check for top or double slab

This commit is contained in:
Leijurv 2018-09-03 09:24:44 -07:00
parent d328438cf2
commit 7473e34602
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@ -189,8 +189,11 @@ public class MovementAscend extends Movement {
return state.setStatus(MovementStatus.UNREACHABLE);
}
MovementHelper.moveTowards(state, dest);
if (jumpingOnto.getBlock() instanceof BlockSlab && !((BlockSlab) jumpingOnto.getBlock()).isDouble() && jumpingOnto.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM && !(BlockStateInterface.get(src.down()).getBlock() instanceof BlockSlab)) {
return state; // don't jump while walking from a non slab into a bottom slab
if (jumpingOnto.getBlock() instanceof BlockSlab && !((BlockSlab) jumpingOnto.getBlock()).isDouble() && jumpingOnto.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
IBlockState from = BlockStateInterface.get(src.down());
if (!(from.getBlock() instanceof BlockSlab) || ((BlockSlab) from.getBlock()).isDouble() || from.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP) {
return state; // don't jump while walking from a non double slab into a bottom slab
}
}
if (headBonkClear()) {