Pica: Implement color/alpha channel enable.
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@ -370,6 +370,10 @@ struct Regs {
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union {
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union {
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BitField< 0, 1, u32> depth_test_enable;
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BitField< 0, 1, u32> depth_test_enable;
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BitField< 4, 3, CompareFunc> depth_test_func;
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BitField< 4, 3, CompareFunc> depth_test_func;
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BitField< 8, 1, u32> red_enable;
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BitField< 9, 1, u32> green_enable;
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BitField<10, 1, u32> blue_enable;
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BitField<11, 1, u32> alpha_enable;
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BitField<12, 1, u32> depth_write_enable;
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BitField<12, 1, u32> depth_write_enable;
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};
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};
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@ -594,7 +594,14 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0,
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exit(0);
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exit(0);
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}
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}
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DrawPixel(x >> 4, y >> 4, combiner_output);
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const Math::Vec4<u8> result = {
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registers.output_merger.red_enable ? combiner_output.r() : dest.r(),
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registers.output_merger.green_enable ? combiner_output.g() : dest.g(),
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registers.output_merger.blue_enable ? combiner_output.b() : dest.b(),
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registers.output_merger.alpha_enable ? combiner_output.a() : dest.a()
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};
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DrawPixel(x >> 4, y >> 4, result);
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}
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}
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}
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}
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}
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}
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