feat: full-range for music projection PSH interface
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@ -71,7 +71,7 @@ data class MusicProjectionEffect(var volumeFactor: Float = 1.0f, var particle: B
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}
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override fun createShell() = buildProjectionEffectShell(this) {
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floatSlider("quaedam.shell.music.volume_factor", ::volumeFactor, 0.0f..1.0f, 0.1f)
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floatSlider("quaedam.shell.music.volume_factor", ::volumeFactor, 0.0f..5.0f, 0.1f)
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boolean("quaedam.shell.music.particle", ::particle)
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}
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