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Leijurv 2019-03-11 23:26:05 -07:00
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78
CODE_OF_CONDUCT.md Normal file
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@ -0,0 +1,78 @@
# Contributor Covenant Code of Conduct
## Our Pledge
In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
## Our Standards
Examples of behavior that contributes to creating a positive environment
include:
* No Anime
* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
Examples of unacceptable behavior by participants include:
* Anime
* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* ~~Trolling, insulting/derogatory comments, and personal or political attacks~~
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Our Responsibilities
Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
## Scope
This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at complaints@leijurv.com. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq

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@ -4,6 +4,7 @@
[![License](https://img.shields.io/badge/license-LGPL--3.0%20with%20anime%20exception-green.svg)](LICENSE)
[![Codacy Badge](https://api.codacy.com/project/badge/Grade/a73d037823b64a5faf597a18d71e3400)](https://www.codacy.com/app/leijurv/baritone?utm_source=github.com&utm_medium=referral&utm_content=cabaletta/baritone&utm_campaign=Badge_Grade)
[![HitCount](http://hits.dwyl.com/cabaletta/baritone.svg)](http://hits.dwyl.com/cabaletta/baritone)
[![Code of Conduct](https://img.shields.io/badge/%E2%9D%A4-code%20of%20conduct-blue.svg?style=flat)](https://github.com/cabaletta/baritone/blob/master/CODE_OF_CONDUCT.md)
[![Known Vulnerabilities](https://snyk.io/test/github/cabaletta/baritone/badge.svg?targetFile=build.gradle)](https://snyk.io/test/github/cabaletta/baritone?targetFile=build.gradle)
[![contributions welcome](https://img.shields.io/badge/contributions-welcome-brightgreen.svg?style=flat)](https://github.com/cabaletta/baritone/issues)
[![Issues](https://img.shields.io/github/issues/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/issues/)
@ -16,10 +17,10 @@
[![Minecraft](https://img.shields.io/badge/MC-1.12.2-green.svg)](https://minecraft.gamepedia.com/1.12.2)
[![GitHub contributors](https://img.shields.io/github/contributors/cabaletta/baritone.svg)](https://github.com/cabaletta/baritone/graphs/contributors/)
[![GitHub commits](https://img.shields.io/github/commits-since/cabaletta/baritone/v1.0.0.svg)](https://github.com/cabaletta/baritone/commit/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.2.3-brightgreen.svg)](https://impactdevelopment.github.io/)
[![Asuna integration](https://img.shields.io/badge/Asuna%20integration-builder%20branch-brightgreen.svg)](https://github.com/EmotionalLove/Asuna/)
[![Impact integration](https://img.shields.io/badge/Impact%20integration-v1.0.0--hotfix--4-green.svg)](https://impactdevelopment.github.io/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-orange.svg)](https://github.com/zeroeightysix/KAMI/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-orange.svg)](https://wweclient.com/)
[![KAMI integration](https://img.shields.io/badge/KAMI%20integration-v1.0.0-red.svg)](https://github.com/zeroeightysix/KAMI/)
[![WWE integration](https://img.shields.io/badge/WWE%20%22integration%22-v1.0.0%3F%3F%20smh%20license%20violations-red.svg)](https://wweclient.com/)
[![Future integration](https://img.shields.io/badge/Future%20integration-Soon™%3F%3F%3F-red.svg)](https://futureclient.net/)
[![ForgeHax integration](https://img.shields.io/badge/ForgeHax%20integration-Soon™-red.svg)](https://github.com/fr1kin/ForgeHax)
@ -28,9 +29,9 @@ A Minecraft pathfinder bot.
Baritone is the pathfinding system used in [Impact](https://impactdevelopment.github.io/) since 4.4. There's a [showcase video](https://www.youtube.com/watch?v=yI8hgW_m6dQ) made by @Adovin#3153 on Baritone's integration into Impact. [Here's](https://www.youtube.com/watch?v=StquF69-_wI) a video I made showing off what it can do.
This project is an updated version of [MineBot](https://github.com/leijurv/MineBot/),
the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
the original version of the bot for Minecraft 1.8.9, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over [30x faster](https://github.com/cabaletta/baritone/pull/180#issuecomment-423822928) than MineBot at calculating paths).
Have committed at least once a day for the last 6 months =D 🦀
Have committed at least once a day for the last 7 months =D 🦀
1Leijurv3DWTrGAfmmiTphjhXLvQiHg7K2
@ -71,7 +72,7 @@ That's what it's for, sure! (As long as usage is in compliance with the LGPL 3 L
## How is it so fast?
Magic. (Hours of [Leijurv](https://github.com/leijurv) enduring excruciating pain)
Magic. (Hours of [leijurv](https://github.com/leijurv) enduring excruciating pain)
## Why is it called Baritone?

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@ -25,7 +25,7 @@ If another one of your Forge mods has a Baritone integration, you want `baritone
- **Unoptimized**: Nothing is obfuscated. This shouldn't be used ever in production.
## More Info
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the next line** (starts with `"url"`).
To replace out Impact 4.5's Baritone build with a customized one, build Baritone as above then copy & **rename** `dist/baritone-api-$VERSION$.jar` into `minecraft/libraries/cabaletta/baritone-api/1.2/baritone-api-1.2.jar`, replacing the jar that was previously there. You also need to edit `minecraft/versions/1.12.2-Impact_4.5/1.12.2-Impact_4.5.json`, find the line `"name": "cabaletta:baritone-api:1.2"`, remove the comma from the end, and **entirely remove the NEXT line** (starts with `"url"`). **Restart your launcher** then load as normal.
You can verify whether or not it worked by running `.b version` in chat (only valid in Impact). It should print out the version that you downloaded. Note: The version that comes with 4.5 is `v1.2.3`.

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@ -34,6 +34,7 @@ Some common examples:
- `cancel` or `stop` to stop everything
- `goto portal` or `goto ender_chest` or `goto block_type` to go to a block. (in Impact, `.goto` is an alias for `.b goto` for the most part)
- `mine diamond_ore` to mine diamond ore (turn on the setting `legitMine` to only mine ores that it can actually see. It will explore randomly around y=11 until it finds them.)
- `click` to click your destination on the screen. left click to path into it, right click to path on top of it.
- `follow playerName` to follow a player. `follow` to follow the entity you're looking at (only works if it hitting range). `followplayers` to follow any players in range (combine with Kill Aura for a fun time).
- `save waypointName` to save a waypoint. `goto waypointName` to go to it.
- `axis` to go to an axis or diagonal axis at y=120 (`axisHeight` is a configurable setting, defaults to 120).

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@ -485,10 +485,12 @@ public final class Settings {
public final Setting<Boolean> sprintInWater = new Setting<>(true);
/**
* When GetToBlockProcess fails to calculate a path, instead of just giving up, mark the closest instances
* of that block as "unreachable" and go towards the next closest
* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
*/
public final Setting<Boolean> blacklistOnGetToBlockFailure = new Setting<>(true);
public final Setting<Boolean> blacklistClosestOnFailure = new Setting<>(true);
/**
* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
@ -535,6 +537,11 @@ public final class Settings {
*/
public final Setting<Integer> mineGoalUpdateInterval = new Setting<>(5);
/**
* After finding this many instances of the target block in the cache, it will stop expanding outward the chunk search.
*/
public final Setting<Integer> maxCachedWorldScanCount = new Setting<>(10);
/**
* When GetToBlock doesn't know any locations for the desired block, explore randomly instead of giving up.
*/
@ -565,6 +572,11 @@ public final class Settings {
*/
public final Setting<Integer> axisHeight = new Setting<>(120);
/**
* Disconnect from the server upon arriving at your goal
*/
public final Setting<Boolean> disconnectOnArrival = new Setting<>(false);
/**
* Disallow MineBehavior from using X-Ray to see where the ores are. Turn this option on to force it to mine "legit"
* where it will only mine an ore once it can actually see it, so it won't do or know anything that a normal player
@ -620,6 +632,13 @@ public final class Settings {
*/
public final Setting<Integer> followRadius = new Setting<>(3);
/**
* true = exploration uses pythagorean distance to choose closest uncached chunk
* <p>
* false = exploration uses manhattan / taxicab distance to choose
*/
public final Setting<Boolean> exploreUsePythagorean = new Setting<>(false);
/**
* Cached chunks (regardless of if they're in RAM or saved to disk) expire and are deleted after this number of seconds
* -1 to disable
@ -716,9 +735,14 @@ public final class Settings {
this.klass = (Class<T>) value.getClass();
}
@SuppressWarnings("unchecked")
public final <K extends T> K get() {
return (K) value;
/**
* Deprecated! Please use .value directly instead
*
* @return the current setting value
*/
@Deprecated
public final T get() {
return value;
}
public final String getName() {
@ -734,6 +758,9 @@ public final class Settings {
return SettingsUtil.settingToString(this);
}
/**
* Reset this setting to its default value
*/
public void reset() {
value = defaultValue;
}

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@ -20,7 +20,7 @@ package baritone.api.cache;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.chunk.Chunk;
import java.util.LinkedList;
import java.util.ArrayList;
/**
* @author Brady
@ -68,7 +68,7 @@ public interface ICachedWorld {
* @param maxRegionDistanceSq The maximum region distance, squared
* @return The locations found that match the special block
*/
LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq);
/**
* Reloads all of the cached regions in this world from disk. Anything that is not saved

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@ -25,7 +25,7 @@ public class GoalAxis implements Goal {
@Override
public boolean isInGoal(int x, int y, int z) {
return y == BaritoneAPI.getSettings().axisHeight.get() && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
return y == BaritoneAPI.getSettings().axisHeight.value && (x == 0 || z == 0 || Math.abs(x) == Math.abs(z));
}
@Override
@ -39,7 +39,7 @@ public class GoalAxis implements Goal {
double flatAxisDistance = Math.min(x, Math.min(z, diff * SQRT_2_OVER_2));
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.get() + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.get(), y);
return flatAxisDistance * BaritoneAPI.getSettings().costHeuristic.value + GoalYLevel.calculate(BaritoneAPI.getSettings().axisHeight.value, y);
}
@Override

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@ -80,7 +80,7 @@ public class GoalXZ implements Goal {
diagonal = z;
}
diagonal *= SQRT_2;
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.get(); // big TODO tune
return (diagonal + straight) * BaritoneAPI.getSettings().costHeuristic.value; // big TODO tune
}
public static GoalXZ fromDirection(Vec3d origin, float yaw, double distance) {

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@ -35,6 +35,16 @@ import baritone.api.event.events.PathEvent;
*/
public interface IBaritoneProcess {
/**
* Default priority. Most normal processes should have this value.
* <p>
* Some examples of processes that should have different values might include some kind of automated mob avoidance
* that would be temporary and would forcefully take control. Same for something that pauses pathing for auto eat, etc.
* <p>
* The value is -1 beacuse that's what Impact 4.5's beta auto walk returns and I want to tie with it.
*/
double DEFAULT_PRIORITY = -1;
/**
* Would this process like to be in control?
*
@ -82,7 +92,9 @@ public interface IBaritoneProcess {
*
* @return A double representing the priority
*/
double priority();
default double priority() {
return DEFAULT_PRIORITY;
}
/**
* Returns a user-friendly name for this process. Suitable for a HUD.

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@ -53,4 +53,9 @@ public class PathingCommand {
this.goal = goal;
this.commandType = commandType;
}
@Override
public String toString() {
return commandType + " " + goal;
}
}

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@ -99,7 +99,7 @@ public class SettingsUtil {
public static List<Settings.Setting> modifiedSettings(Settings settings) {
List<Settings.Setting> modified = new ArrayList<>();
for (Settings.Setting setting : settings.allSettings) {
if (setting.get() == null) {
if (setting.value == null) {
System.out.println("NULL SETTING?" + setting.getName());
continue;
}
@ -122,7 +122,7 @@ public class SettingsUtil {
if (io == null) {
throw new IllegalStateException("Missing " + setting.getValueClass() + " " + setting.getName());
}
return setting.getName() + " " + io.toString.apply(setting.get());
return setting.getName() + " " + io.toString.apply(setting.value);
}
public static void parseAndApply(Settings settings, String settingName, String settingValue) throws IllegalStateException, NumberFormatException {

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@ -41,10 +41,10 @@ public class MixinChunkRenderContainer {
)
)
private BlockPos getPosition(RenderChunk renderChunkIn) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
GlStateManager.enableAlpha();
GlStateManager.enableBlend();
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.value);
GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
}
return renderChunkIn.getPosition();

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@ -43,7 +43,7 @@ public abstract class MixinChunkRenderWorker {
)
)
private boolean isChunkExisting(ChunkRenderWorker worker, BlockPos pos, World world) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

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@ -47,7 +47,7 @@ public class MixinRenderChunk {
if (!chunkCache.isEmpty()) {
return false;
}
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {
@ -76,7 +76,7 @@ public class MixinRenderChunk {
)
)
private IBlockState getBlockState(ChunkCache chunkCache, BlockPos pos) {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
Baritone baritone = (Baritone) BaritoneAPI.getProvider().getPrimaryBaritone();
IPlayerContext ctx = baritone.getPlayerContext();
if (ctx.player() != null && ctx.world() != null && baritone.bsi != null) {

View File

@ -38,7 +38,7 @@ public class MixinRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}

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@ -38,7 +38,7 @@ public class MixinVboRenderList {
)
)
private void popMatrix() {
if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().getIntegratedServer() == null) {
if (Baritone.settings().renderCachedChunks.value && Minecraft.getMinecraft().getIntegratedServer() == null) {
// reset the blend func to normal (not dependent on constant alpha)
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
}

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@ -79,6 +79,7 @@ public class Baritone implements IBaritone {
private GetToBlockProcess getToBlockProcess;
private CustomGoalProcess customGoalProcess;
private BuilderProcess builderProcess;
private ExploreProcess exploreProcess;
private PathingControlManager pathingControlManager;
@ -118,6 +119,7 @@ public class Baritone implements IBaritone {
customGoalProcess = new CustomGoalProcess(this); // very high iq
getToBlockProcess = new GetToBlockProcess(this);
builderProcess = new BuilderProcess(this);
exploreProcess = new ExploreProcess(this);
}
this.worldProvider = new WorldProvider();
@ -186,6 +188,10 @@ public class Baritone implements IBaritone {
return this.lookBehavior;
}
public ExploreProcess getExploreProcess() {
return this.exploreProcess;
}
@Override
public MineProcess getMineProcess() {
return this.mineProcess;

View File

@ -40,7 +40,7 @@ public class InventoryBehavior extends Behavior {
@Override
public void onTick(TickEvent event) {
if (!Baritone.settings().allowInventory.get()) {
if (!Baritone.settings().allowInventory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
@ -94,7 +94,7 @@ public class InventoryBehavior extends Behavior {
private int firstValidThrowaway() { // TODO offhand idk
NonNullList<ItemStack> invy = ctx.player().inventory.mainInventory;
for (int i = 0; i < invy.size(); i++) {
if (Baritone.settings().acceptableThrowawayItems.get().contains(invy.get(i).getItem())) {
if (Baritone.settings().acceptableThrowawayItems.value.contains(invy.get(i).getItem())) {
return i;
}
}

View File

@ -53,7 +53,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
@Override
public void updateTarget(Rotation target, boolean force) {
this.target = target;
this.force = force || !Baritone.settings().freeLook.get();
this.force = force || !Baritone.settings().freeLook.value;
}
@Override
@ -63,7 +63,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
}
// Whether or not we're going to silently set our angles
boolean silent = Baritone.settings().antiCheatCompatibility.get() && !this.force;
boolean silent = Baritone.settings().antiCheatCompatibility.value && !this.force;
switch (event.getState()) {
case PRE: {
@ -109,7 +109,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior {
// If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate()
// Also the type has to be MOTION_UPDATE because that is called after JUMP
if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
if (!Baritone.settings().antiCheatCompatibility.value && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) {
this.target = null;
}
}

View File

@ -64,7 +64,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onTick(TickEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
if (event.getType() == TickEvent.Type.OUT) {
@ -82,7 +82,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onSendPacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
@ -121,7 +121,7 @@ public final class MemoryBehavior extends Behavior {
@Override
public synchronized void onReceivePacket(PacketEvent event) {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
Packet p = event.getPacket();
@ -170,7 +170,7 @@ public final class MemoryBehavior extends Behavior {
private void updateInventory() {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
int windowId = ctx.player().openContainer.windowId;

View File

@ -149,6 +149,9 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
logDebug("All done. At " + goal);
queuePathEvent(PathEvent.AT_GOAL);
next = null;
if (Baritone.settings().disconnectOnArrival.value) {
ctx.world().sendQuittingDisconnectingPacket();
}
return;
}
if (next != null && !next.getPath().positions().contains(ctx.playerFeet()) && !next.getPath().positions().contains(expectedSegmentStart)) { // can contain either one
@ -209,7 +212,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
// and this path doesn't get us all the way there
return;
}
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.get()) {
if (ticksRemainingInSegment(false).get() < Baritone.settings().planningTickLookahead.value) {
// and this path has 7.5 seconds or less left
// don't include the current movement so a very long last movement (e.g. descend) doesn't trip it up
// if we actually included current, it wouldn't start planning ahead until the last movement was done, if the last movement took more than 7.5 seconds on its own
@ -437,11 +440,11 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
long primaryTimeout;
long failureTimeout;
if (current == null) {
primaryTimeout = Baritone.settings().primaryTimeoutMS.get();
failureTimeout = Baritone.settings().failureTimeoutMS.get();
primaryTimeout = Baritone.settings().primaryTimeoutMS.value;
failureTimeout = Baritone.settings().failureTimeoutMS.value;
} else {
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.get();
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.get();
primaryTimeout = Baritone.settings().planAheadPrimaryTimeoutMS.value;
failureTimeout = Baritone.settings().planAheadFailureTimeoutMS.value;
}
AbstractNodeCostSearch pathfinder = createPathfinder(start, goal, current == null ? null : current.getPath(), context);
if (!Objects.equals(pathfinder.getGoal(), goal)) { // will return the exact same object if simplification didn't happen
@ -504,7 +507,7 @@ public final class PathingBehavior extends Behavior implements IPathingBehavior,
public static AbstractNodeCostSearch createPathfinder(BlockPos start, Goal goal, IPath previous, CalculationContext context) {
Goal transformed = goal;
if (Baritone.settings().simplifyUnloadedYCoord.get() && goal instanceof IGoalRenderPos) {
if (Baritone.settings().simplifyUnloadedYCoord.value && goal instanceof IGoalRenderPos) {
BlockPos pos = ((IGoalRenderPos) goal).getGoalPos();
if (!context.bsi.worldContainsLoadedChunk(pos.getX(), pos.getZ())) {
transformed = new GoalXZ(pos.getX(), pos.getZ());

View File

@ -18,6 +18,7 @@
package baritone.cache;
import baritone.utils.pathing.PathingBlockType;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
@ -86,6 +87,7 @@ public final class CachedChunk {
temp.add(Blocks.WEB);
temp.add(Blocks.NETHER_WART);
temp.add(Blocks.LADDER);
temp.add(Blocks.VINE);
BLOCKS_TO_KEEP_TRACK_OF = Collections.unmodifiableSet(temp);
}
@ -118,6 +120,8 @@ public final class CachedChunk {
*/
private final BitSet data;
private final Int2ObjectOpenHashMap<String> special;
/**
* The block names of each surface level block for generating an overview
*/
@ -139,12 +143,30 @@ public final class CachedChunk {
this.heightMap = new int[256];
this.specialBlockLocations = specialBlockLocations;
this.cacheTimestamp = cacheTimestamp;
if (specialBlockLocations.isEmpty()) {
this.special = null;
} else {
this.special = new Int2ObjectOpenHashMap<>();
setSpecial();
}
calculateHeightMap();
}
private final void setSpecial() {
for (Map.Entry<String, List<BlockPos>> entry : specialBlockLocations.entrySet()) {
for (BlockPos pos : entry.getValue()) {
special.put(getPositionIndex(pos.getX(), pos.getY(), pos.getZ()), entry.getKey());
}
}
}
public final IBlockState getBlock(int x, int y, int z, int dimension) {
int index = getPositionIndex(x, y, z);
PathingBlockType type = getType(index);
int internalPos = z << 4 | x;
if (heightMap[internalPos] == y) {
if (heightMap[internalPos] == y && type != PathingBlockType.AVOID) {
// if the top block in a column is water, we cache it as AVOID but we don't want to just return default state water (which is not flowing) beacuse then it would try to path through it
// we have this exact block, it's a surface block
/*System.out.println("Saying that " + x + "," + y + "," + z + " is " + state);
if (!Minecraft.getMinecraft().world.getBlockState(new BlockPos(x + this.x * 16, y, z + this.z * 16)).getBlock().equals(state.getBlock())) {
@ -152,15 +174,20 @@ public final class CachedChunk {
}*/
return overview[internalPos];
}
PathingBlockType type = getType(x, y, z);
if (special != null) {
String str = special.get(index);
if (str != null) {
return ChunkPacker.stringToBlock(str).getDefaultState();
}
}
if (type == PathingBlockType.SOLID && y == 127 && dimension == -1) {
return Blocks.BEDROCK.getDefaultState();
}
return ChunkPacker.pathingTypeToBlock(type, dimension);
}
private PathingBlockType getType(int x, int y, int z) {
int index = getPositionIndex(x, y, z);
private PathingBlockType getType(int index) {
return PathingBlockType.fromBits(data.get(index), data.get(index + 1));
}
@ -188,11 +215,11 @@ public final class CachedChunk {
return specialBlockLocations;
}
public final LinkedList<BlockPos> getAbsoluteBlocks(String blockType) {
public final ArrayList<BlockPos> getAbsoluteBlocks(String blockType) {
if (specialBlockLocations.get(blockType) == null) {
return null;
}
LinkedList<BlockPos> res = new LinkedList<>();
ArrayList<BlockPos> res = new ArrayList<>();
for (BlockPos pos : specialBlockLocations.get(blockType)) {
res.add(new BlockPos(pos.getX() + x * 16, pos.getY(), pos.getZ() + z * 16));
}

View File

@ -87,19 +87,16 @@ public final class CachedRegion implements ICachedRegion {
return chunks[x >> 4][z >> 4] != null;
}
public final LinkedList<BlockPos> getLocationsOf(String block) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block) {
ArrayList<BlockPos> res = new ArrayList<>();
for (int chunkX = 0; chunkX < 32; chunkX++) {
for (int chunkZ = 0; chunkZ < 32; chunkZ++) {
if (chunks[chunkX][chunkZ] == null) {
continue;
}
List<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs == null) {
continue;
}
for (BlockPos pos : locs) {
res.add(pos);
ArrayList<BlockPos> locs = chunks[chunkX][chunkZ].getAbsoluteBlocks(block);
if (locs != null) {
res.addAll(locs);
}
}
}
@ -306,7 +303,7 @@ public final class CachedRegion implements ICachedRegion {
}
public synchronized final void removeExpired() {
long expiry = Baritone.settings().cachedChunksExpirySeconds.get();
long expiry = Baritone.settings().cachedChunksExpirySeconds.value;
if (expiry < 0) {
return;
}

View File

@ -32,7 +32,6 @@ import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.LinkedBlockingQueue;
@ -108,9 +107,13 @@ public final class CachedWorld implements ICachedWorld, Helper {
return region.isCached(blockX & 511, blockZ & 511);
}
public final boolean regionLoaded(int blockX, int blockZ) {
return getRegion(blockX >> 9, blockZ >> 9) != null;
}
@Override
public final LinkedList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
LinkedList<BlockPos> res = new LinkedList<>();
public final ArrayList<BlockPos> getLocationsOf(String block, int maximum, int centerX, int centerZ, int maxRegionDistanceSq) {
ArrayList<BlockPos> res = new ArrayList<>();
int centerRegionX = centerX >> 9;
int centerRegionZ = centerZ >> 9;
@ -127,7 +130,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
CachedRegion region = getOrCreateRegion(regionX, regionZ);
if (region != null) {
// TODO: 100% verify if this or addAll is faster.
region.getLocationsOf(block).forEach(res::add);
res.addAll(region.getLocationsOf(block));
}
}
}
@ -146,7 +149,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
@Override
public final void save() {
if (!Baritone.settings().chunkCaching.get()) {
if (!Baritone.settings().chunkCaching.value) {
System.out.println("Not saving to disk; chunk caching is disabled.");
allRegions().forEach(region -> {
if (region != null) {
@ -171,7 +174,7 @@ public final class CachedWorld implements ICachedWorld, Helper {
* Delete regions that are too far from the player
*/
private synchronized void prune() {
if (!Baritone.settings().pruneRegionsFromRAM.get()) {
if (!Baritone.settings().pruneRegionsFromRAM.value) {
return;
}
BlockPos pruneCenter = guessPosition();

View File

@ -90,7 +90,8 @@ public final class ChunkPacker {
IBlockState[] blocks = new IBlockState[256];
for (int z = 0; z < 16; z++) {
https://www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
https:
//www.ibm.com/developerworks/library/j-perry-writing-good-java-code/index.html
for (int x = 0; x < 16; x++) {
for (int y = 255; y >= 0; y--) {
int index = CachedChunk.getPositionIndex(x, y, z);
@ -124,10 +125,16 @@ public final class ChunkPacker {
if (block == Blocks.WATER || block == Blocks.FLOWING_WATER) {
// only water source blocks are plausibly usable, flowing water should be avoid
// FLOWING_WATER is a waterfall, it doesn't really matter and caching it as AVOID just makes it look wrong
if (!MovementHelper.possiblyFlowing(state)) {
if (MovementHelper.possiblyFlowing(state)) {
return PathingBlockType.AVOID;
}
if (x == 0 || x == 15 || z == 0 || z == 15) {
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) == -1000.0F) {
return PathingBlockType.WATER;
}
if (BlockLiquid.getSlopeAngle(chunk.getWorld(), new BlockPos(x + chunk.x << 4, y, z + chunk.z << 4), state.getMaterial(), state) != -1000.0F) {
return PathingBlockType.AVOID;
}
if (MovementHelper.possiblyFlowing(chunk.getBlockState(x + 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x - 1, y, z)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z + 1)) || MovementHelper.possiblyFlowing(chunk.getBlockState(x, y, z - 1))) {
return PathingBlockType.AVOID;
}
return PathingBlockType.WATER;

View File

@ -70,7 +70,7 @@ public class ContainerMemory implements IContainerMemory {
}
public synchronized void save() throws IOException {
if (!Baritone.settings().containerMemory.get()) {
if (!Baritone.settings().containerMemory.value) {
return;
}
ByteBuf buf = Unpooled.buffer(0, Integer.MAX_VALUE);

View File

@ -62,20 +62,20 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
MutableMoveResult res = new MutableMoveResult();
BetterWorldBorder worldBorder = new BetterWorldBorder(calcContext.world.getWorldBorder());
long startTime = System.currentTimeMillis();
boolean slowPath = Baritone.settings().slowPath.get();
boolean slowPath = Baritone.settings().slowPath.value;
if (slowPath) {
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.<Long>get() + "ms instead of " + primaryTimeout + "ms");
logDebug("slowPath is on, path timeout will be " + Baritone.settings().slowPathTimeoutMS.value + "ms instead of " + primaryTimeout + "ms");
}
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.<Long>get() : failureTimeout);
long primaryTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : primaryTimeout);
long failureTimeoutTime = startTime + (slowPath ? Baritone.settings().slowPathTimeoutMS.value : failureTimeout);
boolean failing = true;
int numNodes = 0;
int numMovementsConsidered = 0;
int numEmptyChunk = 0;
boolean isFavoring = !favoring.isEmpty();
int timeCheckInterval = 1 << 6;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.get(); // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.get() ? MIN_IMPROVEMENT : 0;
int pathingMaxChunkBorderFetch = Baritone.settings().pathingMaxChunkBorderFetch.value; // grab all settings beforehand so that changing settings during pathing doesn't cause a crash or unpredictable behavior
double minimumImprovement = Baritone.settings().minimumImprovementRepropagation.value ? MIN_IMPROVEMENT : 0;
while (!openSet.isEmpty() && numEmptyChunk < pathingMaxChunkBorderFetch && !cancelRequested) {
if ((numNodes & (timeCheckInterval - 1)) == 0) { // only call this once every 64 nodes (about half a millisecond)
long now = System.currentTimeMillis(); // since nanoTime is slow on windows (takes many microseconds)
@ -85,7 +85,7 @@ public final class AStarPathFinder extends AbstractNodeCostSearch {
}
if (slowPath) {
try {
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.<Long>get());
Thread.sleep(Baritone.settings().slowPathTimeDelayMS.value);
} catch (InterruptedException ex) {
}
}

View File

@ -87,7 +87,7 @@ public abstract class AbstractNodeCostSearch implements IPathFinder, Helper {
this.startZ = startZ;
this.goal = goal;
this.context = context;
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.get());
this.map = new Long2ObjectOpenHashMap<>(Baritone.settings().pathingMapDefaultSize.value, Baritone.settings().pathingMapLoadFactor.value);
}
public void cancel() {

View File

@ -81,28 +81,28 @@ public class CalculationContext {
this.worldData = (WorldData) baritone.getWorldProvider().getCurrentWorld();
this.bsi = new BlockStateInterface(world, worldData, forUseOnAnotherThread);
this.toolSet = new ToolSet(player);
this.hasThrowaway = Baritone.settings().allowPlace.get() && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.get() && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.get() && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.get();
this.allowBreak = Baritone.settings().allowBreak.get();
this.allowParkour = Baritone.settings().allowParkour.get();
this.allowParkourPlace = Baritone.settings().allowParkourPlace.get();
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.get();
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.get();
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.get();
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.get();
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.get();
this.hasThrowaway = Baritone.settings().allowPlace.value && ((Baritone) baritone).getInventoryBehavior().hasGenericThrowaway();
this.hasWaterBucket = Baritone.settings().allowWaterBucketFall.value && InventoryPlayer.isHotbar(player.inventory.getSlotFor(STACK_BUCKET_WATER)) && !world.provider.isNether();
this.canSprint = Baritone.settings().allowSprint.value && player.getFoodStats().getFoodLevel() > 6;
this.placeBlockCost = Baritone.settings().blockPlacementPenalty.value;
this.allowBreak = Baritone.settings().allowBreak.value;
this.allowParkour = Baritone.settings().allowParkour.value;
this.allowParkourPlace = Baritone.settings().allowParkourPlace.value;
this.allowJumpAt256 = Baritone.settings().allowJumpAt256.value;
this.assumeWalkOnWater = Baritone.settings().assumeWalkOnWater.value;
this.allowDiagonalDescend = Baritone.settings().allowDiagonalDescend.value;
this.maxFallHeightNoWater = Baritone.settings().maxFallHeightNoWater.value;
this.maxFallHeightBucket = Baritone.settings().maxFallHeightBucket.value;
int depth = EnchantmentHelper.getDepthStriderModifier(player);
if (depth > 3) {
depth = 3;
}
float mult = depth / 3.0F;
this.waterWalkSpeed = ActionCosts.WALK_ONE_IN_WATER_COST * (1 - mult) + ActionCosts.WALK_ONE_BLOCK_COST * mult;
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.get();
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.get();
this.jumpPenalty = Baritone.settings().jumpPenalty.get();
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.get();
this.breakBlockAdditionalCost = Baritone.settings().blockBreakAdditionalPenalty.value;
this.backtrackCostFavoringCoefficient = Baritone.settings().backtrackCostFavoringCoefficient.value;
this.jumpPenalty = Baritone.settings().jumpPenalty.value;
this.walkOnWaterOnePenalty = Baritone.settings().walkOnWaterOnePenalty.value;
// why cache these things here, why not let the movements just get directly from settings?
// because if some movements are calculated one way and others are calculated another way,
// then you get a wildly inconsistent path that isn't optimal for either scenario.

View File

@ -30,7 +30,6 @@ import baritone.utils.ToolSet;
import net.minecraft.block.*;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@ -113,7 +112,7 @@ public interface MovementHelper extends ActionCosts, Helper {
return false; // Don't walk through flowing liquids
}
if (block instanceof BlockLiquid) {
if (Baritone.settings().assumeWalkOnWater.get()) {
if (Baritone.settings().assumeWalkOnWater.value) {
return false;
}
IBlockState up = bsi.get0(x, y + 1, z);
@ -275,7 +274,7 @@ public interface MovementHelper extends ActionCosts, Helper {
if (state.isBlockNormalCube()) {
return true;
}
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.get())) { // TODO reconsider this
if (block == Blocks.LADDER || (block == Blocks.VINE && Baritone.settings().allowVines.value)) { // TODO reconsider this
return true;
}
if (block == Blocks.FARMLAND || block == Blocks.GRASS_PATH) {
@ -293,17 +292,17 @@ public interface MovementHelper extends ActionCosts, Helper {
}
if (isFlowing(x, y, z, state, bsi) || block == Blocks.FLOWING_WATER) {
// the only scenario in which we can walk on flowing water is if it's under still water with jesus off
return isWater(up) && !Baritone.settings().assumeWalkOnWater.get();
return isWater(up) && !Baritone.settings().assumeWalkOnWater.value;
}
// if assumeWalkOnWater is on, we can only walk on water if there isn't water above it
// if assumeWalkOnWater is off, we can only walk on water if there is water above it
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.get();
return isWater(up) ^ Baritone.settings().assumeWalkOnWater.value;
}
if (block == Blocks.GLASS || block == Blocks.STAINED_GLASS) {
return true;
}
if (block instanceof BlockSlab) {
if (!Baritone.settings().allowWalkOnBottomSlab.get()) {
if (!Baritone.settings().allowWalkOnBottomSlab.value) {
if (((BlockSlab) block).isDouble()) {
return true;
}

View File

@ -154,6 +154,10 @@ public class MovementAscend extends Movement {
return state.setStatus(MovementStatus.SUCCESS);
}
if (ctx.playerFeet().y < src.y) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
IBlockState jumpingOnto = BlockStateInterface.get(ctx, positionToPlace);
if (!MovementHelper.canWalkOn(ctx, positionToPlace, jumpingOnto)) {
ticksWithoutPlacement++;
@ -175,7 +179,7 @@ public class MovementAscend extends Movement {
return state; // don't jump while walking from a non double slab into a bottom slab
}
if (Baritone.settings().assumeStep.get() || ctx.playerFeet().equals(src.up())) {
if (Baritone.settings().assumeStep.value || ctx.playerFeet().equals(src.up())) {
// no need to hit space if we're already jumping
return state;
}

View File

@ -182,7 +182,7 @@ public class MovementDiagonal extends Movement {
}
public boolean sprint() {
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.get()) {
if (MovementHelper.isLiquid(ctx, ctx.playerFeet()) && !Baritone.settings().sprintInWater.value) {
return false;
}
for (int i = 0; i < 4; i++) {

View File

@ -157,6 +157,10 @@ public class MovementPillar extends Movement {
return state;
}
if (ctx.playerFeet().y < src.y) {
return state.setStatus(MovementStatus.UNREACHABLE);
}
IBlockState fromDown = BlockStateInterface.get(ctx, src);
if (MovementHelper.isWater(fromDown.getBlock()) && MovementHelper.isWater(ctx, dest)) {
// stay centered while swimming up a water column

View File

@ -153,7 +153,7 @@ public class MovementTraverse extends Movement {
super.updateState(state);
if (state.getStatus() != MovementStatus.RUNNING) {
// if the setting is enabled
if (!Baritone.settings().walkWhileBreaking.get()) {
if (!Baritone.settings().walkWhileBreaking.value) {
return state;
}
// and if we're prepping (aka mining the block in front)
@ -232,10 +232,17 @@ public class MovementTraverse extends Movement {
if (ctx.playerFeet().equals(dest)) {
return state.setStatus(MovementStatus.SUCCESS);
}
Block low = BlockStateInterface.get(ctx, src).getBlock();
Block high = BlockStateInterface.get(ctx, src.up()).getBlock();
if (!ctx.player().onGround && (low == Blocks.VINE || low == Blocks.LADDER || high == Blocks.VINE || high == Blocks.LADDER)) {
// hitting W could cause us to climb the ladder instead of going forward
// wait until we're on the ground
return state;
}
BlockPos into = dest.subtract(src).add(dest);
Block intoBelow = BlockStateInterface.get(ctx, into).getBlock();
Block intoAbove = BlockStateInterface.get(ctx, into.up()).getBlock();
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.get()) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
if (wasTheBridgeBlockAlwaysThere && (!MovementHelper.isLiquid(ctx, ctx.playerFeet()) || Baritone.settings().sprintInWater.value) && (!MovementHelper.avoidWalkingInto(intoBelow) || MovementHelper.isWater(intoBelow)) && !MovementHelper.avoidWalkingInto(intoAbove)) {
state.setInput(Input.SPRINT, true);
}
Block destDown = BlockStateInterface.get(ctx, dest.down()).getBlock();
@ -258,12 +265,12 @@ public class MovementTraverse extends Movement {
}
double dist1 = Math.max(Math.abs(ctx.player().posX - (dest.getX() + 0.5D)), Math.abs(ctx.player().posZ - (dest.getZ() + 0.5D)));
PlaceResult p = MovementHelper.attemptToPlaceABlock(state, baritone, dest.down(), false);
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.get()) {
if ((p == PlaceResult.READY_TO_PLACE || dist1 < 0.6) && !Baritone.settings().assumeSafeWalk.value) {
state.setInput(Input.SNEAK, true);
}
switch (p) {
case READY_TO_PLACE: {
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.get()) {
if (ctx.player().isSneaking() || Baritone.settings().assumeSafeWalk.value) {
state.setInput(Input.CLICK_RIGHT, true);
}
return state;

View File

@ -229,7 +229,7 @@ public class PathExecutor implements IPathExecutor, Helper {
costEstimateIndex = pathPosition;
// do this only once, when the movement starts, and deliberately get the cost as cached when this path was calculated, not the cost as it is right now
currentMovementOriginalCostEstimate = movement.getCost();
for (int i = 1; i < Baritone.settings().costVerificationLookahead.get() && pathPosition + i < path.length() - 1; i++) {
for (int i = 1; i < Baritone.settings().costVerificationLookahead.value && pathPosition + i < path.length() - 1; i++) {
if (((Movement) path.movements().get(pathPosition + i)).calculateCost(behavior.secretInternalGetCalculationContext()) >= ActionCosts.COST_INF && canCancel) {
logDebug("Something has changed in the world and a future movement has become impossible. Cancelling.");
cancel();
@ -243,7 +243,7 @@ public class PathExecutor implements IPathExecutor, Helper {
cancel();
return true;
}
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.get() && canCancel) {
if (!movement.calculatedWhileLoaded() && currentCost - currentMovementOriginalCostEstimate > Baritone.settings().maxCostIncrease.value && canCancel) {
// don't do this if the movement was calculated while loaded
// that means that this isn't a cache error, it's just part of the path interfering with a later part
logDebug("Original cost " + currentMovementOriginalCostEstimate + " current cost " + currentCost + ". Cancelling.");
@ -273,7 +273,7 @@ public class PathExecutor implements IPathExecutor, Helper {
ctx.player().setSprinting(false); // letting go of control doesn't make you stop sprinting actually
}
ticksOnCurrent++;
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.get()) {
if (ticksOnCurrent > currentMovementOriginalCostEstimate + Baritone.settings().movementTimeoutTicks.value) {
// only cancel if the total time has exceeded the initial estimate
// as you break the blocks required, the remaining cost goes down, to the point where
// ticksOnCurrent is greater than recalculateCost + 100
@ -527,7 +527,7 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private static boolean sprintableAscend(IPlayerContext ctx, MovementTraverse current, MovementAscend next, IMovement nextnext) {
if (!Baritone.settings().sprintAscends.get()) {
if (!Baritone.settings().sprintAscends.value) {
return false;
}
if (!current.getDirection().equals(next.getDirection().down())) {
@ -569,7 +569,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (next instanceof MovementTraverse && next.getDirection().down().equals(current.getDirection()) && MovementHelper.canWalkOn(ctx, next.getDest().down())) {
return true;
}
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.get();
return next instanceof MovementDiagonal && Baritone.settings().allowOvershootDiagonalDescend.value;
}
private void onChangeInPathPosition() {
@ -612,8 +612,8 @@ public class PathExecutor implements IPathExecutor, Helper {
}
private PathExecutor cutIfTooLong() {
if (pathPosition > Baritone.settings().maxPathHistoryLength.get()) {
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.get();
if (pathPosition > Baritone.settings().maxPathHistoryLength.value) {
int cutoffAmt = Baritone.settings().pathHistoryCutoffAmount.value;
CutoffPath newPath = new CutoffPath(path, cutoffAmt, path.length() - 1);
if (!newPath.getDest().equals(path.getDest())) {
throw new IllegalStateException();

View File

@ -24,8 +24,6 @@ import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.utils.BaritoneProcessHelper;
import java.util.Objects;
/**
* As set by ExampleBaritoneControl or something idk
*
@ -46,7 +44,7 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
private State state;
public CustomGoalProcess(Baritone baritone) {
super(baritone, 3);
super(baritone);
}
@Override
@ -79,20 +77,20 @@ public class CustomGoalProcess extends BaritoneProcessHelper implements ICustomG
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
switch (this.state) {
case GOAL_SET:
if (!baritone.getPathingBehavior().isPathing() && Objects.equals(baritone.getPathingBehavior().getGoal() + "", this.goal + "")) {
this.state = State.NONE;
}
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
case PATH_REQUESTED:
// return FORCE_REVALIDATE_GOAL_AND_PATH just once
PathingCommand ret = new PathingCommand(this.goal, PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
this.state = State.EXECUTING;
return ret;
case EXECUTING:
if (calcFailed) {
onLostControl();
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
if (this.goal == null || this.goal.isInGoal(ctx.playerFeet())) {
onLostControl(); // we're there xd
return new PathingCommand(this.goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
return new PathingCommand(this.goal, PathingCommandType.SET_GOAL_AND_PATH);
default:

View File

@ -0,0 +1,100 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.process;
import baritone.Baritone;
import baritone.api.cache.ICachedWorld;
import baritone.api.pathing.goals.GoalXZ;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.cache.CachedWorld;
import baritone.utils.BaritoneProcessHelper;
import net.minecraft.util.math.BlockPos;
public class ExploreProcess extends BaritoneProcessHelper {
private BlockPos explorationOrigin;
public ExploreProcess(Baritone baritone) {
super(baritone);
}
@Override
public boolean isActive() {
return explorationOrigin != null;
}
public void explore(int centerX, int centerZ) {
explorationOrigin = new BlockPos(centerX, 0, centerZ);
}
@Override
public PathingCommand onTick(boolean calcFailed, boolean isSafeToCancel) {
if (calcFailed) {
logDirect("Failed");
onLostControl();
return null;
}
BlockPos closestUncached = closestUncachedChunk(explorationOrigin);
if (closestUncached == null) {
logDebug("awaiting region load from disk");
return new PathingCommand(null, PathingCommandType.REQUEST_PAUSE);
}
System.out.println("Closest uncached: " + closestUncached);
return new PathingCommand(new GoalXZ(closestUncached.getX(), closestUncached.getZ()), PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH);
}
private BlockPos closestUncachedChunk(BlockPos pos) {
int chunkX = pos.getX() >> 4;
int chunkZ = pos.getZ() >> 4;
ICachedWorld cache = baritone.getWorldProvider().getCurrentWorld().getCachedWorld();
for (int dist = 0; ; dist++) {
for (int dx = -dist; dx <= dist; dx++) {
for (int dz = -dist; dz <= dist; dz++) {
int trueDist = Baritone.settings().exploreUsePythagorean.value ? dx * dx + dz + dz : Math.abs(dx) + Math.abs(dz);
if (trueDist != dist) {
continue; // not considering this one just yet in our expanding search
}
int centerX = (chunkX + dx) * 16 + 8;
int centerZ = (chunkZ + dz) * 18 + 8;
if (cache.isCached(centerX, centerZ)) {
continue;
}
if (!((CachedWorld) cache).regionLoaded(centerX, centerZ)) {
Baritone.getExecutor().execute(() -> {
((CachedWorld) cache).tryLoadFromDisk(centerX >> 9, centerZ >> 9);
});
return null; // we still need to load regions from disk in order to decide properly
}
return new BlockPos(centerX, 0, centerZ);
}
}
}
}
@Override
public void onLostControl() {
explorationOrigin = null;
}
@Override
public String displayName() {
return "Exploring around " + explorationOrigin + ", currently going to " + closestUncachedChunk(explorationOrigin);
}
}

View File

@ -46,7 +46,7 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
private List<Entity> cache;
public FollowProcess(Baritone baritone) {
super(baritone, 1);
super(baritone);
}
@Override
@ -58,13 +58,13 @@ public final class FollowProcess extends BaritoneProcessHelper implements IFollo
private Goal towards(Entity following) {
BlockPos pos;
if (Baritone.settings().followOffsetDistance.get() == 0) {
if (Baritone.settings().followOffsetDistance.value == 0) {
pos = new BlockPos(following);
} else {
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.get(), Baritone.settings().followOffsetDistance.get());
GoalXZ g = GoalXZ.fromDirection(following.getPositionVector(), Baritone.settings().followOffsetDirection.value, Baritone.settings().followOffsetDistance.value);
pos = new BlockPos(g.getX(), following.posY, g.getZ());
}
return new GoalNear(pos, Baritone.settings().followRadius.get());
return new GoalNear(pos, Baritone.settings().followRadius.value);
}

View File

@ -44,7 +44,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
private int tickCount = 0;
public GetToBlockProcess(Baritone baritone) {
super(baritone, 2);
super(baritone);
}
@Override
@ -67,7 +67,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
rescan(new ArrayList<>(), new CalculationContext(baritone));
}
if (knownLocations.isEmpty()) {
if (Baritone.settings().exploreForBlocks.get() && !calcFailed) {
if (Baritone.settings().exploreForBlocks.value && !calcFailed) {
return new PathingCommand(new GoalRunAway(1, start) {
@Override
public boolean isInGoal(int x, int y, int z) {
@ -83,8 +83,8 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
if (calcFailed) {
if (Baritone.settings().blacklistOnGetToBlockFailure.get()) {
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
if (Baritone.settings().blacklistClosestOnFailure.value) {
logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances...");
blacklistClosest();
return onTick(false, isSafeToCancel); // gamer moment
} else {
@ -95,7 +95,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
return new PathingCommand(goal, PathingCommandType.CANCEL_AND_SET_GOAL);
}
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> current = new ArrayList<>(knownLocations);
CalculationContext context = new CalculationContext(baritone, true);
@ -161,11 +161,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
@Override
public String displayName() {
return "Get To Block " + gettingTo;
if (knownLocations.isEmpty()) {
return "Exploring randomly to find " + gettingTo + ", no known locations";
}
return "Get To Block " + gettingTo + ", " + knownLocations.size() + " known locations";
}
private synchronized void rescan(List<BlockPos> known, CalculationContext context) {
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known, blacklist);
positions.removeIf(blacklist::contains);
knownLocations = positions;
}
@ -200,14 +203,14 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
}
private boolean walkIntoInsteadOfAdjacent(Block block) {
if (!Baritone.settings().enterPortal.get()) {
if (!Baritone.settings().enterPortal.value) {
return false;
}
return block == Blocks.PORTAL;
}
private boolean rightClickOnArrival(Block block) {
if (!Baritone.settings().rightClickContainerOnArrival.get()) {
if (!Baritone.settings().rightClickContainerOnArrival.value) {
return false;
}
return block == Blocks.CRAFTING_TABLE || block == Blocks.FURNACE || block == Blocks.ENDER_CHEST || block == Blocks.CHEST || block == Blocks.TRAPPED_CHEST;

View File

@ -54,13 +54,14 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
private List<Block> mining;
private List<BlockPos> knownOreLocations;
private List<BlockPos> blacklist; // inaccessible
private BlockPos branchPoint;
private GoalRunAway branchPointRunaway;
private int desiredQuantity;
private int tickCount;
public MineProcess(Baritone baritone) {
super(baritone, 0);
super(baritone);
}
@Override
@ -80,18 +81,24 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return null;
}
}
if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
logDirect("Unable to find any path to " + mining + ", blacklisting presumably unreachable closest instance...");
knownOreLocations.stream().sorted(Comparator.comparingDouble(ctx.player()::getDistanceSq)).findFirst().ifPresent(blacklist::add);
knownOreLocations.removeIf(blacklist::contains);
calcFailed = false; // 😎
}
if (calcFailed) {
logDirect("Unable to find any path to " + mining + ", canceling Mine");
cancel();
return null;
}
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.get();
int mineGoalUpdateInterval = Baritone.settings().mineGoalUpdateInterval.value;
if (mineGoalUpdateInterval != 0 && tickCount++ % mineGoalUpdateInterval == 0) { // big brain
List<BlockPos> curr = new ArrayList<>(knownOreLocations);
CalculationContext context = new CalculationContext(baritone, true);
Baritone.getExecutor().execute(() -> rescan(curr, context));
}
if (Baritone.settings().legitMine.get()) {
if (Baritone.settings().legitMine.value) {
addNearby();
}
PathingCommand command = updateGoal();
@ -115,10 +122,10 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
private PathingCommand updateGoal() {
boolean legit = Baritone.settings().legitMine.get();
boolean legit = Baritone.settings().legitMine.value;
List<BlockPos> locs = knownOreLocations;
if (!locs.isEmpty()) {
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
knownOreLocations = locs2;
@ -129,7 +136,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return null;
}
// only in non-Xray mode (aka legit mode) do we do this
int y = Baritone.settings().legitMineYLevel.get();
int y = Baritone.settings().legitMineYLevel.value;
if (branchPoint == null) {
/*if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
// cool, path is over and we are at desired y
@ -157,13 +164,13 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
if (mining == null) {
return;
}
if (Baritone.settings().legitMine.get()) {
if (Baritone.settings().legitMine.value) {
return;
}
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already, blacklist);
locs.addAll(droppedItemsScan(mining, ctx.world()));
if (locs.isEmpty()) {
logDebug("No locations for " + mining + " known, cancelling");
logDirect("No locations for " + mining + " known, cancelling");
cancel();
return;
}
@ -171,18 +178,18 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
}
private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
if (!Baritone.settings().forceInternalMining.get()) {
if (!Baritone.settings().forceInternalMining.value) {
return new GoalTwoBlocks(loc);
}
// Here, BlockStateInterface is used because the position may be in a cached chunk (the targeted block is one that is kept track of)
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.get() && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
boolean upwardGoal = locs.contains(loc.up()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.up()) == Blocks.AIR);
boolean downwardGoal = locs.contains(loc.down()) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, loc.down()) == Blocks.AIR);
return upwardGoal == downwardGoal ? new GoalTwoBlocks(loc) : upwardGoal ? new GoalBlock(loc) : new GoalBlock(loc.down());
}
public static List<BlockPos> droppedItemsScan(List<Block> mining, World world) {
if (!Baritone.settings().mineScanDroppedItems.get()) {
if (!Baritone.settings().mineScanDroppedItems.value) {
return new ArrayList<>();
}
Set<Item> searchingFor = new HashSet<>();
@ -204,28 +211,30 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
return ret;
}
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown) {
public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
List<BlockPos> locs = new ArrayList<>();
List<Block> uninteresting = new ArrayList<>();
//long b = System.currentTimeMillis();
for (Block m : mining) {
if (CachedChunk.BLOCKS_TO_KEEP_TRACK_OF.contains(m)) {
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), 1, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
// maxRegionDistanceSq 2 means adjacent directly or adjacent diagonally; nothing further than that
locs.addAll(ctx.worldData.getCachedWorld().getLocationsOf(ChunkPacker.blockToString(m), Baritone.settings().maxCachedWorldScanCount.value, ctx.getBaritone().getPlayerContext().playerFeet().getX(), ctx.getBaritone().getPlayerContext().playerFeet().getZ(), 2));
} else {
uninteresting.add(m);
}
}
locs = prune(ctx, locs, mining, max, blacklist);
//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
if (locs.isEmpty()) {
uninteresting = mining;
}
if (!uninteresting.isEmpty()) {
//long before = System.currentTimeMillis();
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 26));
locs.addAll(WorldScanner.INSTANCE.scanChunkRadius(ctx.getBaritone().getPlayerContext(), uninteresting, max, 10, 32)); // maxSearchRadius is NOT sq
//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
}
locs.addAll(alreadyKnown);
return prune(ctx, locs, mining, max);
return prune(ctx, locs, mining, max, blacklist);
}
private void addNearby() {
@ -241,17 +250,17 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// is an x-ray and it'll get caught
if (mining.contains(bsi.get0(x, y, z).getBlock())) {
BlockPos pos = new BlockPos(x, y, z);
if ((Baritone.settings().legitMineIncludeDiagonals.get() && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
if ((Baritone.settings().legitMineIncludeDiagonals.value && knownOreLocations.stream().anyMatch(ore -> ore.distanceSq(pos) <= 2 /* sq means this is pytha dist <= sqrt(2) */)) || RotationUtils.reachable(ctx.player(), pos, fakedBlockReachDistance).isPresent()) {
knownOreLocations.add(pos);
}
}
}
}
}
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT);
knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT, blacklist);
}
public static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max) {
private static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max, List<BlockPos> blacklist) {
List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
dropped.removeIf(drop -> {
for (BlockPos pos : locs2) {
@ -271,6 +280,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
// remove any that are implausible to mine (encased in bedrock, or touching lava)
.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
.filter(pos -> !blacklist.contains(pos))
.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
.collect(Collectors.toList());
@ -299,6 +310,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
this.desiredQuantity = quantity;
this.knownOreLocations = new ArrayList<>();
this.blacklist = new ArrayList<>();
this.branchPoint = null;
this.branchPointRunaway = null;
if (mining != null) {

View File

@ -25,12 +25,10 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
protected final Baritone baritone;
protected final IPlayerContext ctx;
private final double priority;
public BaritoneProcessHelper(Baritone baritone, double priority) {
public BaritoneProcessHelper(Baritone baritone) {
this.baritone = baritone;
this.ctx = baritone.getPlayerContext();
this.priority = priority;
baritone.getPathingControlManager().registerProcess(this);
}
@ -38,9 +36,4 @@ public abstract class BaritoneProcessHelper implements IBaritoneProcess, Helper
public boolean isTemporary() {
return false;
}
@Override
public double priority() {
return priority;
}
}

View File

@ -40,7 +40,7 @@ public class BlockPlaceHelper implements Helper {
if (!rightClickRequested || ctx.player().isRowingBoat() || mouseOver == null || mouseOver.getBlockPos() == null || mouseOver.typeOfHit != RayTraceResult.Type.BLOCK) {
return;
}
rightClickTimer = Baritone.settings().rightClickSpeed.get();
rightClickTimer = Baritone.settings().rightClickSpeed.value;
for (EnumHand hand : EnumHand.values()) {
if (ctx.playerController().processRightClickBlock(ctx.player(), ctx.world(), mouseOver.getBlockPos(), mouseOver.sideHit, mouseOver.hitVec, hand) == EnumActionResult.SUCCESS) {
ctx.player().swingArm(hand);

View File

@ -66,7 +66,7 @@ public class BlockStateInterface {
} else {
this.loadedChunks = worldLoaded; // this will only be used on the main thread
}
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.get();
this.useTheRealWorld = !Baritone.settings().pathThroughCachedOnly.value;
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException();
}

View File

@ -24,6 +24,7 @@ import baritone.api.cache.IWaypoint;
import baritone.api.event.events.ChatEvent;
import baritone.api.pathing.goals.*;
import baritone.api.pathing.movement.ActionCosts;
import baritone.api.process.IBaritoneProcess;
import baritone.api.utils.BetterBlockPos;
import baritone.api.utils.SettingsUtil;
import baritone.behavior.Behavior;
@ -89,14 +90,14 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
@Override
public void onSendChatMessage(ChatEvent event) {
String msg = event.getMessage();
if (Baritone.settings().prefixControl.get() && msg.startsWith(COMMAND_PREFIX)) {
if (Baritone.settings().prefixControl.value && msg.startsWith(COMMAND_PREFIX)) {
if (!runCommand(msg.substring(COMMAND_PREFIX.length()))) {
logDirect("Invalid command");
}
event.cancel(); // always cancel if using prefixControl
return;
}
if (!Baritone.settings().chatControl.get() && !Baritone.settings().removePrefix.get()) {
if (!Baritone.settings().chatControl.value && !Baritone.settings().removePrefix.value) {
return;
}
if (runCommand(msg)) {
@ -225,6 +226,20 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
}
return true;
}
if (msg.equals("proc")) {
Optional<IBaritoneProcess> proc = baritone.getPathingControlManager().mostRecentInControl();
if (!proc.isPresent()) {
logDirect("No process is in control");
return true;
}
IBaritoneProcess p = proc.get();
logDirect("Class: " + p.getClass());
logDirect("Priority: " + p.priority());
logDirect("Temporary: " + p.isTemporary());
logDirect("Display name: " + p.displayName());
logDirect("Command: " + baritone.getPathingControlManager().mostRecentCommand());
return true;
}
if (msg.equals("version")) {
String version = ExampleBaritoneControl.class.getPackage().getImplementationVersion();
if (version == null) {
@ -416,9 +431,24 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
logDirect("ok");
return true;
}
if (msg.startsWith("explore")) {
String rest = msg.substring("explore".length()).trim();
int centerX;
int centerZ;
try {
centerX = Integer.parseInt(rest.split(" ")[0]);
centerZ = Integer.parseInt(rest.split(" ")[1]);
} catch (Exception ex) {
centerX = ctx.playerFeet().x;
centerZ = ctx.playerFeet().z;
}
baritone.getExploreProcess().explore(centerX, centerZ);
logDirect("Exploring from " + centerX + "," + centerZ);
return true;
}
if (msg.startsWith("find")) {
String blockType = msg.substring(4).trim();
LinkedList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
ArrayList<BlockPos> locs = baritone.getWorldProvider().getCurrentWorld().getCachedWorld().getLocationsOf(blockType, 1, ctx.playerFeet().getX(), ctx.playerFeet().getZ(), 4);
logDirect("Have " + locs.size() + " locations");
for (BlockPos pos : locs) {
Block actually = BlockStateInterface.get(ctx, pos).getBlock();
@ -545,7 +575,7 @@ public class ExampleBaritoneControl extends Behavior implements Helper {
return true;
}
}
Goal goal = new GoalBlock(waypoint.getLocation());
Goal goal = waypoint.getTag() == Waypoint.Tag.BED ? new GoalGetToBlock(waypoint.getLocation()) : new GoalBlock(waypoint.getLocation());
customGoalProcess.setGoalAndPath(goal);
return true;
}

View File

@ -42,11 +42,10 @@ import static org.lwjgl.opengl.GL11.*;
public class GuiClickMeme extends GuiScreen {
// My name is Brady and I grant Leijurv permission to use this pasted code
// My name is Brady and I grant leijurv permission to use this pasted code
private final FloatBuffer MODELVIEW = BufferUtils.createFloatBuffer(16);
private final FloatBuffer PROJECTION = BufferUtils.createFloatBuffer(16);
private final IntBuffer VIEWPORT = BufferUtils.createIntBuffer(16);
private final FloatBuffer TO_SCREEN_BUFFER = BufferUtils.createFloatBuffer(3);
private final FloatBuffer TO_WORLD_BUFFER = BufferUtils.createFloatBuffer(3);
private BlockPos clickStart;
@ -62,7 +61,7 @@ public class GuiClickMeme extends GuiScreen {
int mx = Mouse.getX();
int my = Mouse.getY();
Vec3d near = toWorld(mx, my, 0);
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - Leijurv
Vec3d far = toWorld(mx, my, 1); // "Use 0.945 that's what stack overflow says" - leijurv
if (near != null && far != null) {
Vec3d viewerPos = new Vec3d(mc.getRenderManager().viewerPosX, mc.getRenderManager().viewerPosY, mc.getRenderManager().viewerPosZ);
RayTraceResult result = mc.world.rayTraceBlocks(near.add(viewerPos), far.add(viewerPos), false, false, true);

View File

@ -50,7 +50,7 @@ public interface Helper {
* @param message The message to display in chat
*/
default void logDebug(String message) {
if (!Baritone.settings().chatDebug.get()) {
if (!Baritone.settings().chatDebug.value) {
//System.out.println("Suppressed debug message:");
//System.out.println(message);
return;
@ -67,6 +67,6 @@ public interface Helper {
ITextComponent component = MESSAGE_PREFIX.createCopy();
component.getStyle().setColor(TextFormatting.GRAY);
component.appendSibling(new TextComponentString(" " + message));
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.get().accept(component));
Minecraft.getMinecraft().addScheduledTask(() -> Baritone.settings().logger.value.accept(component));
}
}

View File

@ -81,9 +81,9 @@ public final class PathRenderer implements Helper {
}
if (goal != null && Baritone.settings().renderGoal.value) {
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.get());
drawDankLitGoalBox(renderView, goal, partialTicks, Baritone.settings().colorGoalBox.value);
}
if (!Baritone.settings().renderPath.get()) {
if (!Baritone.settings().renderPath.value) {
return;
}
@ -97,28 +97,28 @@ public final class PathRenderer implements Helper {
// Render the current path, if there is one
if (current != null && current.getPath() != null) {
int renderBegin = Math.max(current.getPosition() - 3, 0);
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(current.getPath(), renderBegin, renderView, partialTicks, Baritone.settings().colorCurrentPath.value, Baritone.settings().fadePath.value, 10, 20);
}
if (next != null && next.getPath() != null) {
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(next.getPath(), 0, renderView, partialTicks, Baritone.settings().colorNextPath.value, Baritone.settings().fadePath.value, 10, 20);
}
//long split = System.nanoTime();
if (current != null) {
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.get());
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.get());
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.get());
drawManySelectionBoxes(renderView, current.toBreak(), Baritone.settings().colorBlocksToBreak.value);
drawManySelectionBoxes(renderView, current.toPlace(), Baritone.settings().colorBlocksToPlace.value);
drawManySelectionBoxes(renderView, current.toWalkInto(), Baritone.settings().colorBlocksToWalkInto.value);
}
// If there is a path calculation currently running, render the path calculation process
behavior.getInProgress().ifPresent(currentlyRunning -> {
currentlyRunning.bestPathSoFar().ifPresent(p -> {
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.get(), Baritone.settings().fadePath.get(), 10, 20);
drawPath(p, 0, renderView, partialTicks, Baritone.settings().colorBestPathSoFar.value, Baritone.settings().fadePath.value, 10, 20);
});
currentlyRunning.pathToMostRecentNodeConsidered().ifPresent(mr -> {
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.get(), Baritone.settings().fadePath.get(), 10, 20);
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.get());
drawPath(mr, 0, renderView, partialTicks, Baritone.settings().colorMostRecentConsidered.value, Baritone.settings().fadePath.value, 10, 20);
drawManySelectionBoxes(renderView, Collections.singletonList(mr.getDest()), Baritone.settings().colorMostRecentConsidered.value);
});
});
//long end = System.nanoTime();
@ -132,10 +132,10 @@ public final class PathRenderer implements Helper {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderPathIgnoreDepth.get()) {
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.disableDepth();
}
List<BetterBlockPos> positions = path.positions();
@ -178,7 +178,7 @@ public final class PathRenderer implements Helper {
drawLine(player, x1, y1, z1, x2, y2, z2);
tessellator.draw();
}
if (Baritone.settings().renderPathIgnoreDepth.get()) {
if (Baritone.settings().renderPathIgnoreDepth.value) {
GlStateManager.enableDepth();
}
//GlStateManager.color(0.0f, 0.0f, 0.0f, 0.4f);
@ -203,11 +203,11 @@ public final class PathRenderer implements Helper {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.4F);
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.get());
GlStateManager.glLineWidth(Baritone.settings().pathRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.disableDepth();
}
@ -225,7 +225,7 @@ public final class PathRenderer implements Helper {
drawAABB(toDraw);
});
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.get()) {
if (Baritone.settings().renderSelectionBoxesIgnoreDepth.value) {
GlStateManager.enableDepth();
}
@ -297,12 +297,12 @@ public final class PathRenderer implements Helper {
} else if (goal instanceof GoalXZ) {
GoalXZ goalPos = (GoalXZ) goal;
if (Baritone.settings().renderGoalXZBeacon.get()) {
if (Baritone.settings().renderGoalXZBeacon.value) {
glPushAttrib(GL_LIGHTING_BIT);
mc.getTextureManager().bindTexture(TileEntityBeaconRenderer.TEXTURE_BEACON_BEAM);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
}
@ -318,7 +318,7 @@ public final class PathRenderer implements Helper {
color.getColorComponents(null)
);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
}
@ -347,10 +347,10 @@ public final class PathRenderer implements Helper {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.color(color.getColorComponents(null)[0], color.getColorComponents(null)[1], color.getColorComponents(null)[2], 0.6F);
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.get());
GlStateManager.glLineWidth(Baritone.settings().goalRenderLineWidthPixels.value);
GlStateManager.disableTexture2D();
GlStateManager.depthMask(false);
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.disableDepth();
}
@ -368,7 +368,7 @@ public final class PathRenderer implements Helper {
BUFFER.pos(minX, maxY, maxZ).endVertex();
TESSELLATOR.draw();
if (Baritone.settings().renderGoalIgnoreDepth.get()) {
if (Baritone.settings().renderGoalIgnoreDepth.value) {
GlStateManager.enableDepth();
}
GlStateManager.depthMask(true);

View File

@ -24,16 +24,17 @@ import baritone.api.pathing.calc.IPathingControlManager;
import baritone.api.pathing.goals.Goal;
import baritone.api.process.IBaritoneProcess;
import baritone.api.process.PathingCommand;
import baritone.api.process.PathingCommandType;
import baritone.behavior.PathingBehavior;
import baritone.pathing.path.PathExecutor;
import net.minecraft.util.math.BlockPos;
import java.util.*;
import java.util.stream.Stream;
public class PathingControlManager implements IPathingControlManager {
private final Baritone baritone;
private final HashSet<IBaritoneProcess> processes; // unGh
private final List<IBaritoneProcess> active;
private IBaritoneProcess inControlLastTick;
private IBaritoneProcess inControlThisTick;
private PathingCommand command;
@ -41,14 +42,14 @@ public class PathingControlManager implements IPathingControlManager {
public PathingControlManager(Baritone baritone) {
this.baritone = baritone;
this.processes = new HashSet<>();
this.active = new ArrayList<>();
baritone.getGameEventHandler().registerEventListener(new AbstractGameEventListener() { // needs to be after all behavior ticks
@Override
public void onTick(TickEvent event) {
if (event.getType() == TickEvent.Type.OUT) {
return;
}
if (event.getType() == TickEvent.Type.IN) {
postTick();
}
}
});
}
@ -62,6 +63,7 @@ public class PathingControlManager implements IPathingControlManager {
inControlLastTick = null;
inControlThisTick = null;
command = null;
active.clear();
for (IBaritoneProcess proc : processes) {
proc.onLostControl();
if (proc.isActive() && !proc.isTemporary()) { // it's okay only for a temporary thing (like combat pause) to maintain control even if you say to cancel
@ -87,8 +89,14 @@ public class PathingControlManager implements IPathingControlManager {
command = executeProcesses();
if (command == null) {
p.cancelSegmentIfSafe();
p.secretInternalSetGoal(null);
return;
}
if (inControlThisTick != inControlLastTick && command.commandType != PathingCommandType.REQUEST_PAUSE) {
// if control has changed, and the new process wants to do something
p.cancelSegmentIfSafe();
// get rid of the in progress stuff from the last process
}
switch (command.commandType) {
case REQUEST_PAUSE:
p.requestPause();
@ -136,7 +144,7 @@ public class PathingControlManager implements IPathingControlManager {
p.secretInternalSetGoalAndPath(command);
break;
case REVALIDATE_GOAL_AND_PATH:
if (Baritone.settings().cancelOnGoalInvalidation.get() && (command.goal == null || revalidateGoal(command.goal))) {
if (Baritone.settings().cancelOnGoalInvalidation.value && (command.goal == null || revalidateGoal(command.goal))) {
p.softCancelIfSafe();
}
p.secretInternalSetGoalAndPath(command);
@ -172,12 +180,20 @@ public class PathingControlManager implements IPathingControlManager {
public PathingCommand executeProcesses() {
Stream<IBaritoneProcess> inContention = processes.stream()
.filter(IBaritoneProcess::isActive)
.sorted(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
for (IBaritoneProcess process : processes) {
if (process.isActive()) {
if (!active.contains(process)) {
// put a newly active process at the very front of the queue
active.add(0, process);
}
} else {
active.remove(process);
}
}
// ties are broken by which was added to the beginning of the list first
active.sort(Comparator.comparingDouble(IBaritoneProcess::priority).reversed());
Iterator<IBaritoneProcess> iterator = inContention.iterator();
Iterator<IBaritoneProcess> iterator = active.iterator();
while (iterator.hasNext()) {
IBaritoneProcess proc = iterator.next();

View File

@ -55,7 +55,7 @@ public class ToolSet {
breakStrengthCache = new HashMap<>();
this.player = player;
if (Baritone.settings().considerPotionEffects.get()) {
if (Baritone.settings().considerPotionEffects.value) {
double amplifier = potionAmplifier();
Function<Double, Double> amplify = x -> amplifier * x;
backendCalculation = amplify.compose(this::getBestDestructionTime);

View File

@ -57,17 +57,17 @@ public class Avoidance {
}
public static List<Avoidance> create(IPlayerContext ctx) {
if (!Baritone.settings().avoidance.get()) {
if (!Baritone.settings().avoidance.value) {
return Collections.emptyList();
}
List<Avoidance> res = new ArrayList<>();
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.get();
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.get();
double mobSpawnerCoeff = Baritone.settings().mobSpawnerAvoidanceCoefficient.value;
double mobCoeff = Baritone.settings().mobAvoidanceCoefficient.value;
if (mobSpawnerCoeff != 1.0D) {
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.get())));
ctx.worldData().getCachedWorld().getLocationsOf("mob_spawner", 1, ctx.playerFeet().x, ctx.playerFeet().z, 2).forEach(mobspawner -> res.add(new Avoidance(mobspawner, mobSpawnerCoeff, Baritone.settings().mobSpawnerAvoidanceRadius.value)));
}
if (mobCoeff != 1.0D) {
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.get())));
ctx.world().loadedEntityList.stream().filter(entity -> entity instanceof EntityMob).forEach(entity -> res.add(new Avoidance(new BlockPos(entity), mobCoeff, Baritone.settings().mobAvoidanceRadius.value)));
}
return res;
}

View File

@ -28,7 +28,7 @@ import net.minecraft.util.math.BlockPos;
public abstract class PathBase implements IPath {
@Override
public PathBase cutoffAtLoadedChunks(Object bsi0) { // <-- cursed cursed cursed
if (!Baritone.settings().cutoffAtLoadBoundary.get()) {
if (!Baritone.settings().cutoffAtLoadBoundary.value) {
return this;
}
BlockStateInterface bsi = (BlockStateInterface) bsi0;
@ -43,14 +43,14 @@ public abstract class PathBase implements IPath {
@Override
public PathBase staticCutoff(Goal destination) {
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.get();
int min = BaritoneAPI.getSettings().pathCutoffMinimumLength.value;
if (length() < min) {
return this;
}
if (destination == null || destination.isInGoal(getDest())) {
return this;
}
double factor = BaritoneAPI.getSettings().pathCutoffFactor.get();
double factor = BaritoneAPI.getSettings().pathCutoffFactor.value;
int newLength = (int) ((length() - min) * factor) + min - 1;
return new CutoffPath(this, newLength);
}

View File

@ -88,7 +88,7 @@ public class SegmentedCalculator {
private PathCalculationResult segment(Optional<IPath> previous) {
BetterBlockPos segmentStart = previous.map(IPath::getDest).orElse(start); // <-- e p i c
AbstractNodeCostSearch search = new AStarPathFinder(segmentStart.x, segmentStart.y, segmentStart.z, goal, new Favoring(previous.orElse(null), context), context); // this is on another thread, so cannot include mob avoidances.
return search.calculate(Baritone.settings().primaryTimeoutMS.get(), Baritone.settings().failureTimeoutMS.get()); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
return search.calculate(Baritone.settings().primaryTimeoutMS.value, Baritone.settings().failureTimeoutMS.value); // use normal time settings, not the plan ahead settings, so as to not overwhelm the computer
}
public static void calculateSegmentsThreaded(BetterBlockPos start, Goal goal, CalculationContext context, Consumer<IPath> onCompletion, Runnable onFailure) {