14eca982f4
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.
216 lines
6.5 KiB
C++
216 lines
6.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/arm/arm_interface.h"
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#include "core/memory.h"
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#include "core/hle/hle.h"
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#include "core/hle/result.h"
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namespace HLE {
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#define PARAM(n) Core::g_app_core->GetReg(n)
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/// An invalid result code that is meant to be overwritten when a thread resumes from waiting
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static const ResultCode RESULT_INVALID(0xDEADC0DE);
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/**
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* HLE a function return from the current ARM11 userland process
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* @param res Result to return
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*/
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static inline void FuncReturn(u32 res) {
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Core::g_app_core->SetReg(0, res);
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}
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/**
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* HLE a function return (64-bit) from the current ARM11 userland process
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* @param res Result to return (64-bit)
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* @todo Verify that this function is correct
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*/
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static inline void FuncReturn64(u64 res) {
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Core::g_app_core->SetReg(0, (u32)(res & 0xFFFFFFFF));
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Core::g_app_core->SetReg(1, (u32)((res >> 32) & 0xFFFFFFFF));
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type ResultCode
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template<ResultCode func(u32, u32, u32, u32)> void Wrap() {
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FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3)).raw);
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}
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template<ResultCode func(u32*, u32, u32, u32, u32, u32)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32*, s32, u32, u32, u32, s32)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(s32*, u32*, s32, bool, s64)> void Wrap() {
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s32 param_1 = 0;
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s32 retval = func(¶m_1, (Handle*)Memory::GetPointer(PARAM(1)), (s32)PARAM(2),
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(PARAM(3) != 0), (((s64)PARAM(4) << 32) | PARAM(0))).raw;
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if (retval != RESULT_INVALID.raw) {
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Core::g_app_core->SetReg(1, (u32)param_1);
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FuncReturn(retval);
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}
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}
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template<ResultCode func(u32, u32, u32, u32, s64)> void Wrap() {
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FuncReturn(func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), (((s64)PARAM(5) << 32) | PARAM(4))).raw);
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}
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template<ResultCode func(u32*)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32, s64)> void Wrap() {
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s32 retval = func(PARAM(0), (((s64)PARAM(3) << 32) | PARAM(2))).raw;
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if (retval != RESULT_INVALID.raw) {
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FuncReturn(retval);
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}
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}
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template<ResultCode func(MemoryInfo*, PageInfo*, u32)> void Wrap() {
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MemoryInfo memory_info = {};
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PageInfo page_info = {};
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u32 retval = func(&memory_info, &page_info, PARAM(2)).raw;
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Core::g_app_core->SetReg(1, memory_info.base_address);
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Core::g_app_core->SetReg(2, memory_info.size);
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Core::g_app_core->SetReg(3, memory_info.permission);
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Core::g_app_core->SetReg(4, memory_info.state);
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Core::g_app_core->SetReg(5, page_info.flags);
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FuncReturn(retval);
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}
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template<ResultCode func(MemoryInfo*, PageInfo*, Handle, u32)> void Wrap() {
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MemoryInfo memory_info = {};
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PageInfo page_info = {};
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u32 retval = func(&memory_info, &page_info, PARAM(2), PARAM(3)).raw;
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Core::g_app_core->SetReg(1, memory_info.base_address);
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Core::g_app_core->SetReg(2, memory_info.size);
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Core::g_app_core->SetReg(3, memory_info.permission);
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Core::g_app_core->SetReg(4, memory_info.state);
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Core::g_app_core->SetReg(5, page_info.flags);
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FuncReturn(retval);
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}
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template<ResultCode func(s32*, u32)> void Wrap(){
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s32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32, s32)> void Wrap() {
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FuncReturn(func(PARAM(0), (s32)PARAM(1)).raw);
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}
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template<ResultCode func(u32*, u32)> void Wrap(){
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32)> void Wrap() {
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FuncReturn(func(PARAM(0)).raw);
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}
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template<ResultCode func(s64*, u32, u32*, u32)> void Wrap(){
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FuncReturn(func((s64*)Memory::GetPointer(PARAM(0)), PARAM(1), (u32*)Memory::GetPointer(PARAM(2)),
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(s32)PARAM(3)).raw);
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}
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template<ResultCode func(u32*, const char*)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, (char*)Memory::GetPointer(PARAM(1))).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32*, s32, s32)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(s32*, u32, s32)> void Wrap() {
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s32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32*, u32, u32, u32, u32)> void Wrap() {
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u32 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3), PARAM(4)).raw;
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Core::g_app_core->SetReg(1, param_1);
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FuncReturn(retval);
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}
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template<ResultCode func(u32, s64, s64)> void Wrap() {
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s64 param1 = ((u64)PARAM(3) << 32) | PARAM(2);
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s64 param2 = ((u64)PARAM(4) << 32) | PARAM(1);
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FuncReturn(func(PARAM(0), param1, param2).raw);
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}
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template<ResultCode func(s64*, Handle, u32)> void Wrap() {
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s64 param_1 = 0;
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u32 retval = func(¶m_1, PARAM(1), PARAM(2)).raw;
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Core::g_app_core->SetReg(1, (u32)param_1);
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Core::g_app_core->SetReg(2, (u32)(param_1 >> 32));
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FuncReturn(retval);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type u32
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template<u32 func()> void Wrap() {
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FuncReturn(func());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Function wrappers that return type s64
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template<s64 func()> void Wrap() {
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FuncReturn64(func());
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Function wrappers that return type void
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template<void func(s64)> void Wrap() {
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func(((s64)PARAM(1) << 32) | PARAM(0));
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}
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template<void func(const char*)> void Wrap() {
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func((char*)Memory::GetPointer(PARAM(0)));
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}
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template<void func(u8)> void Wrap() {
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func((u8)PARAM(0));
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}
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#undef PARAM
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#undef FuncReturn
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} // namespace HLE
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