more closely match the existing docs and add discourageBreaking

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wagyourtail 2021-10-15 17:58:13 -06:00
parent 4dc4795cb7
commit 1ca736692d
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3 changed files with 12 additions and 4 deletions

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@ -201,9 +201,16 @@ public final class Settings {
)));
/**
* make {@link #blocksToAvoidBreaking} mean the block is never broken instead of just <i>strongly</i> discouraging it.
* blocks that baritone shouldn't break, but can if it needs to.
*/
public final Setting<Boolean> avoidBreakingMeansNever = new Setting(false);
public final Setting<List<Block>> blocksToDiscourageBreaking = new Setting<>(new ArrayList<>(Arrays.asList(
)));
/**
* this multiplies the break speed, if set above 1 it's "encourage breaking" instead
*/
public final Setting<Double> discourageBreakingMultiplier = new Setting<>(.1);
/**
* A list of blocks to be treated as if they're air.

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@ -50,7 +50,8 @@ public interface MovementHelper extends ActionCosts, Helper {
static boolean avoidBreaking(BlockStateInterface bsi, int x, int y, int z, IBlockState state) {
Block b = state.getBlock();
return b == Blocks.ICE // ice becomes water, and water can mess up the path
return Baritone.settings().blocksToAvoidBreaking.value.contains(b)
|| b == Blocks.ICE // ice becomes water, and water can mess up the path
|| b instanceof BlockSilverfish // obvious reasons
// call context.get directly with x,y,z. no need to make 5 new BlockPos for no reason
|| avoidAdjacentBreaking(bsi, x, y + 1, z, true)

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@ -165,7 +165,7 @@ public class ToolSet {
}
private double avoidanceMultiplier(Block b) {
return Baritone.settings().blocksToAvoidBreaking.value.contains(b) ? Baritone.settings().avoidBreakingMeansNever.value ? 0 : 0.1 : 1;
return Baritone.settings().blocksToDiscourageBreaking.value.contains(b) ? Baritone.settings().discourageBreakingMultiplier.value : 1;
}
/**