reduce suffocation from falling blocks above ore
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@ -35,6 +35,7 @@ import baritone.utils.BaritoneProcessHelper;
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import baritone.utils.BlockStateInterface;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.BlockFalling;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.EntityItem;
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@ -155,7 +156,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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if (!locs.isEmpty()) {
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List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
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// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
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Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
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Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(loc, locs2)).toArray(Goal[]::new));
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knownOreLocations = locs2;
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return new PathingCommand(goal, legit ? PathingCommandType.FORCE_REVALIDATE_GOAL_AND_PATH : PathingCommandType.REVALIDATE_GOAL_AND_PATH);
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}
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@ -210,18 +211,26 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return locs.contains(pos) || (Baritone.settings().internalMiningAirException.value && BlockStateInterface.getBlock(ctx, pos) instanceof BlockAir);
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}
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private static Goal coalesce(IPlayerContext ctx, BlockPos loc, List<BlockPos> locs) {
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private Goal coalesce(BlockPos loc, List<BlockPos> locs) {
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boolean assumeVerticalShaftMine = !(baritone.bsi.get0(loc.up()).getBlock() instanceof BlockFalling);
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if (!Baritone.settings().forceInternalMining.value) {
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return new GoalThreeBlocks(loc);
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if (assumeVerticalShaftMine) {
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// we can get directly below the block
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return new GoalThreeBlocks(loc);
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} else {
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// we need to get feet or head into the block
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return new GoalTwoBlocks(loc);
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}
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}
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boolean upwardGoal = internalMiningGoal(loc.up(), ctx, locs);
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boolean downwardGoal = internalMiningGoal(loc.down(), ctx, locs);
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boolean doubleDownwardGoal = internalMiningGoal(loc.down(2), ctx, locs);
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if (upwardGoal == downwardGoal) { // symmetric
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if (doubleDownwardGoal) {
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if (doubleDownwardGoal && assumeVerticalShaftMine) {
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// we have a checkerboard like pattern
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// this one, and the one two below it
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// therefore it's fine to path to immediately below this one, since your feet will be in the doubleDownwardGoal
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// but only if assumeVerticalShaftMine
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return new GoalThreeBlocks(loc);
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} else {
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// this block has nothing interesting two below, but is symmetric vertically so we can get either feet or head into it
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@ -234,7 +243,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return new GoalBlock(loc);
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}
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// upwardGoal known to be false, downwardGoal known to be true
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if (doubleDownwardGoal) {
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if (doubleDownwardGoal && assumeVerticalShaftMine) {
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// this block and two below it are goals
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// path into the center of the one below, because that includes directly below this one
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return new GoalTwoBlocks(loc.down());
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