Fix button state not persisting between loads
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34af0d3452
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19872b599b
@ -30,7 +30,7 @@ SERIALIZE_EXPORT_IMPL(Service::HID::Module)
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namespace Service::HID {
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namespace Service::HID {
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template <class Archive>
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template <class Archive>
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void Module::serialize(Archive& ar, const unsigned int) {
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void Module::serialize(Archive& ar, const unsigned int file_version) {
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ar& shared_mem;
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ar& shared_mem;
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ar& event_pad_or_touch_1;
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ar& event_pad_or_touch_1;
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ar& event_pad_or_touch_2;
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ar& event_pad_or_touch_2;
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@ -46,7 +46,9 @@ void Module::serialize(Archive& ar, const unsigned int) {
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if (Archive::is_loading::value) {
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if (Archive::is_loading::value) {
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LoadInputDevices();
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LoadInputDevices();
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}
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}
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// Pad state not needed as it's always updated
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if (file_version >= 1) {
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ar& state.hex;
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}
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// Update events are set in the constructor
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// Update events are set in the constructor
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// Devices are set from the implementation (and are stateless afaik)
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// Devices are set from the implementation (and are stateless afaik)
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}
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}
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@ -8,6 +8,7 @@
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#include <atomic>
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#include <atomic>
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#include <cstddef>
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#include <cstddef>
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#include <memory>
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#include <memory>
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#include <boost/serialization/version.hpp>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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@ -348,3 +349,4 @@ void InstallInterfaces(Core::System& system);
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SERVICE_CONSTRUCT(Service::HID::Module)
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SERVICE_CONSTRUCT(Service::HID::Module)
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BOOST_CLASS_EXPORT_KEY(Service::HID::Module)
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BOOST_CLASS_EXPORT_KEY(Service::HID::Module)
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BOOST_CLASS_VERSION(Service::HID::Module, 1)
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