Marshall Mohror
d5a435fdf0
Merge pull request #5162 from tbsp/log_user_ips
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Added user IP to log events for join/left/kicked/banned
2020-04-13 12:05:42 -05:00
Subv
d17557c02c
Warnings/Network: Initialize the members of Room::RoomImpl in the order they are defined.
2020-04-11 12:24:09 -05:00
tbsp
7b93b51040
Added user IP to log events for join/left/kicked/banned
2020-04-01 08:09:28 -07:00
vvanelslande
db1b0a1964
network/room: add message/join/leave/kick/ban/unban/game name logging
2019-11-03 09:55:38 -05:00
Lioncash
21c71d21ae
general: Use deducation guides for std::lock_guard and std::unique_lock
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Since C++17, the introduction of deduction guides for locking facilities
means that we no longer need to hardcode the mutex type into the locks
themselves, making it easier to switch mutex types, should it ever be
necessary in the future.
2019-04-07 15:14:29 +02:00
zhupengfei
13ec2abbf6
network: Make citra mods optional and disabled by default
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To avoid extra legal responsibility, this should actually only be used on our self-hosted rooms.
2018-12-15 22:47:07 +08:00
zhupengfei
9d062d63da
network, citra_qt: Give moderation permission to community mods
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Based on the `roles` payload in the JWT, the rooms will now give mod permission to Citra Community Moderators. To notify the client of its permissions, a new response, IdJoinSuccessAsMod is added, and there's now a new RoomMember::State called Moderator.
2018-12-15 20:28:03 +08:00
zhupengfei
38f86cce94
network/room: Moderation implementation
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Currently consist of 4 moderation commands (kick, ban, unban and get ban list).
2018-12-15 11:03:28 +08:00
zhupengfei
0319e51960
multiplayer: Add status message for user joining/leaving
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The room server is now able to send a new type of packet: IdStatusMessage which is parsed and displayed by the client.
2018-12-15 11:03:06 +08:00
zhupengfei
1a8841f96e
network, web_service: Add Verification backend and use new lobby API
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Added verify_backend to load user_data for members. and removed method to generate UID as this is now done server-side.
Added GetUsername function and a "token" param to room_member.
Also added a username to ChatEntry, so that the username can be shown (along with nicknames) in the chat dialog.
2018-12-15 11:02:51 +08:00
adityaruplaha
5f0e189238
Add Support for Room Descriptions
2018-12-15 11:02:50 +08:00
zhupengfei
c396e3c6e5
network: check Console ID conflicts
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As Console ID can be sensitive data sometimes, this implementation sent a SHA256 hash of it instead.
2018-12-15 11:02:47 +08:00
zhupengfei
3c589f473f
multiplayer: check nickname regex server side
2018-12-15 10:40:27 +08:00
James Rowe
e040bc9355
Multiplayer: Send an error message when connecting to a full room
2018-12-15 10:40:26 +08:00
Weiyi Wang
7d8f115185
Prefix all size_t with std::
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done automatically by executing regex replace `([^:0-9a-zA-Z_])size_t([^0-9a-zA-Z_])` -> `$1std::size_t$2`
2018-09-06 16:03:28 -04:00
Valentin Vanelslande
2c31bd1a52
network: fix 3 typos
2018-08-12 17:55:15 -05:00
wwylele
0eab948728
reformat all files with clang-format
2018-06-29 16:56:12 +03:00
wwylele
7c5a76e58b
log: replace all NGLOG with LOG
2018-06-29 14:18:07 +03:00
Daniel Lim Wee Soong
3e8e011c33
network: Migrate logging macros ( #3575 )
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* network: Migrate logging macros
Follow-up of #3533
Replace prefix of all logging macros from LOG to NGLOG
* Remove hash in format
2018-03-27 12:00:14 +01:00
B3n30
b6d52f0299
Fix formatting of mac address in error log
2018-03-13 10:52:44 +01:00
James
a2b65f0669
Correctly cleanup ENet packets if not used
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This additionally adds logging when bad MAC addresses are found when transferring packets between clients
2018-03-12 01:38:54 +11:00
Lioncash
94999bde5b
room/room_member: Silence -Wswitch warnings
2017-11-28 21:09:53 -05:00
B3n30
c0a7afaa5c
Libnetwork: add password protected rooms, guid, and error fixes ( #3068 )
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* Network: Add password protected roomsand GUID
* Limit chat message size
2017-11-19 19:52:37 +01:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
B3n30
718423e506
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
B3n30
77df82f5d6
Network: Changed timeout for receiving packets to 100ms
2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8
Network: Propagate Room closing to connected members
2017-07-16 21:30:10 +02:00
B3n30
a0626221a5
Network: Made send async in RoomMember
2017-07-16 21:30:04 +02:00
B3n30
859be35d54
Network: Send the game title
2017-07-16 21:29:57 +02:00
B3n30
42e57c1218
Network: Enable sending and receiving chat messages
2017-07-16 21:29:49 +02:00
B3n30
35a0b32553
Network: Handle the disconnect of a client
2017-07-16 21:29:41 +02:00
B3n30
641346c15c
Network: Enable to send WifiPackets
2017-07-16 21:29:34 +02:00
B3n30
2af9a7146d
Network: Handle join request in Room
2017-07-16 21:29:02 +02:00
B3n30
589dc083a5
Network: Threads for Room and RoomMember
2017-07-16 21:28:47 +02:00
B3n30
2e37ce01c9
Implement basic virtual Room support based on enet ( #2803 )
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00