Pierre de La Morinerie 0735630744 Use regular uniform location
The support for GL_ARB_explicit_uniform_location is not that good
(53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location).

This fix the shader compilation on Intel HD 4000 (#1222).
2015-11-25 11:56:11 +01:00
..
2015-11-12 20:39:30 +02:00
2015-11-25 11:56:11 +01:00