..
adts_reader.cpp
audio_core: hle: mf: address yet another batch of reviews
2019-02-09 13:55:42 -07:00
adts.h
audio_core: hle: mf: address yet another batch of reviews
2019-02-09 13:55:42 -07:00
common.h
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
decoder.cpp
more reviews addressed
2019-02-09 11:55:12 +01:00
decoder.h
Improve aac decoder selection
2019-12-08 16:18:39 -07:00
fdk_decoder.cpp
Implements fdk_aac decoder ( #4764 )
2020-02-23 11:01:21 +01:00
fdk_decoder.h
Implements fdk_aac decoder ( #4764 )
2020-02-23 11:01:21 +01:00
ffmpeg_decoder.cpp
Reenable AAC FFMPEG decoding
2019-12-16 19:23:43 -07:00
ffmpeg_decoder.h
Improve aac decoder selection
2019-12-08 16:18:39 -07:00
ffmpeg_dl.cpp
more reviews addressed
2019-02-09 11:55:12 +01:00
ffmpeg_dl.h
more reviews addressed
2019-02-09 11:55:12 +01:00
filter.cpp
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
filter.h
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
hle.cpp
Implements fdk_aac decoder ( #4764 )
2020-02-23 11:01:21 +01:00
hle.h
audio_core/hle,lle: implement UnloadComponent
2018-12-21 20:49:21 -05:00
mixers.cpp
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
mixers.h
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
pipe.h
audio_core: Remove global state
2018-02-03 15:15:17 +00:00
shared_memory.h
Merge pull request #4655 from tgsm/gcc-version
2019-02-22 16:21:21 -05:00
source.cpp
Prevent out of memory errors when the game passes in an improper length value
2019-12-14 18:18:59 -07:00
source.h
audio_core: use nested namespaces
2019-02-17 23:41:48 -05:00
wmf_decoder_utils.cpp
Dynamically load Media Foundation
2019-12-08 13:54:27 -07:00
wmf_decoder_utils.h
Dynamically load Media Foundation
2019-12-08 13:54:27 -07:00
wmf_decoder.cpp
Improve aac decoder selection
2019-12-08 16:18:39 -07:00
wmf_decoder.h
Improve aac decoder selection
2019-12-08 16:18:39 -07:00