remove unused call to nodiscard function
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6e3652d15b
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61f9710d95
@ -1759,7 +1759,6 @@ struct Vertex {
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semantic(VSOutputAttributes::POSITION_Y) + ", " +
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semantic(VSOutputAttributes::POSITION_Y) + ", " +
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semantic(VSOutputAttributes::POSITION_Z) + ", " +
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semantic(VSOutputAttributes::POSITION_Z) + ", " +
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semantic(VSOutputAttributes::POSITION_W) + ");\n";
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semantic(VSOutputAttributes::POSITION_W) + ");\n";
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semantic(VSOutputAttributes::POSITION_W) + ");\n";
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out += " gl_Position = vtx_pos;\n";
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out += " gl_Position = vtx_pos;\n";
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out += "#if !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)\n";
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out += "#if !defined(CITRA_GLES) || defined(GL_EXT_clip_cull_distance)\n";
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out += " gl_ClipDistance[0] = -vtx_pos.z;\n"; // fixed PICA clipping plane z <= 0
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out += " gl_ClipDistance[0] = -vtx_pos.z;\n"; // fixed PICA clipping plane z <= 0
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