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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-25 16:28:57 +05:30
Fixed iterating bug with initializing mesh batches
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d38926b86a
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4df1024a55
@ -23,11 +23,7 @@ struct MeshHeader {
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uint64_t flags;
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}; // put these in an array of size: [header.numMesh]
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struct Positions {
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float x, y, z;
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};
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struct Normals {
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struct Coordinate {
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float x, y, z;
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};
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@ -43,10 +39,7 @@ struct BoneWeights {
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uint16_t weights; // <format=hex>
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};
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// This is where most of the parsing will be.
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// this struct is in-order of what the file format will have.
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struct Batch {
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struct BatchData {
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int16_t numVertex;
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int16_t uB;
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uint32_t padding; // <format=hex>
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@ -56,16 +49,27 @@ struct Batch {
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uint64_t offsetBoneIndexes; // <format=hex>
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uint64_t offsetBoneWeights; // <format=hex>
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uint64_t offsets[1]; // <format=hex>
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};
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struct VertexData {
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// following structs should in an array of size numVertex
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struct Positions *p;
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struct Normals *n;
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struct Coordinate *positions;
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struct Coordinate *normals;
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struct UVs *u;
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struct BoneIndexes *bi;
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struct BoneWeights *bw;
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};
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// This is where most of the parsing will be.
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// this struct is in-order of what the file format will have.
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struct Batch {
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struct BatchData *bd;
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struct VertexData vd;
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};
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struct Mesh {
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struct Batch b;
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// may contain multiple batches
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struct Batch *b;
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};
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#pragma pack(pop)
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@ -76,15 +80,13 @@ void printmeshheader(struct MeshHeader*);
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void printmeshbatch(struct Batch*);
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void printpositions(struct Positions*, unsigned int);
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void printnormals(struct Normals*, unsigned int);
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void printcoordinate(struct Coordinate*, unsigned int);
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// ** = 'pass by reference' of a pointer to struct
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bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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// ** = 'pass by reference' of a pointer to struct
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bool getmeshbatch(struct Batch**,
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bool getmeshbatch(struct Batch*,
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struct MeshHeader*,
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const char * const);
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@ -28,18 +28,20 @@ void printmeshbatch(struct Batch *b) {
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if (b == NULL) {
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return;
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}
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printf("number of vertices %x\n", b -> numVertex);
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printf("unknown byte %x\n", b -> uB);
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printf("padding %x\n", b -> padding);
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printf("offsetPositions %x\n", b -> offsetPositions);
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printf("offsetNormals %x\n", b -> offsetNormals);
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printf("offsetUVs %x\n", b -> offsetUVs);
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printf("offsetBoneIndexes %x\n", b -> offsetBoneIndexes);
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printf("offsetBoneWeights %x\n", b -> offsetBoneWeights);
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printf("offsets %x\n\n", b -> offsets[0]);
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struct BatchData *bd = b -> bd;
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printf("number of vertices %x\n", bd -> numVertex);
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printf("unknown byte %x\n", bd -> uB);
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printf("padding %x\n", bd -> padding);
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printf("offsetPositions %x\n", bd -> offsetPositions);
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printf("offsetNormals %x\n", bd -> offsetNormals);
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printf("offsetUVs %x\n", bd -> offsetUVs);
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printf("offsetBoneIndexes %x\n", bd -> offsetBoneIndexes);
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printf("offsetBoneWeights %x\n", bd -> offsetBoneWeights);
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printf("offsets %x\n\n", bd -> offsets[0]);
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printcoordinate(b -> vd.positions, 3);
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}
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void printpositions(struct Positions *p, unsigned int count) {
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void printcoordinate(struct Coordinate *p, unsigned int count) {
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if (p == NULL) {
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return;
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}
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@ -49,16 +51,6 @@ void printpositions(struct Positions *p, unsigned int count) {
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}
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}
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void printnormals(struct Normals *n, unsigned int count) {
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if (n == NULL) {
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return;
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}
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unsigned int i;
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for (i = 0; i < count; i++) {
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printf("(%f, %f, %f)\n", (n[i]).x, (n[i]).y, (n[i]).z);
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}
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}
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bool getmeshheader(struct MeshHeader **hs,
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unsigned int i,
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const char * const filedata) {
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@ -76,7 +68,7 @@ bool getmeshheader(struct MeshHeader **hs,
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return done;
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}
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bool getmeshbatch(struct Batch **b,
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bool getmeshbatch(struct Batch *b,
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struct MeshHeader *h,
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const char * const filedata) {
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bool done = false;
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@ -84,12 +76,16 @@ bool getmeshbatch(struct Batch **b,
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return done;
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}
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unsigned int offset = h -> offsetBatches;
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*b = (struct Batch*)(filedata + offset);
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(*b) -> p = (struct Positions*)(filedata + ((*b) -> offsetPositions));
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(*b) -> n = (struct Normals*)(filedata + ((*b) -> offsetNormals));
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(*b) -> u = (struct UVs*)(filedata + ((*b) -> offsetUVs));
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(*b) -> bi = (struct BoneIndexes*)(filedata + ((*b) -> offsetBoneIndexes));
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(*b) -> bw = (struct BoneWeights*)(filedata + ((*b) -> offsetBoneWeights));
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struct BatchData *d1 = NULL;
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struct VertexData d2;
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d1 = (struct BatchData*) (filedata + offset);
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d2.positions = (struct Coordinate*) (filedata + (d1 -> offsetPositions));
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d2.normals = (struct Coordinate*) (filedata + (d1 -> offsetNormals));
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d2.u = (struct UVs*) (filedata + (d1 -> offsetUVs));
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d2.bi = (struct BoneIndexes*)(filedata + (d1 -> offsetBoneIndexes));
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d2.bw = (struct BoneWeights*)(filedata + (d1 -> offsetBoneWeights));
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b -> bd = d1;
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b -> vd = d2;
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done = true;
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return done;
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}
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10
test/main.c
10
test/main.c
@ -113,18 +113,18 @@ void extractmeshes(const char *filedata,
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}
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struct Header *h = (struct Header*)filedata;
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struct MeshHeader *mh = NULL;
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struct Batch *b = NULL;
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struct Batch b;
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unsigned int i;
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unsigned int j;
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bool ok;
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//h -> numMesh
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for (i = 0; i < 2; i++) {
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for (i = 0; i < h -> numMesh; i++) {
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ok = getmeshheader(&mh, i, filedata);
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if (ok) {
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for (j = 0; j < mh -> numBatch; j++) {
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// for (j = 0; j < mh -> numBatch; j++) {
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getmeshbatch(&b, mh, filedata);
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printmeshbatch(b);
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} // end for
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printmeshbatch(&b);
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// } // end for
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} // end if
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} // end for
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}
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