citra/src/video_core
GPUCode 48ee112ceb
Add per game configuration options (#6187)
* common: Move settings to common from core.

- Removes a dependency on core and input_common from common.

* code: Wrap settings values

* Port from yuzu to allow per game settings

* citra_qt: Initial per-game settings dialog

* citra_qt: Use new API for read/save of config values

* citra_qt: Per game audio settings

* citra_qt: Per game graphics settings

* citra_qt: Per game system settings

* citra_qt: Per game general settings

* citra_qt: Document and run clang format

* citra_qt: Make icon smaller and centered

* citra_qt: Remove version number

* Not sure how to extract that, can always add it back later

* citra_qt: Wrap UISettings

* citra_qt: Fix unthottled fps setting

* citra_qt: Remove margin in emulation tab

* citra_qt: Implement some suggestions

* Bring back speed switch hotkey

* Allow configuration when game is running

* Rename/adjust UI stuff

* citra_qt: Fix build with separate windows

* citra_qt: Address feedback

* citra_qt: Log per-game settings before launching games

* citra_qt: Add shader cache options

* Also fix android build

* citra_qt: Add DLC menu option

* citra_qt: Run clang-format

* citra_qt: Adjust for time offset

* citra_qt: Implement suggestions

* Run clang-format

Co-authored-by: bunnei <bunneidev@gmail.com>
2022-12-08 13:27:25 +02:00
..
debug_utils
rasterizer_cache Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
renderer_opengl Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
shader src/CMakeLists: Enforce multiple warnings on MSVC (#5692) 2022-11-09 23:14:28 +01:00
swrasterizer Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
texture Resolve compilation errors related to the Color namespace change 2022-11-15 11:25:51 +01:00
CMakeLists.txt Add nearest neighbor texture filter (#6189) 2022-11-16 18:55:14 +01:00
command_processor.cpp command_processor: Resolve undefined behavior type punning 2020-04-27 15:35:21 -04:00
command_processor.h
generate_shaders.cmake
geometry_pipeline.cpp code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
geometry_pipeline.h
gpu_debugger.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
pica_state.h Separate the enums from cam/cam.h 2020-08-19 01:45:57 -03:00
pica_types.h
pica.cpp pica_state: Make use of std::array 2020-04-27 15:35:18 -04:00
pica.h
primitive_assembly.cpp
primitive_assembly.h Fix savestates compatibility (#5256) 2020-04-20 16:21:37 +02:00
rasterizer_interface.h
regs_framebuffer.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_lighting.h code: Cleanup and warning fixes from the Vulkan PR (#6163) 2022-11-04 23:32:57 +01:00
regs_pipeline.h CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
regs_rasterizer.h
regs_shader.h gl_rasterizer: Resolve truncation warnings 2020-05-01 06:08:20 -04:00
regs_texturing.h
regs.cpp
regs.h renderer_opengl: Header cleanup 2022-08-21 02:22:57 +03:00
renderer_base.cpp Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
renderer_base.h Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00
utils.h
vertex_loader.cpp CI: fix recent build issues (#6148) 2022-10-05 18:43:07 +02:00
vertex_loader.h
video_core.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
video_core.h Add "Separate Windows" LayoutOption (#6177) 2022-11-17 16:37:30 +01:00