reflex2q3/ReflexToQ3/includes/EntityConverter.hpp

175 lines
7.9 KiB
C++
Raw Normal View History

/*
* =====================================================================================
*
* Filename: EntityConverter.hpp
*
* Description: Convert reflex entities to xonotic entities
* - Simple; operates on single entity at a time
* - Only context provided is information on what entities are related.
* (i.e. a teleport and it's destination) Can get this information
* through the pre-scan constructor of the .map file or by providing
* a queue of all the entities in the file.
* - Throws exceptions upon encountering malformed entities and when
* IO errors occur during object instantiation
*
* Version: 1.0
* Created: 05/27/2017 08:21:14 AM
* Revision: none
* Compiler: gcc
*
* Author: suhrke@teknik.io
*
* =====================================================================================
*/
#ifndef ENTITY_CONVERTER_HPP
#define ENTITY_CONVERTER_HPP
#include <map>
#include <string>
#include <queue>
#include <vector>
class EntityConverter
{
public:
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: Constructor
* Description: Creates entity format mapping
* CAUTION: Requires matchRelated method to be called after this
* Requires: .ent filename for mapping entities from reflex format to xonotic format
* THROWS: runtime_error on .ent format error
* THROWS: std::ios::failure on IO failure
*--------------------------------------------------------------------------------------
*/
EntityConverter(std::string entityMapFile);
/* *--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: Constructor
* Description: Creates entity format mapping and pre-scans for related entities
* Parameter: string entityMapFile, file maps source to target entity formats
* Parameter: string reflexMapFile, for pre-scan
* THROWS: runtime_error on .ent format error
* THROWS: std::ios::failure on IO failure
*--------------------------------------------------------------------------------------
*/
EntityConverter(std::string entityMapFile, std::string reflexMapFile);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: convert
* Description: Converts a single entity from reflex to xonotic format
* Parameter: vector of strings lines, lines that comprise a single entity
* Return: vector of strings, single entity in the converted format
* *IF entity is not supported, returns EMPTY vector
* THROWS: runtime_error on malformed .map file
* THROWS: runtime_error when called before related entities are matched
*--------------------------------------------------------------------------------------
*/
std::vector<std::string> convert(std::vector<std::string> lines);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: matchRelated
* Description: Finds related entities (targets of teleports, etc), call after parsing
* the entire .map
* Parameter: queue of vector of string entities, ALL entities in a .map file
* THROWS: runtime_error when encountering malformed entity
*--------------------------------------------------------------------------------------
*/
void matchRelated(std::queue<std::vector<std::string>> entities);
protected:
private:
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: getOffsetHeight
* Description: Returns a constant
*--------------------------------------------------------------------------------------
*/
float getHeightOffset() { return 32.0; }
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: getAttributeType
* Description: Extracts the type from a line
* Parameter: string "line", entity keyword followed by the type
*--------------------------------------------------------------------------------------
*/
std::string getAttributeType(std::string line);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: mapEntities
* Description: Prepare pickupMapping_
* Parameter: string mapFile, filename of pickup mapping
* Return: true if no error, false if error
*--------------------------------------------------------------------------------------
*/
void mapEntities(std::string mapFile);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: addIfRelated
* Description: If the entity contains a related target/etc, add to map
* Paramater: string line, the previous line (contains entity type)
* Parameter: istream is, an ifstream or a stringstream containing a
* single entity
*--------------------------------------------------------------------------------------
*/
void addIfRelated(std::string &line, std::istream &is);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: offsetHeight
* Description: Reflex coordinates place entities at the ground and Xonotic entities
* are at about center of player height. Offset accordingly.
* Paramater: string coordinate, float value passed as string
* Return: string, float value passed as string
*--------------------------------------------------------------------------------------
*/
std::string offsetHeight(std::string coordinate);
/*
*--------------------------------------------------------------------------------------
* Class: EntityConverter
* Method: EntityConverter :: convert~EntityName~
* Description: Multiple methods to convert entity from reflex to xonotic format
* Parameter: vector of strings entity, multi-lined entity
* Return: vector of strings, the converted entity
*--------------------------------------------------------------------------------------
*/
std::vector<std::string> convertPickup(std::vector<std::string> &entity);
std::vector<std::string> convertPlayerSpawn(std::vector<std::string> &entity);
std::vector<std::string> convertJumpPad(std::vector<std::string> &entity);
std::vector<std::string> convertTeleporter(std::vector<std::string> &entity);
std::vector<std::string> convertTarget(std::vector<std::string> &entity);
std::vector<std::string> convertRaceStart(std::vector<std::string> &entity);
std::vector<std::string> convertRaceFinish(std::vector<std::string> &entity);
void printMapping(); //DEBUG
void printTargetSources(); //DEBUG
// Related entities must be matched prior to entity conversion
bool areEntitiesMatched_;
// Map Reflex pickup IDs to Xonotic pickup identifiers
std::map<int, std::string> pickupMapping_;
// Map targets (by name) to their source type
std::map<std::string, std::string> targetMap_;
};
#endif //ENTITY_CONVERTER_HPP