clang-format; address one comment
This commit is contained in:
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860860397b
commit
8e614c3eb0
@ -74,31 +74,32 @@ void Config::ReadValues() {
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// TODO: add multiple input profile support
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// TODO: add multiple input profile support
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
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Settings::values.buttons[i] =
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Settings::values.current_input_profile.buttons[i] =
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sdl2_config->GetString("Controls", Settings::NativeButton::mapping[i], default_param);
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sdl2_config->GetString("Controls", Settings::NativeButton::mapping[i], default_param);
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if (Settings::values.buttons[i].empty())
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if (Settings::values.current_input_profile.buttons[i].empty())
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Settings::values.buttons[i] = default_param;
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Settings::values.current_input_profile.buttons[i] = default_param;
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}
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}
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
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std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
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default_analogs[i][3], default_analogs[i][4], 0.5f);
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default_analogs[i][3], default_analogs[i][4], 0.5f);
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Settings::values.analogs[i] =
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Settings::values.current_input_profile.analogs[i] =
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sdl2_config->GetString("Controls", Settings::NativeAnalog::mapping[i], default_param);
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sdl2_config->GetString("Controls", Settings::NativeAnalog::mapping[i], default_param);
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if (Settings::values.analogs[i].empty())
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if (Settings::values.current_input_profile.analogs[i].empty())
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Settings::values.analogs[i] = default_param;
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Settings::values.current_input_profile.analogs[i] = default_param;
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}
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}
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Settings::values.motion_device = sdl2_config->GetString(
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Settings::values.current_input_profile.motion_device = sdl2_config->GetString(
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"Controls", "motion_device",
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"Controls", "motion_device",
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
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"engine:motion_emu,update_period:100,sensitivity:0.01,tilt_clamp:90.0");
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Settings::values.touch_device =
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Settings::values.current_input_profile.touch_device =
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sdl2_config->GetString("Controls", "touch_device", "engine:emu_window");
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sdl2_config->GetString("Controls", "touch_device", "engine:emu_window");
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Settings::values.udp_input_address = sdl2_config->GetString(
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Settings::values.current_input_profile.udp_input_address = sdl2_config->GetString(
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"Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
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"Controls", "udp_input_address", InputCommon::CemuhookUDP::DEFAULT_ADDR);
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Settings::values.udp_input_port = static_cast<u16>(sdl2_config->GetInteger(
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Settings::values.current_input_profile.udp_input_port =
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"Controls", "udp_input_port", InputCommon::CemuhookUDP::DEFAULT_PORT));
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static_cast<u16>(sdl2_config->GetInteger("Controls", "udp_input_port",
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InputCommon::CemuhookUDP::DEFAULT_PORT));
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// Core
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// Core
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
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@ -51,7 +51,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config:
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void Config::ReadValues() {
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void Config::ReadValues() {
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qt_config->beginGroup("Controls");
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qt_config->beginGroup("Controls");
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Settings::values.current_input_profile = ReadSetting("profile", 0).toInt();
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Settings::values.current_input_profile_index = ReadSetting("profile", 0).toInt();
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const auto append_profile = [this] {
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const auto append_profile = [this] {
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Settings::InputProfile profile;
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Settings::InputProfile profile;
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@ -102,8 +102,8 @@ void Config::ReadValues() {
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qt_config->endArray();
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qt_config->endArray();
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if (Settings::values.current_input_profile <= num_input_profiles) {
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if (Settings::values.current_input_profile_index <= num_input_profiles) {
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Settings::values.current_input_profile = 0;
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Settings::values.current_input_profile_index = 0;
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}
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}
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// create a input profile if no input profiles exist, with the default or old settings
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// create a input profile if no input profiles exist, with the default or old settings
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@ -111,7 +111,7 @@ void Config::ReadValues() {
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append_profile();
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append_profile();
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}
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}
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Settings::LoadProfile(Settings::values.current_input_profile);
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Settings::LoadProfile(Settings::values.current_input_profile_index);
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qt_config->endArray();
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qt_config->endArray();
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@ -377,7 +377,7 @@ void Config::ReadValues() {
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void Config::SaveValues() {
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void Config::SaveValues() {
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qt_config->beginGroup("Controls");
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qt_config->beginGroup("Controls");
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WriteSetting("profile", Settings::values.current_input_profile, 0);
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WriteSetting("profile", Settings::values.current_input_profile_index, 0);
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qt_config->beginWriteArray("profiles");
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qt_config->beginWriteArray("profiles");
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for (std::size_t p = 0; p < Settings::values.input_profiles.size(); ++p) {
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for (std::size_t p = 0; p < Settings::values.input_profiles.size(); ++p) {
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qt_config->setArrayIndex(static_cast<int>(p));
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qt_config->setArrayIndex(static_cast<int>(p));
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@ -104,7 +104,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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ui->profile->addItem(QString::fromStdString(profile.name));
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ui->profile->addItem(QString::fromStdString(profile.name));
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}
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}
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ui->profile->setCurrentIndex(Settings::values.current_input_profile);
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ui->profile->setCurrentIndex(Settings::values.current_input_profile_index);
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button_map = {
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button_map = {
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY, ui->buttonDpadUp,
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@ -233,7 +233,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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connect(ui->profile, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
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[this](int i) {
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[this](int i) {
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applyConfiguration();
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applyConfiguration();
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Settings::SaveProfile(Settings::values.current_input_profile);
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Settings::SaveProfile(Settings::values.current_input_profile_index);
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Settings::LoadProfile(i);
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Settings::LoadProfile(i);
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loadConfiguration();
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loadConfiguration();
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});
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});
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@ -261,22 +261,24 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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ConfigureInput::~ConfigureInput() = default;
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ConfigureInput::~ConfigureInput() = default;
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void ConfigureInput::applyConfiguration() {
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void ConfigureInput::applyConfiguration() {
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std::transform(buttons_param.begin(), buttons_param.end(), Settings::values.buttons.begin(),
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std::transform(buttons_param.begin(), buttons_param.end(),
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Settings::values.current_input_profile.buttons.begin(),
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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std::transform(analogs_param.begin(), analogs_param.end(), Settings::values.analogs.begin(),
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std::transform(analogs_param.begin(), analogs_param.end(),
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Settings::values.current_input_profile.analogs.begin(),
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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[](const Common::ParamPackage& param) { return param.Serialize(); });
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}
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}
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void ConfigureInput::applyProfile() {
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void ConfigureInput::applyProfile() {
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Settings::values.current_input_profile = ui->profile->currentIndex();
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Settings::values.current_input_profile_index = ui->profile->currentIndex();
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}
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}
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void ConfigureInput::loadConfiguration() {
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void ConfigureInput::loadConfiguration() {
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std::transform(Settings::values.buttons.begin(), Settings::values.buttons.end(),
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std::transform(Settings::values.current_input_profile.buttons.begin(),
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buttons_param.begin(),
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Settings::values.current_input_profile.buttons.end(), buttons_param.begin(),
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[](const std::string& str) { return Common::ParamPackage(str); });
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[](const std::string& str) { return Common::ParamPackage(str); });
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std::transform(Settings::values.analogs.begin(), Settings::values.analogs.end(),
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std::transform(Settings::values.current_input_profile.analogs.begin(),
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analogs_param.begin(),
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Settings::values.current_input_profile.analogs.end(), analogs_param.begin(),
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[](const std::string& str) { return Common::ParamPackage(str); });
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[](const std::string& str) { return Common::ParamPackage(str); });
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updateButtonLabels();
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updateButtonLabels();
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}
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}
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@ -398,7 +400,7 @@ void ConfigureInput::newProfile() {
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::SaveProfile(ui->profile->currentIndex());
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Settings::CreateProfile(name.toStdString());
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Settings::CreateProfile(name.toStdString());
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ui->profile->addItem(name);
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ui->profile->addItem(name);
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ui->profile->setCurrentIndex(Settings::values.current_input_profile);
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ui->profile->setCurrentIndex(Settings::values.current_input_profile_index);
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loadConfiguration();
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loadConfiguration();
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}
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}
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@ -102,8 +102,8 @@ ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent)
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ConfigureMotionTouch::~ConfigureMotionTouch() = default;
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ConfigureMotionTouch::~ConfigureMotionTouch() = default;
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void ConfigureMotionTouch::setConfiguration() {
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void ConfigureMotionTouch::setConfiguration() {
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Common::ParamPackage motion_param(Settings::values.motion_device);
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Common::ParamPackage motion_param(Settings::values.current_input_profile.motion_device);
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Common::ParamPackage touch_param(Settings::values.touch_device);
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Common::ParamPackage touch_param(Settings::values.current_input_profile.touch_device);
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std::string motion_engine = motion_param.Get("engine", "motion_emu");
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std::string motion_engine = motion_param.Get("engine", "motion_emu");
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std::string touch_engine = touch_param.Get("engine", "emu_window");
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std::string touch_engine = touch_param.Get("engine", "emu_window");
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@ -118,9 +118,10 @@ void ConfigureMotionTouch::setConfiguration() {
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max_x = touch_param.Get("max_x", 1800);
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max_x = touch_param.Get("max_x", 1800);
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max_y = touch_param.Get("max_y", 850);
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max_y = touch_param.Get("max_y", 850);
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ui->udp_server->setText(QString::fromStdString(Settings::values.udp_input_address));
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ui->udp_server->setText(
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ui->udp_port->setText(QString::number(Settings::values.udp_input_port));
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QString::fromStdString(Settings::values.current_input_profile.udp_input_address));
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ui->udp_pad_index->setCurrentIndex(Settings::values.udp_pad_index);
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ui->udp_port->setText(QString::number(Settings::values.current_input_profile.udp_input_port));
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ui->udp_pad_index->setCurrentIndex(Settings::values.current_input_profile.udp_pad_index);
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}
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}
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void ConfigureMotionTouch::updateUiDisplay() {
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void ConfigureMotionTouch::updateUiDisplay() {
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@ -265,12 +266,14 @@ void ConfigureMotionTouch::applyConfiguration() {
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touch_param.Set("max_y", max_y);
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touch_param.Set("max_y", max_y);
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}
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}
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Settings::values.motion_device = motion_param.Serialize();
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Settings::values.current_input_profile.motion_device = motion_param.Serialize();
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Settings::values.touch_device = touch_param.Serialize();
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Settings::values.current_input_profile.touch_device = touch_param.Serialize();
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Settings::values.udp_input_address = ui->udp_server->text().toStdString();
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Settings::values.current_input_profile.udp_input_address = ui->udp_server->text().toStdString();
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Settings::values.udp_input_port = static_cast<u16>(ui->udp_port->text().toInt());
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Settings::values.current_input_profile.udp_input_port =
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Settings::values.udp_pad_index = static_cast<u8>(ui->udp_pad_index->currentIndex());
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static_cast<u16>(ui->udp_port->text().toInt());
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Settings::SaveProfile(Settings::values.current_input_profile);
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Settings::values.current_input_profile.udp_pad_index =
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static_cast<u8>(ui->udp_pad_index->currentIndex());
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Settings::SaveProfile(Settings::values.current_input_profile_index);
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InputCommon::ReloadInputDevices();
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InputCommon::ReloadInputDevices();
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accept();
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accept();
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@ -1326,7 +1326,7 @@ void GMainWindow::OnConfigure() {
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connect(&configureDialog, &ConfigureDialog::languageChanged, this,
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connect(&configureDialog, &ConfigureDialog::languageChanged, this,
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&GMainWindow::OnLanguageChanged);
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&GMainWindow::OnLanguageChanged);
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auto old_theme = UISettings::values.theme;
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auto old_theme = UISettings::values.theme;
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const int old_input_profile = Settings::values.current_input_profile;
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const int old_input_profile = Settings::values.current_input_profile_index;
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const auto old_input_profiles = Settings::values.input_profiles;
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const auto old_input_profiles = Settings::values.input_profiles;
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const bool old_discord_presence = UISettings::values.enable_discord_presence;
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const bool old_discord_presence = UISettings::values.enable_discord_presence;
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auto result = configureDialog.exec();
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auto result = configureDialog.exec();
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@ -59,13 +59,17 @@ DirectionState GetStickDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
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}
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}
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void Module::LoadInputDevices() {
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void Module::LoadInputDevices() {
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std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
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std::transform(Settings::values.current_input_profile.buttons.begin() +
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Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
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Settings::NativeButton::BUTTON_HID_BEGIN,
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Settings::values.current_input_profile.buttons.begin() +
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Settings::NativeButton::BUTTON_HID_END,
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buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
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buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
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circle_pad = Input::CreateDevice<Input::AnalogDevice>(
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circle_pad = Input::CreateDevice<Input::AnalogDevice>(
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Settings::values.analogs[Settings::NativeAnalog::CirclePad]);
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Settings::values.current_input_profile.analogs[Settings::NativeAnalog::CirclePad]);
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motion_device = Input::CreateDevice<Input::MotionDevice>(Settings::values.motion_device);
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motion_device = Input::CreateDevice<Input::MotionDevice>(
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touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
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Settings::values.current_input_profile.motion_device);
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touch_device = Input::CreateDevice<Input::TouchDevice>(
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Settings::values.current_input_profile.touch_device);
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}
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}
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void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
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@ -263,11 +263,11 @@ void ExtraHID::RequestInputDevicesReload() {
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void ExtraHID::LoadInputDevices() {
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void ExtraHID::LoadInputDevices() {
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zl = Input::CreateDevice<Input::ButtonDevice>(
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zl = Input::CreateDevice<Input::ButtonDevice>(
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Settings::values.buttons[Settings::NativeButton::ZL]);
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Settings::values.current_input_profile.buttons[Settings::NativeButton::ZL]);
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zr = Input::CreateDevice<Input::ButtonDevice>(
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zr = Input::CreateDevice<Input::ButtonDevice>(
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Settings::values.buttons[Settings::NativeButton::ZR]);
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Settings::values.current_input_profile.buttons[Settings::NativeButton::ZR]);
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c_stick = Input::CreateDevice<Input::AnalogDevice>(
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c_stick = Input::CreateDevice<Input::AnalogDevice>(
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Settings::values.analogs[Settings::NativeAnalog::CStick]);
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Settings::values.current_input_profile.analogs[Settings::NativeAnalog::CStick]);
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}
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}
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} // namespace Service::IR
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} // namespace Service::IR
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@ -35,11 +35,11 @@ static_assert(sizeof(SharedMem) == 0x98, "SharedMem has wrong size!");
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void IR_RST::LoadInputDevices() {
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void IR_RST::LoadInputDevices() {
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zl_button = Input::CreateDevice<Input::ButtonDevice>(
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zl_button = Input::CreateDevice<Input::ButtonDevice>(
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Settings::values.buttons[Settings::NativeButton::ZL]);
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Settings::values.current_input_profile.buttons[Settings::NativeButton::ZL]);
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zr_button = Input::CreateDevice<Input::ButtonDevice>(
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zr_button = Input::CreateDevice<Input::ButtonDevice>(
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Settings::values.buttons[Settings::NativeButton::ZR]);
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Settings::values.current_input_profile.buttons[Settings::NativeButton::ZR]);
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c_stick = Input::CreateDevice<Input::AnalogDevice>(
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c_stick = Input::CreateDevice<Input::AnalogDevice>(
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Settings::values.analogs[Settings::NativeAnalog::CStick]);
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Settings::values.current_input_profile.analogs[Settings::NativeAnalog::CStick]);
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}
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}
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void IR_RST::UnloadInputDevices() {
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void IR_RST::UnloadInputDevices() {
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@ -101,41 +101,20 @@ void LogSettings() {
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}
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}
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void LoadProfile(int index) {
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void LoadProfile(int index) {
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const auto& profile = values.input_profiles[index];
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values.current_input_profile = values.input_profiles[index];
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values.current_input_profile = index;
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values.current_input_profile_index = index;
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values.analogs = profile.analogs;
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values.buttons = profile.buttons;
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values.motion_device = profile.motion_device;
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values.touch_device = profile.touch_device;
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values.udp_input_address = profile.udp_input_address;
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values.udp_input_port = profile.udp_input_port;
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values.udp_pad_index = profile.udp_pad_index;
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}
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}
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void SaveProfile(int index) {
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void SaveProfile(int index) {
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auto& profile = values.input_profiles[index];
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values.input_profiles[index] = values.current_input_profile;
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profile.analogs = values.analogs;
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profile.buttons = values.buttons;
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profile.motion_device = values.motion_device;
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profile.touch_device = values.touch_device;
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profile.udp_input_address = values.udp_input_address;
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profile.udp_input_port = values.udp_input_port;
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profile.udp_pad_index = values.udp_pad_index;
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}
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}
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void CreateProfile(std::string name) {
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void CreateProfile(std::string name) {
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InputProfile profile;
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InputProfile profile = values.current_input_profile;
|
||||||
profile.name = std::move(name);
|
profile.name = std::move(name);
|
||||||
profile.analogs = values.analogs;
|
|
||||||
profile.buttons = values.buttons;
|
|
||||||
profile.motion_device = values.motion_device;
|
|
||||||
profile.touch_device = values.touch_device;
|
|
||||||
profile.udp_input_address = values.udp_input_address;
|
|
||||||
profile.udp_input_port = values.udp_input_port;
|
|
||||||
profile.udp_pad_index = values.udp_pad_index;
|
|
||||||
values.input_profiles.push_back(std::move(profile));
|
values.input_profiles.push_back(std::move(profile));
|
||||||
values.current_input_profile = static_cast<int>(values.input_profiles.size()) - 1;
|
values.current_input_profile_index = static_cast<int>(values.input_profiles.size()) - 1;
|
||||||
LoadProfile(values.current_input_profile);
|
LoadProfile(values.current_input_profile_index);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DeleteProfile(int index) {
|
void DeleteProfile(int index) {
|
||||||
@ -144,7 +123,7 @@ void DeleteProfile(int index) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RenameCurrentProfile(std::string new_name) {
|
void RenameCurrentProfile(std::string new_name) {
|
||||||
values.input_profiles[values.current_input_profile].name = std::move(new_name);
|
values.input_profiles[values.current_input_profile_index].name = std::move(new_name);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Settings
|
} // namespace Settings
|
||||||
|
@ -108,16 +108,9 @@ struct Values {
|
|||||||
// CheckNew3DS
|
// CheckNew3DS
|
||||||
bool is_new_3ds;
|
bool is_new_3ds;
|
||||||
|
|
||||||
// Current controls
|
// Controls
|
||||||
std::array<std::string, NativeButton::NumButtons> buttons;
|
InputProfile current_input_profile; ///< The current input profile
|
||||||
std::array<std::string, NativeAnalog::NumAnalogs> analogs;
|
int current_input_profile_index; ///< The current input profile index
|
||||||
std::string motion_device;
|
|
||||||
std::string touch_device;
|
|
||||||
std::string udp_input_address;
|
|
||||||
u16 udp_input_port;
|
|
||||||
u8 udp_pad_index;
|
|
||||||
|
|
||||||
int current_input_profile; ///< The current input profile index
|
|
||||||
std::vector<InputProfile> input_profiles; ///< The list of input profiles
|
std::vector<InputProfile> input_profiles; ///< The list of input profiles
|
||||||
|
|
||||||
// Core
|
// Core
|
||||||
|
@ -71,8 +71,9 @@ private:
|
|||||||
State::State() {
|
State::State() {
|
||||||
auto status = std::make_shared<DeviceStatus>();
|
auto status = std::make_shared<DeviceStatus>();
|
||||||
client =
|
client =
|
||||||
std::make_unique<Client>(status, Settings::values.udp_input_address,
|
std::make_unique<Client>(status, Settings::values.current_input_profile.udp_input_address,
|
||||||
Settings::values.udp_input_port, Settings::values.udp_pad_index);
|
Settings::values.current_input_profile.udp_input_port,
|
||||||
|
Settings::values.current_input_profile.udp_pad_index);
|
||||||
|
|
||||||
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
|
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp",
|
||||||
std::make_shared<UDPTouchFactory>(status));
|
std::make_shared<UDPTouchFactory>(status));
|
||||||
@ -86,8 +87,9 @@ State::~State() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void State::ReloadUDPClient() {
|
void State::ReloadUDPClient() {
|
||||||
client->ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port,
|
client->ReloadSocket(Settings::values.current_input_profile.udp_input_address,
|
||||||
Settings::values.udp_pad_index);
|
Settings::values.current_input_profile.udp_input_port,
|
||||||
|
Settings::values.current_input_profile.udp_pad_index);
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<State> Init() {
|
std::unique_ptr<State> Init() {
|
||||||
|
Loading…
Reference in New Issue
Block a user