Address review comments
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@ -261,7 +261,7 @@ camera_inner_flip =
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log_filter = *:Info
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[Debugging]
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# Record frame time data, can be found in the log directory
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# Record frame time data, can be found in the log directory. Boolean value
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record_frame_times =
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# Port for listening to GDB connections.
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use_gdbstub=false
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@ -255,7 +255,8 @@ void Config::ReadValues() {
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qt_config->endGroup();
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qt_config->beginGroup("Debugging");
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Settings::values.record_frame_times = ReadSetting("record_frame_times", false).toBool();
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// Intentionally not using the QT default setting as this is intended to be changed in the ini
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Settings::values.record_frame_times = qt_config->value("record_frame_times", false).toBool();
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Settings::values.use_gdbstub = ReadSetting("use_gdbstub", false).toBool();
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Settings::values.gdbstub_port = ReadSetting("gdbstub_port", 24689).toInt();
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@ -545,7 +546,8 @@ void Config::SaveValues() {
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qt_config->endGroup();
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qt_config->beginGroup("Debugging");
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WriteSetting("record_frame_times", Settings::values.record_frame_times, false);
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// Intentionally not using the QT default setting as this is intended to be changed in the ini
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qt_config->setValue("record_frame_times", Settings::values.record_frame_times);
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WriteSetting("use_gdbstub", Settings::values.use_gdbstub, false);
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WriteSetting("gdbstub_port", Settings::values.gdbstub_port, 24689);
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@ -183,8 +183,8 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window, u32 system_mo
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timing = std::make_unique<Timing>();
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kernel = std::make_unique<Kernel::KernelSystem>(
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*memory, *timing, [this] { PrepareReschedule(); }, system_mode);
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kernel = std::make_unique<Kernel::KernelSystem>(*memory, *timing,
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[this] { PrepareReschedule(); }, system_mode);
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if (Settings::values.use_cpu_jit) {
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#ifdef ARCHITECTURE_x86_64
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@ -321,6 +321,7 @@ void System::Shutdown() {
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VideoCore::Shutdown();
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HW::Shutdown();
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telemetry_session.reset();
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perf_stats.reset();
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rpc_server.reset();
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cheat_engine.reset();
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service_manager.reset();
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@ -21,22 +21,23 @@ using std::chrono::microseconds;
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// Purposefully ignore the first five frames, as there's a significant amount of overhead in
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// booting that we shouldn't account for
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constexpr size_t IGNORE_FRAMES = 5;
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constexpr std::size_t IgnoreFrames = 5;
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namespace Core {
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PerfStats::PerfStats(u64 title_id) : title_id(title_id) {}
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PerfStats::~PerfStats() {
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if (Settings::values.record_frame_times && title_id != 0) {
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if (!Settings::values.record_frame_times || title_id == 0) {
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return;
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}
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std::ostringstream stream;
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std::copy(perf_history.begin() + IGNORE_FRAMES, perf_history.begin() + current_index,
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std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
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std::ostream_iterator<double>(stream, "\n"));
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std::string path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
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std::string filename = fmt::format("{}/{:X}.csv", path, title_id);
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FileUtil::IOFile file(filename, "w");
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file.WriteString(stream.str());
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}
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}
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void PerfStats::BeginSystemFrame() {
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@ -68,12 +69,12 @@ void PerfStats::EndGameFrame() {
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}
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double PerfStats::GetMeanFrametime() {
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if (current_index < 2) {
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if (current_index <= IgnoreFrames) {
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return 0;
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}
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double sum = std::accumulate(perf_history.begin() + IGNORE_FRAMES,
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double sum = std::accumulate(perf_history.begin() + IgnoreFrames,
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perf_history.begin() + current_index, 0);
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return sum / (current_index - 1 - IGNORE_FRAMES);
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return sum / (current_index - IgnoreFrames);
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}
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PerfStats::Results PerfStats::GetAndResetStats(microseconds current_system_time_us) {
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@ -59,7 +59,7 @@ private:
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/// Title ID for the game that is running. 0 if there is no game running yet
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u64 title_id{0};
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/// Current index for writing to the perf_history array
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size_t current_index{0};
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std::size_t current_index{0};
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/// Stores an hour of historical frametime data useful for processing and tracking performance
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/// regressions with code changes.
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std::array<double, 216000> perf_history = {};
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