Merge pull request #4693 from FearlessTobi/port-stuffffz
Port yuzu-emu/yuzu#2189, yuzu-emu/yuzu#2222, yuzu-emu/yuzu#2218
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commit
2ff7ed4200
@ -131,9 +131,10 @@ void Config::ReadValues() {
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Settings::values.factor_3d =
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Settings::values.factor_3d =
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static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0));
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static_cast<u8>(sdl2_config->GetInteger("Renderer", "factor_3d", 0));
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Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0);
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Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0));
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Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0);
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Settings::values.bg_green =
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Settings::values.bg_blue = (float)sdl2_config->GetReal("Renderer", "bg_blue", 0.0);
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static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0));
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Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0));
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// Layout
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// Layout
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Settings::values.layout_option =
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Settings::values.layout_option =
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@ -165,7 +166,7 @@ void Config::ReadValues() {
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Settings::values.enable_audio_stretching =
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Settings::values.enable_audio_stretching =
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sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
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sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
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Settings::values.audio_device_id = sdl2_config->GetString("Audio", "output_device", "auto");
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Settings::values.audio_device_id = sdl2_config->GetString("Audio", "output_device", "auto");
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Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
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Settings::values.volume = static_cast<float>(sdl2_config->GetReal("Audio", "volume", 1));
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Settings::values.mic_input_device =
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Settings::values.mic_input_device =
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sdl2_config->GetString("Audio", "mic_input_device", "Default");
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sdl2_config->GetString("Audio", "mic_input_device", "Default");
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Settings::values.mic_input_type =
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Settings::values.mic_input_type =
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@ -112,7 +112,8 @@ const std::array<ServiceModuleInfo, 40> service_module_map{
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* Creates a function string for logging, complete with the name (or header code, depending
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* Creates a function string for logging, complete with the name (or header code, depending
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* on what's passed in) the port name, and all the cmd_buff arguments.
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* on what's passed in) the port name, and all the cmd_buff arguments.
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*/
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*/
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[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name,
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[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
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std::string_view port_name,
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const u32* cmd_buff) {
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const u32* cmd_buff) {
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// Number of params == bits 0-5 + bits 6-11
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// Number of params == bits 0-5 + bits 6-11
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int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
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int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
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@ -179,7 +180,7 @@ void ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& context)
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}
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}
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LOG_TRACE(Service, "{}",
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LOG_TRACE(Service, "{}",
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MakeFunctionString(info->name, GetServiceName().c_str(), context.CommandBuffer()));
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MakeFunctionString(info->name, GetServiceName(), context.CommandBuffer()));
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handler_invoker(this, info->handler_callback, context);
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handler_invoker(this, info->handler_callback, context);
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}
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}
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@ -4,8 +4,6 @@
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#pragma once
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#pragma once
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#include <functional>
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#include <future>
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#include <string>
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#include <string>
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namespace WebService {
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namespace WebService {
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