citra/src/input_common
ameerj 05e28a53e8 input_common: Add support for GameCube Adapter
This is a port of the initial GameCube adapter input support i added into yuzu emulator.
It requires the same setup as when it was first introduced in yuzu, requiring the Zadig driver be installed for the adapter to allow it to interface with libusb.
2021-04-24 02:02:45 -04:00
..
gcadapter input_common: Add support for GameCube Adapter 2021-04-24 02:02:45 -04:00
sdl Look at direction of analog axis travel instead of instantaneous sample (#5509) 2021-01-02 21:09:26 -05:00
udp udp/client: Take std::function by const reference with TestCommunication() 2020-12-05 23:07:08 +01:00
analog_from_button.cpp InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
analog_from_button.h InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
CMakeLists.txt input_common: Add support for GameCube Adapter 2021-04-24 02:02:45 -04:00
keyboard.cpp Keep keyboard state independent of acquired buttons (#5255) 2020-11-15 12:58:12 +01:00
keyboard.h citra-qt: release all buttons when render window focus is lost 2017-03-17 21:41:25 +02:00
main.cpp input_common: Add support for GameCube Adapter 2021-04-24 02:02:45 -04:00
main.h Automatic Controller Binding (#5100) 2021-01-01 10:01:07 +01:00
motion_emu.cpp general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
motion_emu.h motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00
touch_from_button.cpp input_common: add TouchFromButtonDevice 2020-05-04 13:51:37 +03:00
touch_from_button.h input_common: add TouchFromButtonDevice 2020-05-04 13:51:37 +03:00