Common: Adapt CityHash code to match our codebase better

- Use #pragma once instead of guards
- Move header typedefs to implementation file
- Enclose in Common namespace
This commit is contained in:
Yuri Kunde Schlesner 2018-01-15 01:27:30 -08:00
parent d93ee65164
commit f081388afe
2 changed files with 36 additions and 27 deletions

View File

@ -42,6 +42,12 @@
using namespace std; using namespace std;
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef uint64_t uint64;
namespace Common {
static uint64 UNALIGNED_LOAD64(const char* p) { static uint64 UNALIGNED_LOAD64(const char* p) {
uint64 result; uint64 result;
memcpy(&result, p, sizeof(result)); memcpy(&result, p, sizeof(result));
@ -648,3 +654,5 @@ uint128 CityHashCrc128(const char* s, size_t len) {
} }
#endif #endif
} // namespace Common

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@ -59,32 +59,33 @@
// of a+b is easily derived from the hashes of a and b. This property // of a+b is easily derived from the hashes of a and b. This property
// doesn't hold for any hash functions in this file. // doesn't hold for any hash functions in this file.
#ifndef CITY_HASH_H_ #pragma once
#define CITY_HASH_H_
#include <stdlib.h> // for size_t.
#include <stdint.h>
#include <utility> #include <utility>
#include <stdint.h>
#include <stdlib.h> // for size_t.
typedef uint8_t uint8; namespace Common {
typedef uint32_t uint32;
typedef uint64_t uint64;
typedef std::pair<uint64, uint64> uint128;
inline uint64 Uint128Low64(const uint128& x) { return x.first; } typedef std::pair<uint64_t, uint64_t> uint128;
inline uint64 Uint128High64(const uint128& x) { return x.second; }
inline uint64_t Uint128Low64(const uint128& x) {
return x.first;
}
inline uint64_t Uint128High64(const uint128& x) {
return x.second;
}
// Hash function for a byte array. // Hash function for a byte array.
uint64 CityHash64(const char *buf, size_t len); uint64_t CityHash64(const char* buf, size_t len);
// Hash function for a byte array. For convenience, a 64-bit seed is also // Hash function for a byte array. For convenience, a 64-bit seed is also
// hashed into the result. // hashed into the result.
uint64 CityHash64WithSeed(const char *buf, size_t len, uint64 seed); uint64_t CityHash64WithSeed(const char* buf, size_t len, uint64_t seed);
// Hash function for a byte array. For convenience, two seeds are also // Hash function for a byte array. For convenience, two seeds are also
// hashed into the result. // hashed into the result.
uint64 CityHash64WithSeeds(const char *buf, size_t len, uint64_t CityHash64WithSeeds(const char* buf, size_t len, uint64_t seed0, uint64_t seed1);
uint64 seed0, uint64 seed1);
// Hash function for a byte array. // Hash function for a byte array.
uint128 CityHash128(const char* s, size_t len); uint128 CityHash128(const char* s, size_t len);
@ -94,19 +95,19 @@ uint128 CityHash128(const char *s, size_t len);
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed); uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
// Hash function for a byte array. Most useful in 32-bit binaries. // Hash function for a byte array. Most useful in 32-bit binaries.
uint32 CityHash32(const char *buf, size_t len); uint32_t CityHash32(const char* buf, size_t len);
// Hash 128 input bits down to 64 bits of output. // Hash 128 input bits down to 64 bits of output.
// This is intended to be a reasonably good hash function. // This is intended to be a reasonably good hash function.
inline uint64 Hash128to64(const uint128& x) { inline uint64_t Hash128to64(const uint128& x) {
// Murmur-inspired hashing. // Murmur-inspired hashing.
const uint64 kMul = 0x9ddfea08eb382d69ULL; const uint64_t kMul = 0x9ddfea08eb382d69ULL;
uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
a ^= (a >> 47); a ^= (a >> 47);
uint64 b = (Uint128High64(x) ^ a) * kMul; uint64_t b = (Uint128High64(x) ^ a) * kMul;
b ^= (b >> 47); b ^= (b >> 47);
b *= kMul; b *= kMul;
return b; return b;
} }
#endif // CITY_HASH_H_ } // namespace Common