diff --git a/common/src/main/kotlin/quaedam/projection/misc/NoiseProjection.kt b/common/src/main/kotlin/quaedam/projection/misc/NoiseProjection.kt index b367857..e645963 100644 --- a/common/src/main/kotlin/quaedam/projection/misc/NoiseProjection.kt +++ b/common/src/main/kotlin/quaedam/projection/misc/NoiseProjection.kt @@ -1,6 +1,13 @@ package quaedam.projection.misc +import dev.architectury.event.events.client.ClientTickEvent +import net.minecraft.client.Minecraft +import net.minecraft.client.resources.sounds.SimpleSoundInstance +import net.minecraft.client.resources.sounds.SoundInstance import net.minecraft.nbt.CompoundTag +import net.minecraft.sounds.SoundEvent +import net.minecraft.sounds.SoundSource +import net.minecraft.util.RandomSource import net.minecraft.world.item.BlockItem import net.minecraft.world.item.Item import quaedam.Quaedam @@ -8,6 +15,7 @@ import quaedam.projection.EntityProjectionBlock import quaedam.projection.ProjectionEffect import quaedam.projection.ProjectionEffectType import quaedam.projection.SimpleProjectionEntity +import quaedam.projector.Projector import quaedam.shell.ProjectionEffectShell import quaedam.shell.buildProjectionEffectShell import kotlin.math.min @@ -34,6 +42,47 @@ object NoiseProjection { SimpleProjectionEntity.createBlockEntityType(block, ::NoiseProjectionEffect) }!! + const val SOUND_NOISE_ID = "quaedam.projection.noise" + val soundEvent = Quaedam.soundEvents.register(SOUND_NOISE_ID) { + SoundEvent.createVariableRangeEvent(Quaedam.resource(SOUND_NOISE_ID)) + }!! + + init { + ClientTickEvent.CLIENT_POST.register { game -> + val player = game.player!! + val random = game.level!!.random + val projections = Projector.findNearbyProjections(player.level(), player.blockPosition(), effect.get()) + if (projections.isNotEmpty()) { + val rate = projections.maxOf { it.rate } + val amount = min(projections.sumOf { it.amount }, 12) + if (amount != 0 && random.nextInt(1000 / rate) == 1) { + for (i in 0 until random.nextInt(amount)) { + // play random noise + playRandomNoise(random, game) + } + } + } + } + } + + private fun playRandomNoise(random: RandomSource, game: Minecraft) { + val sound = SimpleSoundInstance( + soundEvent.get().location, + SoundSource.AMBIENT, + random.nextFloat() * 0.6f + 0.7f, + random.nextFloat() + 0.4f, + RandomSource.create(random.nextLong()), + false, + 0, + SoundInstance.Attenuation.NONE, + random.nextFloat() * 24.0 - 12, + random.nextFloat() * 24.0 - 12, + random.nextFloat() * 12.0 - 2, + true + ) + game.soundManager.playDelayed(sound, random.nextInt(3)) + } + } object NoiseProjectionBlock : EntityProjectionBlock(createProperties().lightLevel { 3 }) { @@ -42,7 +91,8 @@ object NoiseProjectionBlock : EntityProjectionBlock(creat } -data class NoiseProjectionEffect(var amount: Int = 5) : ProjectionEffect(), ProjectionEffectShell.Provider { +data class NoiseProjectionEffect(var rate: Int = 10, var amount: Int = 3) : ProjectionEffect(), + ProjectionEffectShell.Provider { companion object { const val TAG_AMOUNT = "Amount"