fix overshoot
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c013d1e0d9
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0b72a8b4b3
@ -25,7 +25,6 @@ import baritone.api.utils.*;
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import baritone.api.utils.input.Input;
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import baritone.pathing.movement.MovementState.MovementTarget;
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import baritone.utils.BlockStateInterface;
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import baritone.api.utils.Helper;
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import baritone.utils.ToolSet;
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import net.minecraft.block.*;
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import net.minecraft.block.properties.PropertyBool;
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@ -312,6 +311,10 @@ public interface MovementHelper extends ActionCosts, Helper {
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return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z, state);
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}
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static boolean canWalkOn(IPlayerContext ctx, BlockPos pos) {
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return canWalkOn(new BlockStateInterface(ctx), pos.getX(), pos.getY(), pos.getZ());
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}
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static boolean canWalkOn(IPlayerContext ctx, BetterBlockPos pos) {
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return canWalkOn(new BlockStateInterface(ctx), pos.x, pos.y, pos.z);
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}
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@ -23,10 +23,7 @@ import baritone.api.pathing.movement.ActionCosts;
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import baritone.api.pathing.movement.IMovement;
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import baritone.api.pathing.movement.MovementStatus;
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import baritone.api.pathing.path.IPathExecutor;
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import baritone.api.utils.BetterBlockPos;
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import baritone.api.utils.IPlayerContext;
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import baritone.api.utils.RotationUtils;
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import baritone.api.utils.VecUtils;
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import baritone.api.utils.*;
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import baritone.api.utils.input.Input;
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import baritone.behavior.PathingBehavior;
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import baritone.pathing.calc.AbstractNodeCostSearch;
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@ -35,7 +32,6 @@ import baritone.pathing.movement.Movement;
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import baritone.pathing.movement.MovementHelper;
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import baritone.pathing.movement.movements.*;
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import baritone.utils.BlockStateInterface;
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import baritone.api.utils.Helper;
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import net.minecraft.block.BlockLiquid;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.Tuple;
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@ -569,7 +565,10 @@ public class PathExecutor implements IPathExecutor, Helper {
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if (next instanceof MovementDescend && next.getDirection().equals(current.getDirection())) {
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return true;
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}
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if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
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if (!MovementHelper.canWalkOn(ctx, current.getDest().add(current.getDirection()))) {
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return false;
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}
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if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection())) {
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return true;
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}
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return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
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