Core: remove unused hle.cpp
This commit is contained in:
parent
6409b1d1a4
commit
f927beb5e2
@ -1,58 +0,0 @@
|
|||||||
// Copyright 2014 Citra Emulator Project
|
|
||||||
// Licensed under GPLv2 or any later version
|
|
||||||
// Refer to the license.txt file included.
|
|
||||||
|
|
||||||
#include "common/assert.h"
|
|
||||||
#include "common/logging/log.h"
|
|
||||||
#include "core/arm/arm_interface.h"
|
|
||||||
#include "core/core.h"
|
|
||||||
#include "core/hle/hle.h"
|
|
||||||
#include "core/hle/service/service.h"
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
namespace {
|
|
||||||
|
|
||||||
bool reschedule; ///< If true, immediately reschedules the CPU to a new thread
|
|
||||||
}
|
|
||||||
|
|
||||||
namespace HLE {
|
|
||||||
|
|
||||||
void Reschedule(const char* reason) {
|
|
||||||
DEBUG_ASSERT_MSG(reason != nullptr && strlen(reason) < 256,
|
|
||||||
"Reschedule: Invalid or too long reason.");
|
|
||||||
|
|
||||||
// TODO(bunnei): It seems that games depend on some CPU execution time elapsing during HLE
|
|
||||||
// routines. This simulates that time by artificially advancing the number of CPU "ticks".
|
|
||||||
// The value was chosen empirically, it seems to work well enough for everything tested, but
|
|
||||||
// is likely not ideal. We should find a more accurate way to simulate timing with HLE.
|
|
||||||
Core::AppCore().AddTicks(4000);
|
|
||||||
|
|
||||||
Core::AppCore().PrepareReschedule();
|
|
||||||
|
|
||||||
reschedule = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool IsReschedulePending() {
|
|
||||||
return reschedule;
|
|
||||||
}
|
|
||||||
|
|
||||||
void DoneRescheduling() {
|
|
||||||
reschedule = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void Init() {
|
|
||||||
Service::Init();
|
|
||||||
|
|
||||||
reschedule = false;
|
|
||||||
|
|
||||||
LOG_DEBUG(Kernel, "initialized OK");
|
|
||||||
}
|
|
||||||
|
|
||||||
void Shutdown() {
|
|
||||||
Service::Shutdown();
|
|
||||||
|
|
||||||
LOG_DEBUG(Kernel, "shutdown OK");
|
|
||||||
}
|
|
||||||
|
|
||||||
} // namespace
|
|
Loading…
Reference in New Issue
Block a user