Bumped up distances for clipping plane points.

This commit is contained in:
chronokun 2015-07-22 23:31:24 +12:00
parent 091f81edcb
commit ddb3b5efa3

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@ -39,10 +39,10 @@ TPlanePoints GetPlanePoints(const TVector3f* _kpPoints, const size_t _kNumPoints
} }
// Find Tangent // Find Tangent
const TVector3f kTangent = ScalarMultiply(TVector3f(), Normalize(TVector3f(), Subtract(TVector3f(), _kpPoints[1], _kpPoints[0])), fWidth); const TVector3f kTangent = ScalarMultiply(TVector3f(), Normalize(TVector3f(), Subtract(TVector3f(), _kpPoints[1], _kpPoints[0])), fWidth*10.0f);
// Find BiTangent // Find BiTangent
const TVector3f kBiTangent = ScalarMultiply(TVector3f(), Normalize(TVector3f(), CrossProduct(TVector3f(), kNormal, kTangent)), fWidth); const TVector3f kBiTangent = ScalarMultiply(TVector3f(), Normalize(TVector3f(), CrossProduct(TVector3f(), kNormal, kTangent)), fWidth*10.0f);
PlanePoints.m_A = Add(TVector3f(), kCenter, kBiTangent); PlanePoints.m_A = Add(TVector3f(), kCenter, kBiTangent);
PlanePoints.m_B = kCenter; PlanePoints.m_B = kCenter;