video_core: optimize NaN check
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@ -60,8 +60,8 @@ public:
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Float<M, E> operator*(const Float<M, E>& flt) const {
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float result = value * flt.ToFloat32();
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// PICA gives 0 instead of NaN when multiplying by inf
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if (!std::isnan(value) && !std::isnan(flt.ToFloat32()))
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if (std::isnan(result))
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if (std::isnan(result))
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if (!std::isnan(value) && !std::isnan(flt.ToFloat32()))
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result = 0.f;
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return Float<M, E>::FromFloat32(result);
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}
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