citra-shitamoto-network/src
Yuri Kunde Schlesner ecbad494d9 Shader Debugger: Initialize input_vertex to prevent crashes
If the first type of breakpoint to be hit wasn't "Vertex Loaded", the
input_vertex would contain garbage, which would be passed to the shader
interpreter and ocasionally cause crashes.
2015-09-07 16:46:25 -03:00
..
citra
citra_qt Shader Debugger: Initialize input_vertex to prevent crashes 2015-09-07 16:46:25 -03:00
common
core DynCom: Converted all 0xE condition code checks to ConditionCode::AL 2015-09-05 22:24:42 -07:00
video_core OpenGL: Use Sampler Objects to decouple sampler config from textures 2015-09-03 15:09:51 -03:00
CMakeLists.txt