17978cf758
* use SDL_PollEvent instead of SDL_JoystickUpdate Register hot plugged controller by GUID if they were configured in a previous session * Move SDL_PollEvent into its own thread * Don't store SDLJoystick pointer in Input Device; Get pointer on each GetStatus call * Fix that joystick_list gets cleared after SDL_Quit * Add VirtualJoystick for InputDevices thats never nullptr * fixup! Add VirtualJoystick for InputDevices thats never nullptr * fixup! fixup! Add VirtualJoystick for InputDevices thats never nullptr * Remove SDL_GameController, make SDL_Joystick* unique_ptr * fixup! Remove SDL_GameController, make SDL_Joystick* unique_ptr * Adressed feedback; fixed handling of same guid reconnects * fixup! Adressed feedback; fixed handling of same guid reconnects * merge the two joystick_lists into one * make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! make SDLJoystick a member of VirtualJoystick * fixup! fixup! make SDLJoystick a member of VirtualJoystick |
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.. | ||
config.cpp | ||
config.h | ||
configure_audio.cpp | ||
configure_audio.h | ||
configure_audio.ui | ||
configure_camera.cpp | ||
configure_camera.h | ||
configure_camera.ui | ||
configure_debug.cpp | ||
configure_debug.h | ||
configure_debug.ui | ||
configure_dialog.cpp | ||
configure_dialog.h | ||
configure_general.cpp | ||
configure_general.h | ||
configure_general.ui | ||
configure_graphics.cpp | ||
configure_graphics.h | ||
configure_graphics.ui | ||
configure_input.cpp | ||
configure_input.h | ||
configure_input.ui | ||
configure_motion_touch.cpp | ||
configure_motion_touch.h | ||
configure_motion_touch.ui | ||
configure_system.cpp | ||
configure_system.h | ||
configure_system.ui | ||
configure_web.cpp | ||
configure_web.h | ||
configure_web.ui | ||
configure.ui |