62792b6b0e
By only loading data from disk when creating an instance of this new class instead of on every method call, we save a lot of file open operations, which due to SAF are very expensive. This should noticeably speed up game list scanning. No intended change in what metadata is shown. |
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.. | ||
android | ||
audio_core | ||
citra | ||
citra_qt | ||
common | ||
core | ||
dedicated_room | ||
input_common | ||
network | ||
tests | ||
video_core | ||
web_service | ||
.clang-format | ||
CMakeLists.txt |