mirror of
https://notabug.org/scuti/lib3ddevil1
synced 2024-11-25 16:28:57 +05:30
148 lines
4.9 KiB
Python
148 lines
4.9 KiB
Python
import ctypes
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from __init__ import libc
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#--------------------------------------+
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# Basic Struct
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#--------------------------------------+
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class TexturePack(ctypes.Structure):
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_pack_ = 1
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_fields_ = [
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("id", ctypes.c_char * 4), # fixed length 4, reverse order
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("batchNumber", ctypes.c_int),
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("firstBatchOffset", ctypes.c_int),
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("unknownA", ctypes.c_int)
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]
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class TextureBatchDescriptor(ctypes.Structure):
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_pack_ = 1
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_fields_ = [
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("batchIdx", ctypes.c_int),
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("hash", ctypes.c_int),
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("texNumber", ctypes.c_int),
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("unknownA", ctypes.c_int * 8),
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("textureSize", ctypes.c_int),
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("unknownB", ctypes.c_int * 30)
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]
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class Texture(ctypes.Structure):
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_pack_ = 1
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_fields_ = [
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("data", ctypes.POINTER(ctypes.c_ubyte))
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]
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class TextureBatch(ctypes.Structure):
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_pack_ = 1
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_fields_ = [
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("batch", ctypes.POINTER(Texture))
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]
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class Devil1TEX_FN(ctypes.Structure):
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_fields_ = [
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("printheader", ctypes.CFUNCTYPE(
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None,
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ctypes.POINTER(TexturePack))),
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("printbatchdesc", ctypes.CFUNCTYPE(
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None,
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ctypes.POINTER(TextureBatchDescriptor))),
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("getheader", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(
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ctypes.POINTER(TexturePack)),
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ctypes.c_char_p)),
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("getbatchdesc", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(
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ctypes.POINTER(TextureBatchDescriptor)),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint)),
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("getbatch", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(
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ctypes.POINTER(TextureBatch)),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint)),
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("gettextures", ctypes.CFUNCTYPE(
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ctypes.c_bool,
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ctypes.POINTER(Texture),
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ctypes.c_uint,
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ctypes.c_char_p,
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ctypes.c_uint))
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]
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devil1tex = Devil1TEX_FN.in_dll(libc, "DEVIL1TEX")
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del libc
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#--------------------------------------+
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# Pythonic Object
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#--------------------------------------+
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class pyTexturePack:
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def __init__(self, filedata):
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self.cstruct = ctypes.pointer(TexturePack())
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if not devil1tex.getheader(ctypes.byref(self.cstruct), filedata):
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raise RuntimeError("failed to get texture pack header")
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return
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def show(self):
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devil1tex.printheader(self.cstruct)
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def getbatchno(self):
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return self.cstruct.contents.batchNumber
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def getfirstbatchoffset(self):
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return self.cstruct.contents.firstBatchOffset
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class pyTextureBatchDescriptor:
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def __init__(self, i, filedata):
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self.cstruct = ctypes.pointer(TextureBatchDescriptor())
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ptrofptr = ctypes.byref(self.cstruct)
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if filedata:
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if not devil1tex.getbatchdesc(
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ptrofptr,
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i,
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filedata,
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len(filedata)):
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raise RuntimeError("failed to get texturebatchdescriptor #" + str(i))
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return
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def show(self):
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devil1tex.printbatchdesc(self.cstruct)
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def getbatchidx(self):
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return self.cstruct.contents.batchIdx
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def gethash(self):
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return self.cstruct.contents.hash
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def gettexno(self):
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return self.cstruct.contents.texNumber
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def gettexturesize(self):
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return self.cstruct.contents.textureSize
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class pyTextureBatch:
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def __init__(self, i, filedata):
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self.cstruct = TextureBatch()
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if filedata:
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self.cstruct.batch = None
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tbd = pyTextureBatchDescriptor(i, filedata)
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self.amount = tbd.gettexno()
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memsize = self.amount * tbd.gettexturesize()
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self.cstruct.batch = ctypes.cast(
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ctypes.create_string_buffer(memsize),
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ctypes.POINTER(Texture))
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if not devil1tex.gettextures(
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self.cstruct.batch,
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i,
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filedata,
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len(filedata)):
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raise RuntimeError("failed to get textures of batch #" + str(i))
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return
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def gettextures(self):
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return self.cstruct.batch[:self.amount]
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