blacklistClosestOnFailure
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@ -485,10 +485,12 @@ public final class Settings {
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public final Setting<Boolean> sprintInWater = new Setting<>(true);
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/**
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* When GetToBlockProcess fails to calculate a path, instead of just giving up, mark the closest instances
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* of that block as "unreachable" and go towards the next closest
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* When GetToBlockProcess or MineProcess fails to calculate a path, instead of just giving up, mark the closest instance
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* of that block as "unreachable" and go towards the next closest. GetToBlock expands this seaarch to the whole "vein"; MineProcess does not.
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* This is because MineProcess finds individual impossible blocks (like one block in a vein that has gravel on top then lava, so it can't break)
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* Whereas GetToBlock should blacklist the whole "vein" if it can't get to any of them.
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*/
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public final Setting<Boolean> blacklistOnGetToBlockFailure = new Setting<>(true);
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public final Setting<Boolean> blacklistClosestOnFailure = new Setting<>(true);
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/**
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* 😎 Render cached chunks as semitransparent. Doesn't work with OptiFine 😭 Rarely randomly crashes, see <a href="https://github.com/cabaletta/baritone/issues/327">this issue</a>.
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@ -83,7 +83,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
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}
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Goal goal = new GoalComposite(knownLocations.stream().map(this::createGoal).toArray(Goal[]::new));
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if (calcFailed) {
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if (Baritone.settings().blacklistOnGetToBlockFailure.value) {
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if (Baritone.settings().blacklistClosestOnFailure.value) {
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logDirect("Unable to find any path to " + gettingTo + ", blacklisting presumably unreachable closest instances");
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blacklistClosest();
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return onTick(false, isSafeToCancel); // gamer moment
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@ -168,7 +168,7 @@ public class GetToBlockProcess extends BaritoneProcessHelper implements IGetToBl
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}
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private synchronized void rescan(List<BlockPos> known, CalculationContext context) {
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List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known);
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List<BlockPos> positions = MineProcess.searchWorld(context, Collections.singletonList(gettingTo), 64, known, blacklist);
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positions.removeIf(blacklist::contains);
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knownLocations = positions;
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}
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@ -54,6 +54,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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private List<Block> mining;
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private List<BlockPos> knownOreLocations;
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private List<BlockPos> blacklist; // inaccessible
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private BlockPos branchPoint;
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private GoalRunAway branchPointRunaway;
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private int desiredQuantity;
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@ -80,6 +81,11 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return null;
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}
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}
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if (calcFailed && !knownOreLocations.isEmpty() && Baritone.settings().blacklistClosestOnFailure.value) {
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knownOreLocations.stream().sorted(Comparator.comparingDouble(ctx.player()::getDistanceSq)).findFirst().ifPresent(blacklist::add);
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knownOreLocations.removeIf(blacklist::contains);
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calcFailed = false; // 😎
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}
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if (calcFailed) {
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logDirect("Unable to find any path to " + mining + ", canceling Mine");
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cancel();
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@ -118,7 +124,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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boolean legit = Baritone.settings().legitMine.value;
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List<BlockPos> locs = knownOreLocations;
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if (!locs.isEmpty()) {
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List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT);
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List<BlockPos> locs2 = prune(new CalculationContext(baritone), new ArrayList<>(locs), mining, ORE_LOCATIONS_COUNT, blacklist);
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// can't reassign locs, gotta make a new var locs2, because we use it in a lambda right here, and variables you use in a lambda must be effectively final
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Goal goal = new GoalComposite(locs2.stream().map(loc -> coalesce(ctx, loc, locs2)).toArray(Goal[]::new));
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knownOreLocations = locs2;
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@ -160,10 +166,10 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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if (Baritone.settings().legitMine.value) {
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return;
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}
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List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already);
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List<BlockPos> locs = searchWorld(context, mining, ORE_LOCATIONS_COUNT, already, blacklist);
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locs.addAll(droppedItemsScan(mining, ctx.world()));
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if (locs.isEmpty()) {
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logDebug("No locations for " + mining + " known, cancelling");
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logDirect("No locations for " + mining + " known, cancelling");
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cancel();
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return;
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}
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@ -204,7 +210,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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return ret;
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}
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public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown) {
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public static List<BlockPos> searchWorld(CalculationContext ctx, List<Block> mining, int max, List<BlockPos> alreadyKnown, List<BlockPos> blacklist) {
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List<BlockPos> locs = new ArrayList<>();
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List<Block> uninteresting = new ArrayList<>();
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//long b = System.currentTimeMillis();
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@ -216,6 +222,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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uninteresting.add(m);
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}
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}
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locs = prune(ctx, locs, mining, max, blacklist);
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//System.out.println("Scan of cached chunks took " + (System.currentTimeMillis() - b) + "ms");
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if (locs.isEmpty()) {
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uninteresting = mining;
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@ -226,7 +233,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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//System.out.println("Scan of loaded chunks took " + (System.currentTimeMillis() - before) + "ms");
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}
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locs.addAll(alreadyKnown);
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return prune(ctx, locs, mining, max);
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return prune(ctx, locs, mining, max, blacklist);
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}
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private void addNearby() {
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@ -249,10 +256,10 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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}
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}
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}
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knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT);
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knownOreLocations = prune(new CalculationContext(baritone), knownOreLocations, mining, ORE_LOCATIONS_COUNT, blacklist);
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}
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public static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max) {
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private static List<BlockPos> prune(CalculationContext ctx, List<BlockPos> locs2, List<Block> mining, int max, List<BlockPos> blacklist) {
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List<BlockPos> dropped = droppedItemsScan(mining, ctx.world);
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dropped.removeIf(drop -> {
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for (BlockPos pos : locs2) {
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@ -272,6 +279,8 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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// remove any that are implausible to mine (encased in bedrock, or touching lava)
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.filter(pos -> MineProcess.plausibleToBreak(ctx.bsi, pos))
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.filter(pos -> !blacklist.contains(pos))
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.sorted(Comparator.comparingDouble(ctx.getBaritone().getPlayerContext().playerFeet()::distanceSq))
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.collect(Collectors.toList());
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@ -300,6 +309,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
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this.mining = blocks == null || blocks.length == 0 ? null : Arrays.asList(blocks);
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this.desiredQuantity = quantity;
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this.knownOreLocations = new ArrayList<>();
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this.blacklist = new ArrayList<>();
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this.branchPoint = null;
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this.branchPointRunaway = null;
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if (mining != null) {
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