND,
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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GetTitleIdForApplet(applet_id, cfg->GetRegionValue()));
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if (!process) {
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if (!process) {
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// TODO: Find the right error code.
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// TODO: Find the right error code.
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@ -1346,8 +1346,8 @@ Result AppletManager::StartApplication(const std::vector<u8>& parameter,
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active_slot = AppletSlot::Application;
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active_slot = AppletSlot::Application;
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// Launch the title directly.
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// Launch the title directly.
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auto process =
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auto process = NS::LaunchTitle(system, app_start_parameters->next_media_type,
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NS::LaunchTitle(app_start_parameters->next_media_type, app_start_parameters->next_title_id);
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app_start_parameters->next_title_id);
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if (!process) {
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if (!process) {
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LOG_CRITICAL(Service_APT, "Failed to launch title during application start, exiting.");
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LOG_CRITICAL(Service_APT, "Failed to launch title during application start, exiting.");
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system.RequestShutdown();
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system.RequestShutdown();
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@ -1423,7 +1423,7 @@ void AppletManager::EnsureHomeMenuLoaded() {
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auto cfg = Service::CFG::GetModule(system);
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auto cfg = Service::CFG::GetModule(system);
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auto menu_title_id = GetTitleIdForApplet(AppletId::HomeMenu, cfg->GetRegionValue());
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auto menu_title_id = GetTitleIdForApplet(AppletId::HomeMenu, cfg->GetRegionValue());
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auto process = NS::LaunchTitle(FS::MediaType::NAND, menu_title_id);
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auto process = NS::LaunchTitle(system, FS::MediaType::NAND, menu_title_id);
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if (!process) {
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if (!process) {
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LOG_WARNING(Service_APT,
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LOG_WARNING(Service_APT,
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"The Home Menu failed to launch, application jumping will not work.");
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"The Home Menu failed to launch, application jumping will not work.");
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@ -9,7 +9,8 @@
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namespace Service::NS {
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namespace Service::NS {
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std::shared_ptr<Kernel::Process> LaunchTitle(FS::MediaType media_type, u64 title_id) {
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std::shared_ptr<Kernel::Process> LaunchTitle(Core::System& system, FS::MediaType media_type,
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u64 title_id) {
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std::string path = AM::GetTitleContentPath(media_type, title_id);
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std::string path = AM::GetTitleContentPath(media_type, title_id);
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auto loader = Loader::GetLoader(path);
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auto loader = Loader::GetLoader(path);
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@ -18,6 +19,17 @@ std::shared_ptr<Kernel::Process> LaunchTitle(FS::MediaType media_type, u64 title
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return nullptr;
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return nullptr;
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}
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}
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auto plg_ldr = Service::PLGLDR::GetService(system);
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if (plg_ldr) {
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const auto& plg_context = plg_ldr->GetPluginLoaderContext();
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if (plg_context.is_enabled && plg_context.use_user_load_parameters &&
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plg_context.user_load_parameters.low_title_Id == static_cast<u32>(title_id) &&
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plg_context.user_load_parameters.plugin_memory_strategy ==
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PLGLDR::PLG_LDR::PluginMemoryStrategy::PLG_STRATEGY_MODE3) {
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loader->SetKernelMemoryModeOverride(Kernel::MemoryMode::Dev2);
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}
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}
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std::shared_ptr<Kernel::Process> process;
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std::shared_ptr<Kernel::Process> process;
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Loader::ResultStatus result = loader->Load(process);
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Loader::ResultStatus result = loader->Load(process);
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@ -16,7 +16,8 @@ class System;
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namespace Service::NS {
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namespace Service::NS {
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/// Loads and launches the title identified by title_id in the specified media type.
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/// Loads and launches the title identified by title_id in the specified media type.
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std::shared_ptr<Kernel::Process> LaunchTitle(FS::MediaType media_type, u64 title_id);
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std::shared_ptr<Kernel::Process> LaunchTitle(Core::System& system, FS::MediaType media_type,
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u64 title_id);
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/// Reboots the system to the specified title.
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/// Reboots the system to the specified title.
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void RebootToTitle(Core::System& system, FS::MediaType media_type, u64 title_id);
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void RebootToTitle(Core::System& system, FS::MediaType media_type, u64 title_id);
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@ -204,7 +204,10 @@ void PLG_LDR::SetLoadSettings(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx);
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IPC::RequestParser rp(ctx);
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plgldr_context.use_user_load_parameters = true;
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plgldr_context.use_user_load_parameters = true;
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plgldr_context.user_load_parameters.no_flash = rp.Pop<u32>() == 1;
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u32_le flags = rp.Pop<u32>();
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plgldr_context.user_load_parameters.no_flash = (flags & 1) == 1;
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plgldr_context.user_load_parameters.plugin_memory_strategy =
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static_cast<PluginMemoryStrategy>((flags >> 8) & 0xF);
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plgldr_context.user_load_parameters.low_title_Id = rp.Pop<u32>();
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plgldr_context.user_load_parameters.low_title_Id = rp.Pop<u32>();
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auto path = rp.PopMappedBuffer();
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auto path = rp.PopMappedBuffer();
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@ -33,10 +33,16 @@ namespace Service::PLGLDR {
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class PLG_LDR final : public ServiceFramework<PLG_LDR> {
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class PLG_LDR final : public ServiceFramework<PLG_LDR> {
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public:
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public:
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enum class PluginMemoryStrategy : u8 {
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PLG_STRATEGY_NONE = 2,
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PLG_STRATEGY_SWAP = 0,
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PLG_STRATEGY_MODE3 = 1,
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};
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struct PluginLoaderContext {
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struct PluginLoaderContext {
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struct PluginLoadParameters {
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struct PluginLoadParameters {
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u8 no_flash = 0;
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u8 no_flash = 0;
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u8 no_IR_Patch = 0;
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PluginMemoryStrategy plugin_memory_strategy = PluginMemoryStrategy::PLG_STRATEGY_SWAP;
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u32_le low_title_Id = 0;
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u32_le low_title_Id = 0;
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char path[256] = {0};
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char path[256] = {0};
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u32_le config[32] = {0};
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u32_le config[32] = {0};
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@ -44,7 +50,7 @@ public:
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template <class Archive>
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template <class Archive>
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void serialize(Archive& ar, const unsigned int) {
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void serialize(Archive& ar, const unsigned int) {
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ar& no_flash;
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ar& no_flash;
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ar& no_IR_Patch;
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ar& plugin_memory_strategy;
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ar& low_title_Id;
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ar& low_title_Id;
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ar& path;
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ar& path;
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ar& config;
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ar& config;
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@ -117,6 +117,14 @@ public:
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return std::make_pair(0x2, ResultStatus::Success);
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return std::make_pair(0x2, ResultStatus::Success);
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}
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}
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/**
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* Forces the application memory mode to the specified value,
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* overriding the memory mode specified in the metadata.
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*/
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void SetKernelMemoryModeOverride(Kernel::MemoryMode mem_override) {
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memory_mode_override = mem_override;
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}
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/**
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/**
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* Loads the memory mode that this application needs.
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* Loads the memory mode that this application needs.
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* This function defaults to Dev1 (96MB allocated to the application) if it can't read the
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* This function defaults to Dev1 (96MB allocated to the application) if it can't read the
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@ -124,6 +132,9 @@ public:
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* @returns A pair with the optional memory mode, and the status.
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* @returns A pair with the optional memory mode, and the status.
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*/
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*/
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virtual std::pair<std::optional<Kernel::MemoryMode>, ResultStatus> LoadKernelMemoryMode() {
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virtual std::pair<std::optional<Kernel::MemoryMode>, ResultStatus> LoadKernelMemoryMode() {
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if (memory_mode_override.has_value()) {
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return std::make_pair(*memory_mode_override, ResultStatus::Success);
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}
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// 96MB allocated to the application.
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// 96MB allocated to the application.
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return std::make_pair(Kernel::MemoryMode::Dev1, ResultStatus::Success);
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return std::make_pair(Kernel::MemoryMode::Dev1, ResultStatus::Success);
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}
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}
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@ -257,6 +268,7 @@ protected:
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Core::System& system;
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Core::System& system;
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FileUtil::IOFile file;
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FileUtil::IOFile file;
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bool is_loaded = false;
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bool is_loaded = false;
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std::optional<Kernel::MemoryMode> memory_mode_override = std::nullopt;
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};
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};
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/**
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/**
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@ -69,6 +69,9 @@ std::pair<std::optional<Kernel::MemoryMode>, ResultStatus> AppLoader_NCCH::LoadK
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return std::make_pair(std::nullopt, res);
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return std::make_pair(std::nullopt, res);
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}
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}
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}
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}
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if (memory_mode_override.has_value()) {
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return std::make_pair(memory_mode_override, ResultStatus::Success);
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}
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// Provide the memory mode from the exheader.
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// Provide the memory mode from the exheader.
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auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
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auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
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@ -159,7 +162,7 @@ ResultStatus AppLoader_NCCH::LoadExec(std::shared_ptr<Kernel::Process>& process)
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// APPLICATION. See:
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// APPLICATION. See:
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// https://github.com/LumaTeam/Luma3DS/blob/e2778a45/sysmodules/pm/source/launch.c#L237
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// https://github.com/LumaTeam/Luma3DS/blob/e2778a45/sysmodules/pm/source/launch.c#L237
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auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
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auto& ncch_caps = overlay_ncch->exheader_header.arm11_system_local_caps;
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const auto o3ds_mode = static_cast<Kernel::MemoryMode>(ncch_caps.system_mode.Value());
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const auto o3ds_mode = *LoadKernelMemoryMode().first;
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const auto n3ds_mode = static_cast<Kernel::New3dsMemoryMode>(ncch_caps.n3ds_mode);
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const auto n3ds_mode = static_cast<Kernel::New3dsMemoryMode>(ncch_caps.n3ds_mode);
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const bool is_new_3ds = Settings::values.is_new_3ds.GetValue();
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const bool is_new_3ds = Settings::values.is_new_3ds.GetValue();
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if (is_new_3ds && n3ds_mode == Kernel::New3dsMemoryMode::Legacy &&
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if (is_new_3ds && n3ds_mode == Kernel::New3dsMemoryMode::Legacy &&
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