..
custom_textures
custom_tex_manager: Allow old hash in more cases ( #6843 )
2023-08-03 00:51:10 +03:00
debug_utils
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
host_shaders
build: Use new glslang tool name. ( #6889 )
2023-08-13 15:45:22 -07:00
rasterizer_cache
rasterizer_cache: Bring back custom format parameter ( #6873 )
2023-08-08 01:10:11 +03:00
renderer_opengl
video_core: Take factors into account with min/max blending functions ( #6925 )
2023-08-30 21:26:28 +03:00
renderer_software
video_core: Take factors into account with min/max blending functions ( #6925 )
2023-08-30 21:26:28 +03:00
renderer_vulkan
tev: Use primary color for previous source in first stage ( #6921 )
2023-08-27 23:59:32 -07:00
shader
video_core: Take factors into account with min/max blending functions ( #6925 )
2023-08-30 21:26:28 +03:00
texture
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
CMakeLists.txt
build: Enable link time optimization in release builds. ( #6887 )
2023-08-26 11:15:13 -07:00
command_processor.cpp
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
command_processor.h
geometry_pipeline.cpp
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
geometry_pipeline.h
gpu_debugger.h
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
pica_state.h
Separate the enums from cam/cam.h
2020-08-19 01:45:57 -03:00
pica_types.h
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
pica.cpp
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
pica.h
precompiled_headers.h
Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" ( #6213 )
2022-12-17 16:06:38 +01:00
primitive_assembly.cpp
primitive_assembly: Take triangle_handler by reference
2020-04-18 20:40:45 -04:00
primitive_assembly.h
Fix savestates compatibility ( #5256 )
2020-04-20 16:21:37 +02:00
rasterizer_accelerated.cpp
renderer/vulkan: Emulate custom border colors in shaders when unavailable. ( #6878 )
2023-08-17 22:22:25 +02:00
rasterizer_accelerated.h
renderer/vulkan: Emulate custom border colors in shaders when unavailable. ( #6878 )
2023-08-17 22:22:25 +02:00
rasterizer_interface.h
Miscallenious fixes to gl backend and qt frontend ( #6834 )
2023-08-02 01:40:39 +03:00
regs_framebuffer.h
Rasterizer cache refactor ( #6375 )
2023-04-21 10:14:55 +03:00
regs_lighting.h
code: Cleanup and warning fixes from the Vulkan PR ( #6163 )
2022-11-04 23:32:57 +01:00
regs_pipeline.h
CI: fix recent build issues ( #6148 )
2022-10-05 18:43:07 +02:00
regs_rasterizer.h
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
regs_shader.h
gl_rasterizer: Resolve truncation warnings
2020-05-01 06:08:20 -04:00
regs_texturing.h
Rasterizer cache refactor ( #6375 )
2023-04-21 10:14:55 +03:00
regs.cpp
regs.h
renderer_opengl: Header cleanup
2022-08-21 02:22:57 +03:00
renderer_base.cpp
Various miscelaneous changes ( #6496 )
2023-05-03 17:24:10 +02:00
renderer_base.h
Miscallenious fixes to gl backend and qt frontend ( #6834 )
2023-08-02 01:40:39 +03:00
utils.h
vertex_loader.cpp
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
vertex_loader.h
video_core.cpp
code: Remove outdated comment style ( #6640 )
2023-06-25 15:22:41 +05:30
video_core.h
code: Remove outdated comment style ( #6640 )
2023-06-25 15:22:41 +05:30