citra-shitamoto-network/externals
GPUCode 26d6f9d1c6
Rasterizer cache refactor (#6375)
* rasterizer_cache: Remove custom texture code

* It's a hacky buggy mess, will be reimplemented later when the cache is in a better state

* rasterizer_cache: Refactor surface upload/download

* Switch to the texture_codec header which was written as part of the vulkan backend by steveice and me

* Move most of the upload logic to the rasterizer cache and out of the surface object

* Scaled uploads/downloads have been disabled for now since they require more runtime infrastructure

* rasterizer_cache: Refactor runtime interface

* Remove aspect enum which is the same as SurfaceType

* Replace Subresource with specific structures for each operation (blit/copy/clear). This mimics moderns APIs vulkan much better

* Pass the surface to the runtime instead of the texture

* Implement CopyTextures with glCopyImageSubData which is available on 4.3 and gles.
  This function also has an overload for cubes which will be removed later.

* rasterizer_cache: Move texture allocation to the runtime

* renderer_opengl: Remove TextureDownloaderES

* It's overly compilcated and unused at the moment. Will be replaced with a simple compute shader in a later commit

* rasterizer_cache: Split CachedSurface

* This commit splits CachedSurface into two classes, SurfaceBase which contains the backend agnostic functions and Surface which is the opengl specific part

* For now the cache uses the opengl surface directly and there are a few ugly casts with watchers, those will be taken care of when the template convertion and watcher removal are added respectively

* rasterizer_cache: Move reinterpreters to the runtime

* rasterizer_cache: Move some pixel format function to the cpp file

* rasterizer_cache: Common texture acceleration functions

* They don't contain any backend specific code so they shouldn't be duplicated

* rasterizer_cache: Remove BlitSurfaces

* It's better to prefer copy/blit in the caller anyway

* rasterizer_cache: Only allocate needed levels

* rasterizer_cache: Move texture runtime out of common dir

* Also shorten the util header filename

* surface_params: Cleanup code

* Add more comments, organize it a bit etc

* rasterizer_cache: Move texture filtering to the runtime

* rasterizer_cache: Move to VideoCore

* renderer_opengl: Reimplement scaled uploads/downloads

* Instead of looking up for temporary textures, each allocation now contains both a scaled and unscaled handle
  This allows the scale operations to be done inside the surface object itself and improves performance in general

* In particular the scaled download code has been expanded to use ARB_get_texture_sub_image when possible
  which is faster and more convenient than glReadPixels. The latter is still relevant for OpenGLES though.

* Finally allocations are now given a handy debug name that can be viewed from renderdoc.

* rasterizer_cache: Remove global state

* gl_rasterizer: Abstract common draw operations to Framebuffer

* This also allows to cache framebuffer objects instead of always swapping the textures, something that particularly benefits mali gpus

* rasterizer_cache: Implement multi-level surfaces

* With this commit the cache can now directly upload and use mipmaps
  without needing to sync them with watchers. By using native mimaps
  directly this also adds support for mipmap for cube

* Texture cubes have also been updated to drop the watcher requirement

* host_shaders: Add CMake integration for string shaders

* Improves build time shader generation making it much less prone to errors.
  Also moves the presentation shaders here to avoid embedding them to the cpp file.

* Texture filter shaders now make explicit use of uniform bindings for better vulkan compatibility

* renderer_opengl: Emulate lod bias in the shader

* This way opengles can emulate it correctly

* gl_rasterizer: Respect GL_MAX_TEXTURE_BUFFER_SIZE

* Older Bifrost Mali GPUs only support up to 64kb texture buffers. Citra would try to allocate a much larger buffer the first 64kb of which would work fine but after that the driver starts misbehaving and showing various graphical glitches

* rasterizer_cache: Cleanup CopySurface

* renderer_opengl: Keep frames synchronized when using a GPU debugger

* rasterizer_cache: Rename Surface to SurfaceRef

* Makes it clear that surface is a shared_ptr and not an object

* rasterizer_cache: Cleanup

* Move constructor to the top of the file

* Move FindMatch to the top as well and remove the Invalid flag which was redudant;
  all FindMatch calls used it expect from MatchFlags::Copy which ignores it anyway

* gl_texture_runtime: Make driver const

* gl_texture_runtime: Fix RGB8 format handling

* The texture_codec header, being written with vulkan in mind converts RGB8 to RGBA8. The backend wasn't adjusted to account for this though and treated the data as RGB8.

* Also remove D16 convertions, both opengl and vulkan are required to support this format so these are not needed

* gl_texture_runtime: Reduce state switches during FBO blits

* glBlitFramebuffer is only affected by the scissor rectangle so just disable scissor testing instead of resetting our entire state

* surface_params: Prevent texcopy that spans multiple levels

* It would have failed before as well, with multi-level surfaces it triggers the assert though

* renderer_opengl: Centralize texture filters

* A lot of code is shared between the filters thus is makes it sense to centralize them

* Also fix an issue with partial texture uploads

* Address review comments

* rasterizer_cache: Use leading return types

* rasterizer_cache: Cleanup null checks

* renderer_opengl: Add additional logging

* externals: Actually downgrade glad

* For some reason I missed adding the files to git

* surface_params: Do not check for levels in exact match

* Some games will try to use the base level of a multi level surface. Checking for levels forces another surface to be created and a copy to be made which is both unncessary and breaks custom textures

---------

Co-authored-by: bunnei <bunneidev@gmail.com>
2023-04-21 10:14:55 +03:00
..
android-ifaddrs HTTP_C::Implement Context::MakeRequest (#4754) 2020-02-21 19:04:04 +01:00
boost@80a171a179 citra_android: Storage Access Framework implementation (#6313) 2023-03-23 14:30:52 +01:00
catch2@dc001fa935 Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
cmake-modules Add MSVC binaries for Windows on releases (#6190) 2022-11-19 22:22:10 +02:00
cpp-jwt@e12ef06218 externals: Update cpp-jwt to e12ef062 (#6051) 2022-06-25 14:41:57 +05:30
cryptopp@511806c0eb externals: Bundle cryptopp as submodule. (#6272) 2023-02-02 16:26:21 +01:00
cryptopp-cmake@15798ac9c2 externals: Switch to newer cryptopp-cmake. (#6242) 2023-01-15 21:45:42 +05:30
cubeb@dc511c6b35 Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
discord-rpc@963aa9f3e5 update submodule discord-rpc to latest [now deprecated] 2021-07-06 23:56:27 -03:00
dynarmic@c08c5a9362 externals: bump dynarmic to 6.4.6 (#6423) 2023-04-09 21:03:48 +02:00
enet@4f8e9bdc4c Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
fmt@a33701196a Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
getopt
glad Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
httplib externals: Upgrade httplib (#6147) 2022-10-06 03:01:37 +02:00
inih Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
json Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
libressl@8929f818fd externals: Update libressl to 3.5.2 (#6021) 2022-05-15 11:01:54 +05:30
libusb libusb: Add /utf-8 compile option for MSVC. 2021-04-24 02:22:13 -04:00
libyuv@6900494d90 Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
lodepng Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
microprofile src/CMakeLists: Enforce multiple warnings on MSVC (#5692) 2022-11-09 23:14:28 +01:00
nihstro@fd69de1a1b
open_source_archives archive_ncch: add open source mii archive 2019-03-09 08:19:32 -05:00
sdl2 externals: track a stable version of sdl, 2.24.1 (#6150) 2022-10-06 03:06:12 +02:00
soundtouch@060181eaf2
teakra@01db7cdd00 Update teakra (#5961) 2022-02-24 21:02:40 +05:30
xbyak@a1ac3750f9 externals: bump xbyak to v6.68 2023-01-06 06:41:51 -08:00
zstd@63779c7982 externals: update zstd to v1.5.5 2023-04-10 00:51:01 -03:00
CMakeLists.txt externals\CMakeLists.txt: dynarmic, fmt, xbyak: add EXCLUDE_FROM_ALL property (#6398) 2023-04-06 14:31:28 +02:00