really cancel, fixes #178
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@ -23,10 +23,10 @@ import baritone.api.event.events.PathEvent;
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import baritone.api.event.events.PlayerUpdateEvent;
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import baritone.api.event.events.RenderEvent;
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import baritone.api.event.events.TickEvent;
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import baritone.api.pathing.goals.Goal;
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import baritone.pathing.calc.AStarPathFinder;
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import baritone.pathing.calc.AbstractNodeCostSearch;
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import baritone.pathing.calc.IPathFinder;
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import baritone.api.pathing.goals.Goal;
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import baritone.pathing.goals.GoalXZ;
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import baritone.pathing.movement.MovementHelper;
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import baritone.pathing.path.IPath;
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@ -220,6 +220,10 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
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AbstractNodeCostSearch.getCurrentlyRunning().ifPresent(AbstractNodeCostSearch::cancel);
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}
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public void forceCancel() { // NOT exposed on public api
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isPathCalcInProgress = false;
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}
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/**
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* Start calculating a path if we aren't already
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*
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@ -18,7 +18,6 @@
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package baritone.pathing.calc;
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import baritone.api.pathing.goals.Goal;
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import baritone.behavior.PathingBehavior;
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import baritone.pathing.path.IPath;
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import baritone.utils.pathing.BetterBlockPos;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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@ -159,7 +158,6 @@ public abstract class AbstractNodeCostSearch implements IPathFinder {
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}
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public static void forceCancel() {
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PathingBehavior.INSTANCE.cancel();
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currentlyRunning = null;
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}
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@ -206,7 +206,11 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
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return;
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}
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if (msg.equals("forcecancel")) {
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MineBehavior.INSTANCE.cancel();
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FollowBehavior.INSTANCE.cancel();
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PathingBehavior.INSTANCE.cancel();
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AbstractNodeCostSearch.forceCancel();
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PathingBehavior.INSTANCE.forceCancel();
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event.cancel();
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logDirect("ok force canceled");
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return;
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