fix
This commit is contained in:
parent
cfc222a5db
commit
3b88cd319f
@ -79,7 +79,7 @@ public class MovementAscend extends Movement {
|
|||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|
||||||
state.setTarget(new MovementState.MovementTarget(Optional.empty(), Optional.of(Utils.calcRotationFromVec3d(new Vec3d(player().posX, player().posY + 1.62, player().posZ), Utils.calcCenterFromCoords(positionsToBreak[1], world())))));
|
state.setTarget(new MovementState.MovementTarget(Optional.empty(), Optional.of(Utils.calcRotationFromVec3d(new Vec3d(player().posX, player().posY + 1.62, player().posZ), Utils.calcCenterFromCoords(positionsToBreak[0], world())))));
|
||||||
state.setInput(InputOverrideHandler.Input.JUMP, true).setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
state.setInput(InputOverrideHandler.Input.JUMP, true).setInput(InputOverrideHandler.Input.MOVE_FORWARD, true);
|
||||||
return state;
|
return state;
|
||||||
default:
|
default:
|
||||||
|
Loading…
Reference in New Issue
Block a user