Parser accidentally omitted added to directory.

This commit is contained in:
2017-05-05 19:40:31 -07:00
parent 9716687f45
commit 98c2ec2a20
2 changed files with 250 additions and 0 deletions

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#define KEYWORD_ENTITY "entity"
#define KEYWORD_BRUSH "brush"
#define KEYWORD_VERTICES "vertices"
#define KEYWORD_FACES "faces"
#define KEYWORD_GLOBAL "global"
#define KEYWORD_PREFAB "prefab"
#include "oopless-parser.hpp"
#include "brushdef.hpp"
#include <sstream>
#include <iostream>
using namespace std;
// place holding functions to test proper control flow.
bool write(const struct TBrush &geometry,
ofstream &fout,
void (*b) (stringstream &, const vector<TPlanePoints> &)) {
bool ok = true;
if (geometry.m_Vertices.size() < 1) {
cerr << "error: geometry has no vertices" << endl;
ok = false;
}
if (geometry.m_Faces.size() < 1) {
cerr << "error: geometry has no faces"<< endl;
ok = false;
}
if (ok) {
fout << GetBrushString(geometry, b);
}
return ok;
}
void write(const vector<string> &entity, ofstream &fo) {
;
}
// entities will vary widely depending on their type and available flags.
// for now, acquire entity data, and handle their conversion in the write methods.
vector<string> get_entity(ifstream &f) {
vector<string> output;
string line;
unsigned int pos = f.tellg();
while (getline(f, line)) {
if (line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos) {
f.seekg(pos);
return output;
} else {
output.push_back(line);
}
pos = f.tellg();
}
}
vector<Eigen::Vector3f> parse_vertices(ifstream &f) {
#define FIRSTCH(x) x[0]
vector<Eigen::Vector3f> output;
string line;
unsigned int pos = f.tellg();
while(getline(f, line)) {
if (line.find(KEYWORD_FACES) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos) {
f.seekg(pos);
return output;
} else {
Eigen::Vector3f v;
stringstream ss(line);
string vdata;
unsigned int i = 0;
while (ss >> vdata) {
if (isdigit(FIRSTCH(vdata)) || FIRSTCH(vdata) == '-') {
double dvalue = stod(vdata);
v[i] = (float)dvalue;
}
// note: this prevents the index growing out of vector capacity
// alternatively can throw an exception when that happens instead
// to make it clear that an illegal line has been hit.
i = (i + 1) % 3;
}
output.push_back(v);
}
pos = f.tellg();
}
return output;
}
vector<struct TFace> parse_face(ifstream &f) {
#define FIRSTCH(x) x[0]
#define SECONDCH(x) x[1]
// it is possible for the next line to be unrelated to faces
// so it is needed to reset the stream prior to reading
// the new label, e.g '\tbrush'.
vector<struct TFace> output;
string line;
unsigned int pos = f.tellg();
while(getline(f, line)) {
if (line.find(KEYWORD_VERTICES) != string::npos ||
line.find(KEYWORD_BRUSH) != string::npos ||
line.find(KEYWORD_ENTITY) != string::npos ||
line.find(KEYWORD_PREFAB) != string::npos ||
line.find(KEYWORD_GLOBAL) != string::npos) {
f.seekg(pos);
return output;
} else {
struct TFace x;
float *f = &x.m_fXOffset;;
stringstream ss(line);
string fdata;
bool hex = false;
unsigned int i = 0;
while (ss >> fdata) {
if (i < 5) {
if (isdigit(FIRSTCH(fdata)) || FIRSTCH(fdata) == '-') {
double dvalue = stod(fdata);
*f = (float)dvalue;
f++;
}
// note: if there is a non-digit in the first 5 fields
// then it qualifies as an illegal line.
} else if (4 < i && i < 8) {
x.m_Indices.push_back(stoi(fdata));
} else if (i == 8) {
// field #8 may either be the unidentified hex digit
// i.e there are 3 indices only,
// or it could be another index.
if (fdata.length() > 1 && SECONDCH(fdata) == 'x') {
// this is the unidentified hex digit.
// just it signify the texture at the end.
hex = true;
} else {
x.m_Indices.push_back(stoi(fdata));
}
} else if ((i == 9 && hex) || i == 10) {
// it is a texture if it is field #9
// and the hex digit is already encountered
// or it is field #10.
x.m_Material = fdata;
}
i++;
} // end, per field iteration
output.push_back(x);
}
pos = f.tellg();
} // end, per line iteration
// the odd case when the map file ends with a face indent.
return output;
}
struct TBrush parse_brush(ifstream &f) {
struct TBrush output;
string l;
getline(f, l);
// wip: note must return the entire brush, adjust control flow
if (l.find(KEYWORD_VERTICES) != string::npos) {
output.m_Vertices = parse_vertices(f);
}
getline(f, l);
if (l.find(KEYWORD_FACES) != string::npos) {
output.m_Faces = parse_face(f);
}
return output;
}
void parse_prefab(ifstream &f,
ofstream &out,
void (*b) (stringstream &, const vector<TPlanePoints> &)) {
string l;
getline(f, l);
if (l.find(KEYWORD_BRUSH) != string::npos) {
write(parse_brush(f), out, b);
} else if (l.find(KEYWORD_ENTITY) != string::npos) {
write(get_entity(f), out);
}
}
// note: can't use a single function pointer for variadic overloaded write function?
bool convertmap(const char * const infile,
const char * const outfile,
void (*brushdef) (stringstream &, const vector<TPlanePoints> &)) {
ifstream fin;
fin.open(infile);
if (!fin.good()){
cerr << "error: failed to open input file" << endl;
return false;
}
ofstream fout;
fout.open(outfile);
if (!fout.good()) {
cerr << "error: failed to open output file" << endl;
return false;
}
fout << "{\n"
<< "\"classname\" \"worldspawn\"" << endl;
string line;
while (getline(fin, line)) {
if (line.find(KEYWORD_PREFAB) != string::npos ||
line.find(KEYWORD_GLOBAL) != string::npos) {
parse_prefab(fin, fout, brushdef);
} else if (line.find(KEYWORD_ENTITY) != string::npos) {
write(get_entity(fin), fout);
} else if (line.find(KEYWORD_BRUSH) != string::npos) {
write(parse_brush(fin), fout, brushdef);
}
}
fout << "}" << endl;
fin.close();
fout.close();
return true;
}

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#ifndef __OOPLESS_PARSER__
#define __OOPLESS_PARSER__
#include "planes.h"
#include "worldspawn.h"
#include <string>
#include <vector>
#include <fstream>
bool write(const struct TBrush &,
std::ofstream &,
void (*f) (std::stringstream &, const std::vector<TPlanePoints> &));
void write(const std::vector<std::string> &, std::ofstream &);
std::vector<std::string> get_entity(std::ifstream &);
std::vector<Eigen::Vector3f> parse_vertices(std::ifstream &);
std::vector<TFace> parse_face(std::ifstream &);
struct TBrush parse_brush(std::ifstream &);
void parse_prefab(std::ifstream &,
std::ofstream &,
void (*f) (std::stringstream &, const std::vector<TPlanePoints> &));
bool convertmap(const char * const,
const char * const,
void (*f) (std::stringstream &, const std::vector<TPlanePoints> &));
#endif