single runaway goal object, allows splicing better
This commit is contained in:
parent
5b395ce3da
commit
7dc89b0190
@ -56,6 +56,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
private List<Block> mining;
|
||||
private List<BlockPos> knownOreLocations;
|
||||
private BlockPos branchPoint;
|
||||
private GoalRunAway branchPointRunaway;
|
||||
private int desiredQuantity;
|
||||
private int tickCount;
|
||||
|
||||
@ -132,6 +133,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
if (!baritone.getPathingBehavior().isPathing() && playerFeet().y == y) {
|
||||
// cool, path is over and we are at desired y
|
||||
branchPoint = playerFeet();
|
||||
branchPointRunaway = null;
|
||||
} else {
|
||||
return new GoalYLevel(y);
|
||||
}
|
||||
@ -141,13 +143,16 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
// TODO mine 1x1 shafts to either side
|
||||
branchPoint = branchPoint.north(10);
|
||||
}*/
|
||||
return new GoalRunAway(1, Optional.of(y), branchPoint) {
|
||||
if (branchPointRunaway == null) {
|
||||
branchPointRunaway = new GoalRunAway(1, Optional.of(y), branchPoint) {
|
||||
@Override
|
||||
public boolean isInGoal(int x, int y, int z) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
}
|
||||
return branchPointRunaway;
|
||||
}
|
||||
|
||||
private void rescan(List<BlockPos> already) {
|
||||
if (mining == null) {
|
||||
@ -293,6 +298,7 @@ public final class MineProcess extends BaritoneProcessHelper implements IMinePro
|
||||
this.desiredQuantity = quantity;
|
||||
this.knownOreLocations = new ArrayList<>();
|
||||
this.branchPoint = null;
|
||||
this.branchPointRunaway = null;
|
||||
rescan(new ArrayList<>());
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user