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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-29 10:12:02 +05:30
Updated offset related attributes before file write.
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240864050e
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@ -62,6 +62,6 @@ void append(const char *filename, const char *t, unsigned size) {
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if (written == 0) {
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if (written == 0) {
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perror("write error");
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perror("write error");
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}
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}
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printf("wrote %d\n", written);
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printf("wrote %x\n", written);
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}
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}
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}
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}
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@ -1,13 +1,37 @@
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#include "common.h"
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#include "common.h"
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#include "devil1geo.h"
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#include "devil1geo.h"
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void writemesh(struct MeshHeader *mh, struct Mesh *m, const char *filename, unsigned int i) {
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void writemesh(const struct MeshHeader *mh,
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const struct Mesh *m,
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const char *filename,
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unsigned int i) {
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char *fn = (char*)malloc(strlen(filename) + 3 + 4);
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char *fn = (char*)malloc(strlen(filename) + 3 + 4);
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sprintf(fn, "%s_%d.msh", filename, i);
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sprintf(fn, "%s_%d.msh", filename, i);
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struct Header h = {
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1,
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0,
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0,
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0,
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0xCCCCCCCC,
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0
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};
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// mesh header offset batches need to be changed for compability with parsing.
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struct MeshHeader newmh = *(mh);
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newmh.offsetBatches = sizeof(struct Header) + sizeof(struct MeshHeader);
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// batch data the same treatment.
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struct BatchData newbatch = *(m -> b) -> bd;
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unsigned int vertices = m -> b -> bd -> numVertex;
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unsigned int vertices = m -> b -> bd -> numVertex;
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write(fn, (char*)mh, sizeof(struct MeshHeader));
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newbatch.offsetPositions = sizeof(struct MeshHeader) + sizeof(struct BatchData);
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append(fn, (char*)(m -> b -> bd), sizeof(struct BatchData));
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newbatch.offsetNormals = newbatch.offsetPositions + (sizeof(struct Coordinate) * vertices);
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newbatch.offsetUVs = newbatch.offsetNormals + (sizeof(struct Coordinate) * vertices);
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newbatch.offsetBoneIndexes = newbatch.offsetUVs + (sizeof(struct UVs) * vertices);
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newbatch.offsetBoneWeights = newbatch.offsetBoneIndexes + (sizeof(struct BoneIndexes) * vertices);
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// write to file.
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write(fn, (char*)(&h), sizeof(struct Header));
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append(fn, (char*)(&newmh), sizeof(struct MeshHeader));
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append(fn, (char*)(&newbatch), sizeof(struct BatchData));
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append(fn, (char*)(m -> b -> vd.positions), sizeof(struct Coordinate) * vertices);
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append(fn, (char*)(m -> b -> vd.positions), sizeof(struct Coordinate) * vertices);
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DEVIL1GEO.printcoordinate(m -> b -> vd.positions, 3);
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append(fn, (char*)(m -> b -> vd.normals), sizeof(struct Coordinate) * vertices);
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append(fn, (char*)(m -> b -> vd.normals), sizeof(struct Coordinate) * vertices);
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append(fn, (char*)(m -> b -> vd.u), sizeof(struct UVs) * vertices);
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append(fn, (char*)(m -> b -> vd.u), sizeof(struct UVs) * vertices);
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append(fn, (char*)(m -> b -> vd.bi), sizeof(struct BoneIndexes) * vertices);
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append(fn, (char*)(m -> b -> vd.bi), sizeof(struct BoneIndexes) * vertices);
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@ -31,7 +55,6 @@ void extractmeshes(const char *filedata,
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m.b = (struct Batch*)malloc(sizeof(struct Batch) * (mh -> numBatch));
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m.b = (struct Batch*)malloc(sizeof(struct Batch) * (mh -> numBatch));
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if (m.b != NULL) {
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if (m.b != NULL) {
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DEVIL1GEO.getmesh(&m, i, filedata);
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DEVIL1GEO.getmesh(&m, i, filedata);
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// do something with mesh e.g write to file.
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writemesh(mh, &m, filename, i);
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writemesh(mh, &m, filename, i);
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free(m.b);
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free(m.b);
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}
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}
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@ -43,8 +66,6 @@ int main(int argc, char ** argv) {
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char *f = argv[1];
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char *f = argv[1];
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unsigned int bufsize = 0;
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unsigned int bufsize = 0;
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char *buffer = loadfile(f, &bufsize);
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char *buffer = loadfile(f, &bufsize);
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// unpackpld(buffer, bufsize, f);
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// exporttextures(buffer, bufsize, f);
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extractmeshes(buffer, bufsize, f);
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extractmeshes(buffer, bufsize, f);
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free(buffer);
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free(buffer);
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return 0;
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return 0;
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@ -113,7 +113,7 @@ static bool getmesh(struct Mesh *m,
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for (j = 0; j < mh -> numBatch; j++) {
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for (j = 0; j < mh -> numBatch; j++) {
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unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData);
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unsigned int offset = mh->offsetBatches + j * sizeof(struct BatchData);
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getmeshbatch(&b, offset, filedata);
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getmeshbatch(&b, offset, filedata);
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printmeshbatch(&b);
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// printmeshbatch(&b);
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m -> b[j] = b;
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m -> b[j] = b;
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}
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}
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done = true;
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done = true;
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