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Updated texture example to iterate through all textures.
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@ -209,19 +209,21 @@ Example Logic: Extract Pld's
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fw.write(chunk)
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fw.write(chunk)
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i += 1
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i += 1
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Example Logic: Extract Textures
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Example Logic: Extract Textures from a Single Batch
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from ctypes import *
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with open("pl01.pld_1.txp", "rb") as f:
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with open("pl01.pld_1.txp", "rb") as f:
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data = f.read()
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data = f.read()
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tx = pyTextureBatch(0, data)
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tp = pyTexturePack(data)
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filename = "texture"
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filename = "texture" # part 1 of output file name
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i = 0
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id = 0 # part 2 of output file name
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bd = pyTextureBatchDescriptor(i, data)
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# Iterate through all of the batches in the package.
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size = bd.gettexturesize()
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for i in range(0, tp.getbatchnumber()):
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for texture in tx.gettextures():
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# Get a batch.
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with open(filename + str(i) + ".dds", "wb") as fw:
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tx = pyTextureBatch(i, data)
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fw.write(texture)
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# Iterate through all textures in batch.
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i += 1
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for texture in tx.gettextures():
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with open(filename + str(id) + ".dds", "wb") as fw:
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fw.write(texture)
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id += 1
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Example Logic: Iterate through all MeshHeaders and Meshes:
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Example Logic: Iterate through all MeshHeaders and Meshes:
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with open("pl00.pld_0", "rb") as f:
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with open("pl00.pld_0", "rb") as f:
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