..
custom_textures
custom_tex_manager: Allow old hash in more cases ( #6843 )
2023-08-03 00:51:10 +03:00
debug_utils
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
host_shaders
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
rasterizer_cache
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
renderer_opengl
renderer_vulkan: Fix screenshots under NVIDIA vulkan ( #7082 )
2023-10-22 22:53:14 +03:00
renderer_software
video_core: Use epsilons for clip planes ( #6945 )
2023-09-11 00:29:55 +03:00
renderer_vulkan
renderer_vulkan: Add scissor and viewport to dynamic pipeline state ( #7114 )
2023-11-05 12:26:09 -08:00
shader
shader: Fix address register offset behavior in x64 Jit ( #6942 )
2023-10-18 19:41:36 +03:00
texture
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
CMakeLists.txt
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
command_processor.cpp
command_processor: Fix out-of-bounds float-uniform access ( #7111 )
2023-11-03 03:35:52 -07:00
command_processor.h
geometry_pipeline.cpp
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
geometry_pipeline.h
gpu_debugger.h
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
pica_state.h
Separate the enums from cam/cam.h
2020-08-19 01:45:57 -03:00
pica_types.h
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
pica.cpp
code: Use std::span where appropriate ( #6658 )
2023-07-07 01:52:40 +03:00
pica.h
precompiled_headers.h
Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" ( #6213 )
2022-12-17 16:06:38 +01:00
primitive_assembly.cpp
primitive_assembly.h
rasterizer_accelerated.cpp
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
rasterizer_accelerated.h
video_core: Abstract shader generators. ( #6990 )
2023-09-30 02:06:06 -07:00
rasterizer_interface.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
regs_framebuffer.h
Add vulkan backend ( #6512 )
2023-09-13 01:28:50 +03:00
regs_lighting.h
code: Cleanup and warning fixes from the Vulkan PR ( #6163 )
2022-11-04 23:32:57 +01:00
regs_pipeline.h
CI: fix recent build issues ( #6148 )
2022-10-05 18:43:07 +02:00
regs_rasterizer.h
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
regs_shader.h
gl_rasterizer: Resolve truncation warnings
2020-05-01 06:08:20 -04:00
regs_texturing.h
Rasterizer cache refactor ( #6375 )
2023-04-21 10:14:55 +03:00
regs.cpp
regs.h
renderer_opengl: Header cleanup
2022-08-21 02:22:57 +03:00
renderer_base.cpp
renderer_vulkan: Fix screenshots under NVIDIA vulkan ( #7082 )
2023-10-22 22:53:14 +03:00
renderer_base.h
renderer_vulkan: Fix screenshots under NVIDIA vulkan ( #7082 )
2023-10-22 22:53:14 +03:00
utils.h
vertex_loader.cpp
Refactor software renderer ( #6621 )
2023-06-24 00:59:18 +02:00
vertex_loader.h
video_core.cpp
renderer/opengl: Deduce GLES from actual driver in use. ( #7056 )
2023-10-10 12:52:47 -07:00
video_core.h
code: Remove outdated comment style ( #6640 )
2023-06-25 15:22:41 +05:30