build in layers order
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b2f3880722
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@ -664,6 +664,13 @@ public final class Settings {
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*/
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public final Setting<Boolean> buildInLayers = new Setting<>(false);
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/**
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* false = build from bottom to top
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* <p>
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* true = build from top to bottom
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*/
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public final Setting<Boolean> layerOrder = new Setting<>(false);
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/**
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* How far to move before repeating the build. 0 to disable repeating on a certain axis, 0,0,0 to disable entirely
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*/
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@ -302,12 +302,28 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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realSchematic = schematic;
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}
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ISchematic realSchematic = this.realSchematic; // wrap this properly, dont just have the inner class refer to the builderprocess.this
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int minYInclusive;
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int maxYInclusive;
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// layer = 0 should be nothing
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// layer = realSchematic.heightY() should be everything
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if (Baritone.settings().layerOrder.value) { // top to bottom
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maxYInclusive = realSchematic.heightY() - 1;
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minYInclusive = realSchematic.heightY() - layer;
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} else {
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maxYInclusive = layer - 1;
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minYInclusive = 0;
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}
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schematic = new ISchematic() {
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@Override
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public IBlockState desiredState(int x, int y, int z) {
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return realSchematic.desiredState(x, y, z);
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}
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@Override
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public boolean inSchematic(int x, int y, int z) {
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return ISchematic.super.inSchematic(x, y, z) && y >= minYInclusive && y <= maxYInclusive;
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}
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@Override
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public int widthX() {
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return realSchematic.widthX();
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@ -315,7 +331,7 @@ public class BuilderProcess extends BaritoneProcessHelper implements IBuilderPro
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@Override
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public int heightY() {
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return layer;
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return realSchematic.heightY();
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}
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@Override
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