Merge pull request #2076 from CDAGaming/feature/rendering-compat-fix
🐛 Fix a Rendering Conflict with some other Mods
			
			
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		@@ -45,7 +45,6 @@ public interface IRenderer {
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    static void startLines(Color color, float alpha, float lineWidth, boolean ignoreDepth) {
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        GlStateManager.enableBlend();
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        GlStateManager.disableLighting();
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        GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
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        glColor(color, alpha);
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        GlStateManager.glLineWidth(lineWidth);
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@@ -68,7 +67,6 @@ public interface IRenderer {
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        GlStateManager.depthMask(true);
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        GlStateManager.enableTexture2D();
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        GlStateManager.enableLighting();
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        GlStateManager.disableBlend();
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    }
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