mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-25 16:28:57 +05:30
Clean up and reordering of devil1tex component
This commit is contained in:
parent
81af655f35
commit
5462ec025e
@ -3,9 +3,10 @@
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#pragma pack(push, 1)
|
||||
|
||||
// disable struct padding
|
||||
// to easily impose struct on plain data.
|
||||
#pragma pack(push, 1)
|
||||
|
||||
struct TexturePack {
|
||||
char id[4];
|
||||
@ -36,12 +37,42 @@ struct TextureBatch {
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
// re-enable stuct padding for whatever other reason.
|
||||
|
||||
// -------------------------------------------------------+
|
||||
// Functions
|
||||
// -------------------------------------------------------+
|
||||
|
||||
// Print Texture Pack Header.
|
||||
void printtph(struct TexturePack*);
|
||||
|
||||
// Print Texture Batch Descriptor.
|
||||
void printtbd(struct TextureBatchDescriptor*);
|
||||
|
||||
// Get Texture Batch Descriptor.
|
||||
// ** = 'pass by reference' of a pointer to struct
|
||||
bool gettexdescriptor(struct TextureBatchDescriptor**,
|
||||
unsigned int,
|
||||
const char *,
|
||||
unsigned int);
|
||||
|
||||
// Get Texture Batch.
|
||||
// ** = 'pass by reference' of a pointer to struct
|
||||
bool gettexbatch(struct TextureBatch**,
|
||||
unsigned int,
|
||||
const char*,
|
||||
unsigned int);
|
||||
|
||||
// Unpack Texture Batch
|
||||
bool unpacktexbatch(struct Texture*,
|
||||
unsigned int,
|
||||
const char*,
|
||||
const unsigned int);
|
||||
|
||||
// -------------------------------------------------------+
|
||||
// Retired Functions
|
||||
// These require the client allocate more on the heap.
|
||||
// -------------------------------------------------------+
|
||||
|
||||
void gettbd(struct TextureBatchDescriptor**,
|
||||
const char*,
|
||||
unsigned int);
|
||||
@ -56,19 +87,4 @@ void locatetextures(unsigned int*,
|
||||
struct TexturePack*,
|
||||
struct TextureBatchDescriptor**);
|
||||
|
||||
bool gettexdescriptor(struct TextureBatchDescriptor**,
|
||||
unsigned int,
|
||||
const char *,
|
||||
unsigned int);
|
||||
|
||||
bool gettexbatch(struct TextureBatch**,
|
||||
unsigned int,
|
||||
const char*,
|
||||
unsigned int);
|
||||
|
||||
bool unpacktexbatch(struct Texture*,
|
||||
unsigned int,
|
||||
const char*,
|
||||
const unsigned int);
|
||||
|
||||
#endif
|
||||
|
143
src/devil1tex.c
143
src/devil1tex.c
@ -25,6 +25,76 @@ void printtbd(struct TextureBatchDescriptor *bd) {
|
||||
}
|
||||
}
|
||||
|
||||
bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
unsigned int filesize) {
|
||||
// starts after the pack header.
|
||||
bool done = false;
|
||||
unsigned int offset = sizeof(struct TexturePack);
|
||||
offset += sizeof(struct TextureBatchDescriptor) * i;
|
||||
if (filedata != NULL) {
|
||||
*descriptor = (struct TextureBatchDescriptor*)(filedata + offset);
|
||||
done = true;
|
||||
}
|
||||
return done;
|
||||
}
|
||||
|
||||
bool gettexbatch(struct TextureBatch **batch,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
unsigned int filesize) {
|
||||
struct TexturePack *p = NULL;
|
||||
if (filedata == NULL) { // no data to get batch from.
|
||||
return false;
|
||||
}
|
||||
p = (struct TexturePack*)filedata;
|
||||
if (i > p -> batchNumber) { // no such batch in texture pack
|
||||
return false;
|
||||
}
|
||||
if (i == 0) {
|
||||
*batch = (struct TextureBatch*)(filedata + (p -> firstBatchOffset));
|
||||
return true;
|
||||
}
|
||||
struct TextureBatchDescriptor *d = NULL;
|
||||
// find how large are previous batches in total
|
||||
// in order to jump to specified texture batch
|
||||
unsigned int pastbatchsize = p -> firstBatchOffset;
|
||||
unsigned int j;
|
||||
for (j = 0; j < i; j++) {
|
||||
gettexdescriptor(&d, j, filedata, filesize);
|
||||
pastbatchsize += (d -> textureSize * d -> texNumber);
|
||||
}
|
||||
*batch = (struct TextureBatch*)(filedata + pastbatchsize);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool unpacktexbatch(struct Texture *t,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
const unsigned int filesize) {
|
||||
if (filedata == NULL) {
|
||||
return false;
|
||||
}
|
||||
struct TextureBatch *b = NULL;
|
||||
struct TextureBatchDescriptor *d = NULL;
|
||||
gettexbatch(&b, i, filedata, filesize);
|
||||
gettexdescriptor(&d, i, filedata, filesize);
|
||||
|
||||
// first texture is at the start of the batch
|
||||
// second texture is right after.
|
||||
unsigned int j;
|
||||
for (j = 0; j < d -> texNumber; j++) {
|
||||
t[j].data = (unsigned char*)b + (d -> textureSize * j);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------+
|
||||
// Retired Functions
|
||||
// -------------------------------------------------------+
|
||||
|
||||
|
||||
// get texture pack descriptors
|
||||
void gettbd (struct TextureBatchDescriptor **descriptors,
|
||||
const char *filedata,
|
||||
@ -95,79 +165,6 @@ void locatetextures(unsigned int *t,
|
||||
}
|
||||
}
|
||||
}
|
||||
// -------------------------------------------------------+
|
||||
// Revision Functions
|
||||
// -------------------------------------------------------+
|
||||
|
||||
// ** = 'pass by reference' of a pointer to struct
|
||||
bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
unsigned int filesize) {
|
||||
// starts after the pack header.
|
||||
bool done = false;
|
||||
unsigned int offset = sizeof(struct TexturePack);
|
||||
offset += sizeof(struct TextureBatchDescriptor) * i;
|
||||
if (filedata != NULL) {
|
||||
*descriptor = (struct TextureBatchDescriptor*)(filedata + offset);
|
||||
done = true;
|
||||
}
|
||||
// printf("%x %x", *descriptor, filedata);
|
||||
return done;
|
||||
}
|
||||
|
||||
// ** = 'pass by reference' of a pointer to struct
|
||||
bool gettexbatch(struct TextureBatch **batch,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
unsigned int filesize) {
|
||||
struct TexturePack *p = NULL;
|
||||
if (filedata == NULL) { // no data to get batch from.
|
||||
return false;
|
||||
}
|
||||
p = (struct TexturePack*)filedata;
|
||||
if (i > p -> batchNumber) { // no such batch in texture pack
|
||||
return false;
|
||||
}
|
||||
if (i == 0) {
|
||||
*batch = (struct TextureBatch*)(filedata + (p -> firstBatchOffset));
|
||||
return true;
|
||||
}
|
||||
struct TextureBatchDescriptor *d = NULL;
|
||||
// find how large are previous batches in total
|
||||
// in order to jump to specified texture batch
|
||||
unsigned int pastbatchsize = p -> firstBatchOffset;
|
||||
unsigned int j;
|
||||
for (j = 0; j < i; j++) {
|
||||
gettexdescriptor(&d, j, filedata, filesize);
|
||||
pastbatchsize += (d -> textureSize * d -> texNumber);
|
||||
}
|
||||
*batch = (struct TextureBatch*)(filedata + pastbatchsize);
|
||||
//printf("batch offset: %x i: %d\n" , (p -> firstBatchOffset) + pastbatchsize, i);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool unpacktexbatch(struct Texture *t,
|
||||
unsigned int i,
|
||||
const char *filedata,
|
||||
const unsigned int filesize) {
|
||||
if (filedata == NULL) {
|
||||
return false;
|
||||
}
|
||||
struct TextureBatch *b = NULL;
|
||||
struct TextureBatchDescriptor *d = NULL;
|
||||
gettexbatch(&b, i, filedata, filesize);
|
||||
gettexdescriptor(&d, i, filedata, filesize);
|
||||
|
||||
// first texture is at the start of the batch
|
||||
// second texture is right after.
|
||||
unsigned int j;
|
||||
for (j = 0; j < d -> texNumber; j++) {
|
||||
t[j].data = (unsigned char*)b + (d -> textureSize * j);
|
||||
//printf("unpack relative batch offset %x i= %i t.data= %x\n" , ((d -> textureSize * j)), i, t[j].data);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user