Option to ignore direction of certain blocks during building (because otherwise baritone just keeps breaking and replacing the same block)
This commit is contained in:
parent
0ca84a790b
commit
3adfa16db8
@ -258,6 +258,11 @@ public final class Settings {
|
||||
*/
|
||||
public final Setting<Boolean> buildIgnoreExisting = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If this is true, the builder will ignore directionality of certain blocks like glazed terracotta.
|
||||
*/
|
||||
public final Setting<Boolean> buildIgnoreDirection = new Setting<>(false);
|
||||
|
||||
/**
|
||||
* If this setting is true, Baritone will never break a block that is adjacent to an unsupported falling block.
|
||||
* <p>
|
||||
|
@ -48,6 +48,9 @@ import baritone.utils.schematic.schematica.SchematicaHelper;
|
||||
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
|
||||
import net.minecraft.block.BlockAir;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.BlockGlazedTerracotta;
|
||||
import net.minecraft.block.BlockBone;
|
||||
import net.minecraft.block.BlockHay;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
@ -836,6 +839,10 @@ public final class BuilderProcess extends BaritoneProcessHelper implements IBuil
|
||||
if (desired == null) {
|
||||
return true;
|
||||
}
|
||||
if ((current.getBlock() instanceof BlockGlazedTerracotta || current.getBlock() instanceof BlockBone || current.getBlock() instanceof BlockHay)
|
||||
&& Baritone.settings().buildIgnoreDirection.value && current.getBlock() == desired.getBlock()) {
|
||||
return true;
|
||||
}
|
||||
if (current.getBlock() instanceof BlockLiquid && Baritone.settings().okIfWater.value) {
|
||||
return true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user