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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-26 00:38:55 +05:30
Merge branch 'feature/getheaderfns' of scuti/lib3ddevil1 into feature/pythonbinding
This commit is contained in:
commit
a12140f4ac
@ -65,6 +65,10 @@ class Devil1TEX_FN(ctypes.Structure):
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("printbatchdesc", ctypes.CFUNCTYPE(
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("printbatchdesc", ctypes.CFUNCTYPE(
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None,
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None,
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ctypes.POINTER(TextureBatchDescriptor))),
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ctypes.POINTER(TextureBatchDescriptor))),
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("getheader", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(ctypes.POINTER(TexturePack)),
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ctypes.c_char_p)),
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("getbatchdesc", ctypes.CFUNCTYPE(
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("getbatchdesc", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.c_bool,
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ctypes.POINTER(TextureBatchDescriptor),
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ctypes.POINTER(TextureBatchDescriptor),
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@ -179,6 +183,10 @@ class Devil1GEO_FN(ctypes.Structure):
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("printcoordinate", ctypes.CFUNCTYPE(
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("printcoordinate", ctypes.CFUNCTYPE(
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None,
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None,
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ctypes.POINTER(Coordinate))),
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ctypes.POINTER(Coordinate))),
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("getheader", ctypes.CFUNCTYPE(
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None,
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ctypes.POINTER(ctypes.POINTER(Header)),
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ctypes.c_char_p)),
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("getmeshheader", ctypes.CFUNCTYPE(
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("getmeshheader", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.c_bool,
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ctypes.POINTER(MeshHeader),
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ctypes.POINTER(MeshHeader),
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@ -59,10 +59,10 @@ void writemesh(const struct MeshHeader *mh,
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void extractmeshes(const char *filedata,
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void extractmeshes(const char *filedata,
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const char *filename,
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const char *filename,
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unsigned int filesize) {
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unsigned int filesize) {
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if (filedata == NULL || filesize <= 0) {
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struct Header *h = NULL;
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if (!(DEVIL1GEO.getheader(&h, filedata))|| filesize <= 0) {
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return;
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return;
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}
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}
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struct Header *h = (struct Header*)filedata;
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struct MeshHeader *mh = NULL;
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struct MeshHeader *mh = NULL;
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struct Mesh m;
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struct Mesh m;
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m.b = NULL;
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m.b = NULL;
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@ -8,10 +8,9 @@ void extracttextures(const char *filedata,
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struct Texture *t = NULL;
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struct Texture *t = NULL;
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struct TextureBatchDescriptor *d = NULL;
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struct TextureBatchDescriptor *d = NULL;
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char * fmt = NULL;
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char * fmt = NULL;
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if (filedata == NULL || filesize == 0) {
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if (!(DEVIL1TEX.getheader(&p, filedata)) || filesize == 0) {
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return;
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return;
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}
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}
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p = (struct TexturePack*)filedata;
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fmt = (char*)malloc(strlen(filename) + 3 + 4);
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fmt = (char*)malloc(strlen(filename) + 3 + 4);
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unsigned int i;
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unsigned int i;
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unsigned int j;
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unsigned int j;
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@ -85,6 +85,9 @@ typedef struct {
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// input: pointer to struct
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// input: pointer to struct
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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// input: pointer to struct, file data
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bool (* const getheader) (struct Header**, const char*);
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// input: pointer of pointer to struct, order, file data
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// input: pointer of pointer to struct, order, file data
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// ** = 'pass by reference' of a pointer to struct
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getmeshheader) (struct MeshHeader**,
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bool (* const getmeshheader) (struct MeshHeader**,
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@ -96,11 +99,11 @@ typedef struct {
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unsigned int offset,
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unsigned int offset,
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const char * const);
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const char * const);
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// input: pointer to struct, order, file data
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// input: pointer to struct, order, file data, file size
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bool (* const getmesh) (struct Mesh*,
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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unsigned int i,
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const char*,
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const char*,
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unsigned int filesize);
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unsigned int);
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} fn_devil1geo;
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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extern fn_devil1geo const DEVIL1GEO;
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@ -45,6 +45,9 @@ typedef struct {
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// input: pointer to struct
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// input: pointer to struct
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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// input: pointer to struct, file data
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bool (* const getheader) (struct TexturePack**, const char*);
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// input: pointer of pointer to struct, order, file data, file size
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// input: pointer of pointer to struct, order, file data, file size
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// ** = 'pass by reference' of a pointer to struct
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// ** = 'pass by reference' of a pointer to struct
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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@ -9,6 +9,7 @@ static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static void printcoordinate(struct Coordinate*, unsigned int);
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static bool getgheader(struct Header**, const char*);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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@ -20,6 +21,7 @@ fn_devil1geo const DEVIL1GEO = {printgheader,
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printmeshheader,
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printmeshheader,
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printmeshbatch,
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printmeshbatch,
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printcoordinate,
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printcoordinate,
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getgheader,
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getmeshheader,
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getmeshheader,
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getmeshbatch,
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getmeshbatch,
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getmesh};
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getmesh};
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@ -74,14 +76,22 @@ static void printcoordinate(struct Coordinate *p, unsigned int count) {
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}
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}
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}
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}
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static bool getgheader(struct Header** h, const char* filedata) {
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if (filedata == NULL) {
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return false;
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}
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(*h) = (struct Header*)filedata;
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return true;
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}
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static bool getmeshheader(struct MeshHeader **hs,
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static bool getmeshheader(struct MeshHeader **hs,
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unsigned int i,
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unsigned int i,
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const char * const filedata) {
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const char * const filedata) {
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bool done = false;
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bool done = false;
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if (hs == NULL || filedata == NULL) {
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struct Header *h = NULL;
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if (hs == NULL || !(getgheader(&h, filedata))) {
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return done;
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return done;
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}
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}
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struct Header *h = (struct Header*)filedata;
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if (h -> numMesh < i) {
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if (h -> numMesh < i) {
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return done;
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return done;
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}
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}
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@ -8,8 +8,10 @@ static void printtph(struct TexturePack*);
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// Print Texture Batch Descriptor.
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// Print Texture Batch Descriptor.
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static void printtbd(struct TextureBatchDescriptor*);
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static void printtbd(struct TextureBatchDescriptor*);
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// Get Texture Batch Descriptor.
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// Get Texture Pack Header
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static inline bool getpackheader(struct TexturePack**, const char*);
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// Get Texture Batch Descriptor.
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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unsigned int,
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unsigned int,
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const char *,
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const char *,
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@ -30,6 +32,7 @@ static bool unpacktexbatch(struct Texture*,
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fn_devil1tex const DEVIL1TEX = {printtph,
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fn_devil1tex const DEVIL1TEX = {printtph,
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printtbd,
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printtbd,
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getpackheader,
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gettexdescriptor,
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gettexdescriptor,
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gettexbatch,
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gettexbatch,
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unpacktexbatch};
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unpacktexbatch};
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@ -55,6 +58,14 @@ static void printtbd(struct TextureBatchDescriptor *bd) {
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}
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}
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}
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}
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inline static bool getpackheader(struct TexturePack** p, const char *filedata) {
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if (filedata == NULL) {
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return false;
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}
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(*p) = (struct TexturePack*)filedata;
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return true;
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}
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static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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unsigned int i,
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unsigned int i,
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const char *filedata,
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const char *filedata,
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@ -75,10 +86,9 @@ static bool gettexbatch(struct TextureBatch **batch,
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const char *filedata,
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const char *filedata,
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unsigned int filesize) {
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unsigned int filesize) {
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struct TexturePack *p = NULL;
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struct TexturePack *p = NULL;
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if (filedata == NULL) { // no data to get batch from.
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if (!(getpackheader(&p, filedata))) {
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return false;
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return false;
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}
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}
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p = (struct TexturePack*)filedata;
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if (i > p -> batchNumber) { // no such batch in texture pack
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if (i > p -> batchNumber) { // no such batch in texture pack
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return false;
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return false;
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}
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}
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