2014-04-09 04:34:25 +05:30
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// Copyright 2014 Citra Emulator Project
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2014-12-17 11:08:14 +05:30
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// Licensed under GPLv2 or any later version
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2014-04-09 04:34:25 +05:30
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// Refer to the license.txt file included.
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2014-04-06 01:34:25 +05:30
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#pragma once
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2015-06-21 19:28:59 +05:30
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#include <memory>
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2015-05-06 12:36:12 +05:30
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#include "common/common_types.h"
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2015-12-07 08:36:12 +05:30
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#include "video_core/rasterizer_interface.h"
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2015-05-19 09:51:33 +05:30
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2015-06-27 22:26:17 +05:30
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class EmuWindow;
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2014-04-28 03:59:51 +05:30
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class RendererBase : NonCopyable {
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2014-04-06 01:34:25 +05:30
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public:
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/// Used to reference a framebuffer
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2016-09-18 06:08:01 +05:30
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enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
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2014-04-06 01:34:25 +05:30
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2016-09-19 06:31:46 +05:30
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virtual ~RendererBase() {}
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2014-04-06 01:34:25 +05:30
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2014-04-07 02:25:39 +05:30
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/// Swap buffers (render frame)
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virtual void SwapBuffers() = 0;
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2014-11-19 14:19:13 +05:30
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/**
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2014-04-06 01:34:25 +05:30
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* Set the emulator window to use for renderer
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* @param window EmuWindow handle to emulator window to use for rendering
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*/
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virtual void SetWindow(EmuWindow* window) = 0;
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/// Initialize the renderer
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2016-01-08 01:03:54 +05:30
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virtual bool Init() = 0;
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2014-04-06 01:34:25 +05:30
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/// Shutdown the renderer
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virtual void ShutDown() = 0;
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// Getter/setter functions:
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// ------------------------
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2016-03-09 08:09:44 +05:30
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f32 GetCurrentFPS() const {
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2014-04-09 04:29:02 +05:30
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return m_current_fps;
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}
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2014-04-06 01:34:25 +05:30
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2016-03-09 08:09:44 +05:30
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int GetCurrentFrame() const {
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2014-04-09 04:29:02 +05:30
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return m_current_frame;
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}
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2014-04-06 01:34:25 +05:30
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2016-03-09 08:01:41 +05:30
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VideoCore::RasterizerInterface* Rasterizer() const {
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return rasterizer.get();
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}
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2015-12-07 08:36:12 +05:30
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2016-03-09 08:01:41 +05:30
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void RefreshRasterizerSetting();
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2015-05-19 09:51:33 +05:30
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2014-04-06 01:34:25 +05:30
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protected:
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2016-03-09 08:01:41 +05:30
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std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
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2016-09-18 06:08:01 +05:30
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f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
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int m_current_frame = 0; ///< Current frame, should be set by the renderer
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2014-04-06 01:34:25 +05:30
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2015-12-07 08:36:12 +05:30
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private:
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bool opengl_rasterizer_active = false;
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2014-04-06 01:34:25 +05:30
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};
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